tibia/test/plugin_ui.h
2024-07-17 10:40:55 +02:00

307 lines
9.6 KiB
C

/*
* Tibia
*
* Copyright (C) 2024 Orastron Srl unipersonale
*
* Tibia is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Tibia is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tibia. If not, see <http://www.gnu.org/licenses/>.
*
* File author: Stefano D'Angelo, Paolo Marrone
*/
#include <pugl/pugl.h>
#include <pugl/cairo.h>
#include <cairo.h>
typedef struct {
void * widget;
PuglWorld * world;
PuglView * view;
double fw;
double fh;
double x;
double y;
double w;
double h;
float gain;
float delay;
float cutoff;
char bypass;
float y_z1;
int param_down;
plugin_ui_callbacks cbs;
} plugin_ui;
#define WIDTH 600.0
#define HEIGHT 400.0
#define RATIO (WIDTH / HEIGHT)
#define INV_RATIO (HEIGHT / WIDTH)
static void plugin_ui_get_default_size(uint32_t *width, uint32_t *height) {
*width = WIDTH;
*height = HEIGHT;
}
static void plugin_ui_update_geometry(plugin_ui *instance) {
PuglRect frame = puglGetFrame(instance->view);
instance->fw = frame.width;
instance->fh = frame.height;
if (frame.width == 0 || frame.height == 0)
return;
if (instance->fw / instance->fh > RATIO) {
instance->w = RATIO * instance->fh;
instance->h = instance->fh;
instance->x = 0.5 * (instance->fw - instance->w);
instance->y = 0.0;
} else {
instance->w = instance->fw;
instance->h = INV_RATIO * instance->fw;
instance->x = 0.0;
instance->y = 0.5 * (instance->fh - instance->h);
}
}
static void plugin_ui_draw(plugin_ui *instance) {
cairo_t *cr = (cairo_t *)puglGetContext(instance->view);
double x = instance->x;
double y = instance->y;
double w = instance->w;
double h = instance->h;
cairo_set_line_width(cr, 0.005 * h);
cairo_set_source_rgb(cr, 0, 0, 0);
cairo_paint(cr);
cairo_set_source_rgb(cr, 0.2, 0.2, 0.2);
cairo_rectangle(cr, x, y, w, h);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
cairo_rectangle(cr, x + 0.1 * w, y + 0.15 * h, 0.8 * w, 0.1 * h);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.5, 0.5, 0.5);
cairo_rectangle(cr, x + 0.1 * w, y + 0.15 * h, 0.8 * w * instance->gain, 0.1 * h);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.7, 0.7, 0.7);
cairo_rectangle(cr, x + 0.1 * w, y + 0.15 * h, 0.8 * w, 0.1 * h);
cairo_stroke(cr);
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
cairo_rectangle(cr, x + 0.1 * w, y + 0.3 * h, 0.8 * w, 0.1 * h);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.5, 0.5, 0.5);
cairo_rectangle(cr, x + 0.1 * w, y + 0.3 * h, 0.8 * w * instance->delay, 0.1 * h);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.7, 0.7, 0.7);
cairo_rectangle(cr, x + 0.1 * w, y + 0.3 * h, 0.8 * w, 0.1 * h);
cairo_stroke(cr);
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
cairo_rectangle(cr, x + 0.1 * w, y + 0.45 * h, 0.8 * w, 0.1 * h);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.5, 0.5, 0.5);
cairo_rectangle(cr, x + 0.1 * w, y + 0.45 * h, 0.8 * w * instance->cutoff, 0.1 * h);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.7, 0.7, 0.7);
cairo_rectangle(cr, x + 0.1 * w, y + 0.45 * h, 0.8 * w, 0.1 * h);
cairo_stroke(cr);
if (instance->bypass)
cairo_set_source_rgb(cr, 1.0, 0, 0);
else
cairo_set_source_rgb(cr, 0.7, 0.7, 0.7);
cairo_rectangle(cr, x + 0.4 * w, y + 0.6 * h, 0.2 * w, 0.1 * h);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
cairo_rectangle(cr, x + 0.1 * w, y + 0.75 * h, 0.8 * w, 0.1 * h);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.5, 0.5, 0.5);
cairo_rectangle(cr, x + 0.1 * w, y + 0.75 * h, 0.8 * w * instance->y_z1, 0.1 * h);
cairo_fill(cr);
}
static PuglStatus plugin_ui_on_event(PuglView *view, const PuglEvent *event) {
switch (event->type) {
case PUGL_CONFIGURE:
{
plugin_ui *instance = (plugin_ui *)puglGetHandle(view);
plugin_ui_update_geometry(instance);
puglPostRedisplay(instance->view);
}
break;
case PUGL_BUTTON_PRESS:
{
plugin_ui *instance = (plugin_ui *)puglGetHandle(view);
const PuglButtonEvent *ev = (const PuglButtonEvent *)event;
double x = instance->x;
double y = instance->y;
double w = instance->w;
double h = instance->h;
if (ev->x >= x + 0.1 * w && ev->x <= x + 0.9 * w
&& ev->y >= y + 0.15 * h && ev->y <= y + 0.25 * h) {
instance->param_down = 0;
instance->gain = (float)((ev->x - (x + 0.1 * w)) / (0.8 * w));
instance->cbs.set_parameter_begin(instance->cbs.handle, 0);
instance->cbs.set_parameter(instance->cbs.handle, 0, -60.f + 80.f * instance->gain);
puglPostRedisplay(instance->view);
} else if (ev->x >= x + 0.1 * w && ev->x <= x + 0.9 * w
&& ev->y >= y + 0.3 * h && ev->y <= y + 0.4 * h) {
instance->param_down = 1;
