/* * Tibia * * Copyright (C) 2022-2024 Orastron Srl unipersonale * * Tibia is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License. * * Tibia is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tibia. If not, see . * * File author: Stefano D'Angelo */ #include #include #include "callbacks.h" #include "data.h" #include "plugin.h" #include "string.h" #include "walloc.h" typedef struct { plugin p; void *mem; #if DATA_PRODUCT_AUDIO_INPUT_CHANNELS_N > 0 float x_buf[DATA_PRODUCT_AUDIO_INPUT_CHANNELS_N * 128]; const float *x[DATA_PRODUCT_AUDIO_INPUT_CHANNELS_N]; float zero_buf[128]; #endif #if DATA_PRODUCT_AUDIO_OUTPUT_CHANNELS_N > 0 float y_buf[DATA_PRODUCT_AUDIO_OUTPUT_CHANNELS_N * 128]; float *y[DATA_PRODUCT_AUDIO_OUTPUT_CHANNELS_N]; #endif #if DATA_PRODUCT_PARAMETERS_OUTPUT_N > 0 float out_params[DATA_PRODUCT_PARAMETERS_OUTPUT_N]; #endif } instance; instance * processor_new(float sample_rate) { instance * i = malloc(sizeof(instance)); if (i == NULL) return NULL; plugin_callbacks cbs = { /* .handle = */ NULL, /* .format = */ "web", /* .get_bindir = */ NULL, /* .get_datadir = */ NULL }; plugin_init(&i->p, &cbs); #if DATA_PRODUCT_PARAMETERS_N > 0 for (size_t j = 0; j < DATA_PRODUCT_PARAMETERS_N; j++) if (!param_data[j].out) plugin_set_parameter(&i->p, j, param_data[j].def); #endif plugin_set_sample_rate(&i->p, sample_rate); size_t req = plugin_mem_req(&i->p); if (req != 0) { i->mem = malloc(req); if (i->mem == NULL) { plugin_fini(&i->p); return NULL; } plugin_mem_set(&i->p, i->mem); } else i->mem = NULL; plugin_reset(&i->p); #if DATA_PRODUCT_AUDIO_INPUT_CHANNELS_N > 0 memset(i->zero_buf, 0, 128 * sizeof(float)); #endif #if DATA_PRODUCT_AUDIO_OUTPUT_CHANNELS_N > 0 for (size_t j = 0; j < DATA_PRODUCT_AUDIO_OUTPUT_CHANNELS_N; j++) i->y[j] = i->y_buf + 128 * j; #endif return i; } void processor_free(instance * i) { plugin_fini(&i->p); if (i->mem) free(i->mem); free(i); } float * processor_get_x_buf(instance * i) { #if DATA_PRODUCT_AUDIO_INPUT_CHANNELS_N > 0 return i->x_buf; #else (void)i; return NULL; #endif } const float ** processor_get_x(instance * i) { #if DATA_PRODUCT_AUDIO_INPUT_CHANNELS_N > 0 return i->x; #else (void)i; return NULL; #endif } float * processor_get_zero_buf(instance * i) { #if DATA_PRODUCT_AUDIO_INPUT_CHANNELS_N > 0 return i->zero_buf; #else (void)i; return NULL; #endif } float * processor_get_y_buf(instance * i) { #if DATA_PRODUCT_AUDIO_OUTPUT_CHANNELS_N > 0 return i->y_buf; #else (void)i; return NULL; #endif } float * processor_get_out_params(instance *i) { #if DATA_PRODUCT_PARAMETERS_OUTPUT_N > 0 return i->out_params; #else (void)i; return NULL; #endif } void processor_set_parameter(instance *i, int32_t index, float value) { plugin_set_parameter(&i->p, index, value); } void processor_process(instance *i, int32_t n_samples) { #if DATA_PRODUCT_AUDIO_INPUT_CHANNELS_N > 0 const float **x = i->x; #else const float **x = NULL; #endif #if DATA_PRODUCT_AUDIO_OUTPUT_CHANNELS_N > 0 float **y = i->y; #else float **y = NULL; #endif plugin_process(&i->p, x, y, n_samples); #if DATA_PRODUCT_PARAMETERS_OUTPUT_N > 0 for (size_t j = 0; j < DATA_PRODUCT_PARAMETERS_OUTPUT_N; j++) i->out_params[j] = plugin_get_parameter(&i->p, param_out_index[j]); #else (void)plugin_get_parameter; #endif } #if DATA_PRODUCT_MIDI_INPUTS_N > 0 void processor_midi_msg_in(instance *i, int32_t index, uint8_t data0, uint8_t data1, uint8_t data2) { uint8_t data[3] = { data0, data1, data2 }; plugin_midi_msg_in(&i->p, index, data); } #endif