instance->delay = (float)((ev->x - (x + 0.1 * w)) / (0.8 * w));
instance->cbs.set_parameter_begin(instance->cbs.handle, 1);
instance->cbs.set_parameter(instance->cbs.handle, 1, 1000.f * instance->delay);
puglPostRedisplay(instance->view);
} else if (ev->x >= x + 0.1 * w && ev->x <= x + 0.9 * w
&& ev->y >= y + 0.45 * h && ev->y <= y + 0.55 * h) {
instance->param_down = 2;
instance->cutoff = (float)((ev->x - (x + 0.1 * w)) / (0.8 * w));
instance->cbs.set_parameter_begin(instance->cbs.handle, 2);
instance->cbs.set_parameter(instance->cbs.handle, 2, (632.4555320336746f * instance->cutoff + 20.653108640674372f) / (1.0326554320337158f - instance->cutoff));
puglPostRedisplay(instance->view);
} else if (ev->x >= x + 0.4 * w && ev->x <= x + 0.6 * w
&& ev->y >= y + 0.6 * h && ev->y <= y + 0.7 * h) {
instance->param_down = 3;
}
}
break;
case PUGL_MOTION:
{
plugin_ui *instance = (plugin_ui *)puglGetHandle(view);
const PuglMotionEvent *ev = (const PuglMotionEvent *)event;
double x = instance->x;
double w = instance->w;
float v = ev->x < x + 0.1 * w ? 0.f : (ev->x > x + 0.9 * w ? 1.f : (float)((ev->x - (x + 0.1 * w)) / (0.8 * w)));
switch (instance->param_down) {
case 0:
instance->gain = v;
instance->cbs.set_parameter(instance->cbs.handle, 0, -60.f + 80.f * instance->gain);
puglPostRedisplay(instance->view);
break;
case 1:
instance->delay = v;
instance->cbs.set_parameter(instance->cbs.handle, 1, 1000.f * instance->delay);
puglPostRedisplay(instance->view);
break;
case 2:
instance->cutoff = v;
instance->cbs.set_parameter(instance->cbs.handle, 2, (632.4555320336746f * instance->cutoff + 20.653108640674372f) / (1.0326554320337158f - instance->cutoff));
puglPostRedisplay(instance->view);
break;
}
}
break;
case PUGL_BUTTON_RELEASE:
{
plugin_ui *instance = (plugin_ui *)puglGetHandle(view);
const PuglButtonEvent *ev = (const PuglButtonEvent *)event;
double x = instance->x;
double y = instance->y;
double w = instance->w;
double h = instance->h;
if (instance->param_down == 3)
if (ev->x >= x + 0.4 * w && ev->x <= x + 0.6 * w
&& ev->y >= y + 0.6 * h && ev->y <= y + 0.7 * h) {
instance->bypass = !instance->bypass;
instance->cbs.set_parameter(instance->cbs.handle, 3, instance->bypass ? 1.f : 0.f);
puglPostRedisplay(instance->view);
}
if (instance->param_down != -1) {
instance->cbs.set_parameter_end(instance->cbs.handle, instance->param_down);
instance->param_down = -1;
}
}
break;
case PUGL_EXPOSE:
{
plugin_ui *instance = (plugin_ui *)puglGetHandle(view);
plugin_ui_update_geometry(instance); // I didn't expect this was needed here for X11 to work decently when resizing
plugin_ui_draw(instance);
}
break;
default:
break;
}
return PUGL_SUCCESS;
}
static plugin_ui *plugin_ui_create(char has_parent, void *parent, plugin_ui_callbacks *cbs) {
plugin_ui *instance = malloc(sizeof(plugin_ui));
if (instance == NULL)
return NULL;
instance->param_down = -1;
instance->world = puglNewWorld(PUGL_MODULE, 0);
instance->view = puglNewView(instance->world);
puglSetSizeHint(instance->view, PUGL_DEFAULT_SIZE, WIDTH, HEIGHT);
puglSetViewHint(instance->view, PUGL_RESIZABLE, PUGL_TRUE);
puglSetHandle(instance->view, instance);
puglSetBackend(instance->view, puglCairoBackend());
PuglRect frame = { 0, 0, WIDTH, HEIGHT };
puglSetFrame(instance->view, frame);
puglSetEventFunc(instance->view, plugin_ui_on_event);
if (has_parent)
puglSetParentWindow(instance->view, (PuglNativeView)parent);
if (puglRealize(instance->view)) {
puglFreeView(instance->view);
puglFreeWorld(instance->world);
return NULL;
}
instance->widget = (void *)puglGetNativeView(instance->view);
instance->cbs = *cbs;
puglSetFrame(instance->view, frame); // Intentionally duplicated because of ardour/lv2/mac strange event order call
puglShow(instance->view, PUGL_SHOW_RAISE); // Cocoa calls events at this so it's better this happens late
return instance;
}
static void plugin_ui_free(plugin_ui *instance) {
puglFreeView(instance->view);
puglFreeWorld(instance->world);
free(instance);
}
static void plugin_ui_idle(plugin_ui *instance) {
puglUpdate(instance->world, 0);
}
static void plugin_ui_set_parameter(plugin_ui *instance, size_t index, float value) {
switch (index) {
case 0:
instance->gain = 0.0125f * value + 0.75f;
break;
case 1:
instance->delay = 0.001f * value;
break;
case 2:
// (bad) approx log unmap
instance->cutoff = (1.0326554320337176f * value - 20.65310864067435f) / (value + 632.4555320336754f);
break;
case 3:
instance->bypass = value >= 0.5f;
break;
case 4:
instance->y_z1 = 0.5f * value + 0.5f;
break;
}
puglPostRedisplay(instance->view);
}