/* * Tibia * * Copyright (C) 2024 Orastron Srl unipersonale * * Tibia is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License. * * Tibia is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tibia. If not, see . * * File author: Stefano D'Angelo, Paolo Marrone */ #include #include #include typedef struct { void * widget; PuglWorld * world; PuglView * view; double fw; double fh; double x; double y; double w; double h; float gain; float delay; float cutoff; char bypass; float y_z1; int param_down; plugin_ui_callbacks cbs; } plugin_ui; #define WIDTH 600.0 #define HEIGHT 400.0 #define RATIO (WIDTH / HEIGHT) #define INV_RATIO (HEIGHT / WIDTH) static void plugin_ui_get_default_size(uint32_t *width, uint32_t *height) { *width = WIDTH; *height = HEIGHT; } static void plugin_ui_update_geometry(plugin_ui *instance) { PuglRect frame = puglGetFrame(instance->view); instance->fw = frame.width; instance->fh = frame.height; if (frame.width == 0 || frame.height == 0) return; if (instance->fw / instance->fh > RATIO) { instance->w = RATIO * instance->fh; instance->h = instance->fh; instance->x = 0.5 * (instance->fw - instance->w); instance->y = 0.0; } else { instance->w = instance->fw; instance->h = INV_RATIO * instance->fw; instance->x = 0.0; instance->y = 0.5 * (instance->fh - instance->h); } } static void plugin_ui_draw(plugin_ui *instance) { cairo_t *cr = (cairo_t *)puglGetContext(instance->view); double x = instance->x; double y = instance->y; double w = instance->w; double h = instance->h; cairo_set_line_width(cr, 0.005 * h); cairo_set_source_rgb(cr, 0, 0, 0); cairo_paint(cr); cairo_set_source_rgb(cr, 0.2, 0.2, 0.2); cairo_rectangle(cr, x, y, w, h); cairo_fill(cr); cairo_set_source_rgb(cr, 0.1, 0.1, 0.1); cairo_rectangle(cr, x + 0.1 * w, y + 0.15 * h, 0.8 * w, 0.1 * h); cairo_fill(cr); cairo_set_source_rgb(cr, 0.5, 0.5, 0.5); cairo_rectangle(cr, x + 0.1 * w, y + 0.15 * h, 0.8 * w * instance->gain, 0.1 * h); cairo_fill(cr); cairo_set_source_rgb(cr, 0.7, 0.7, 0.7); cairo_rectangle(cr, x + 0.1 * w, y + 0.15 * h, 0.8 * w, 0.1 * h); cairo_stroke(cr); cairo_set_source_rgb(cr, 0.1, 0.1, 0.1); cairo_rectangle(cr, x + 0.1 * w, y + 0.3 * h, 0.8 * w, 0.1 * h); cairo_fill(cr); cairo_set_source_rgb(cr, 0.5, 0.5, 0.5); cairo_rectangle(cr, x + 0.1 * w, y + 0.3 * h, 0.8 * w * instance->delay, 0.1 * h); cairo_fill(cr); cairo_set_source_rgb(cr, 0.7, 0.7, 0.7); cairo_rectangle(cr, x + 0.1 * w, y + 0.3 * h, 0.8 * w, 0.1 * h); cairo_stroke(cr); cairo_set_source_rgb(cr, 0.1, 0.1, 0.1); cairo_rectangle(cr, x + 0.1 * w, y + 0.45 * h, 0.8 * w, 0.1 * h); cairo_fill(cr); cairo_set_source_rgb(cr, 0.5, 0.5, 0.5); cairo_rectangle(cr, x + 0.1 * w, y + 0.45 * h, 0.8 * w * instance->cutoff, 0.1 * h); cairo_fill(cr); cairo_set_source_rgb(cr, 0.7, 0.7, 0.7); cairo_rectangle(cr, x + 0.1 * w, y + 0.45 * h, 0.8 * w, 0.1 * h); cairo_stroke(cr); if (instance->bypass) cairo_set_source_rgb(cr, 1.0, 0, 0); else cairo_set_source_rgb(cr, 0.7, 0.7, 0.7); cairo_rectangle(cr, x + 0.4 * w, y + 0.6 * h, 0.2 * w, 0.1 * h); cairo_fill(cr); cairo_set_source_rgb(cr, 0.1, 0.1, 0.1); cairo_rectangle(cr, x + 0.1 * w, y + 0.75 * h, 0.8 * w, 0.1 * h); cairo_fill(cr); cairo_set_source_rgb(cr, 0.5, 0.5, 0.5); cairo_rectangle(cr, x + 0.1 * w, y + 0.75 * h, 0.8 * w * instance->y_z1, 0.1 * h); cairo_fill(cr); } static PuglStatus plugin_ui_on_event(PuglView *view, const PuglEvent *event) { switch (event->type) { case PUGL_CONFIGURE: { plugin_ui *instance = (plugin_ui *)puglGetHandle(view); plugin_ui_update_geometry(instance); puglPostRedisplay(instance->view); } break; case PUGL_BUTTON_PRESS: { plugin_ui *instance = (plugin_ui *)puglGetHandle(view); const PuglButtonEvent *ev = (const PuglButtonEvent *)event; double x = instance->x; double y = instance->y; double w = instance->w; double h = instance->h; if (ev->x >= x + 0.1 * w && ev->x <= x + 0.9 * w && ev->y >= y + 0.15 * h && ev->y <= y + 0.25 * h) { instance->param_down = 0; instance->gain = (float)((ev->x - (x + 0.1 * w)) / (0.8 * w)); instance->cbs.set_parameter_begin(instance->cbs.handle, 0); instance->cbs.set_parameter(instance->cbs.handle, 0, -60.f + 80.f * instance->gain); puglPostRedisplay(instance->view); } else if (ev->x >= x + 0.1 * w && ev->x <= x + 0.9 * w && ev->y >= y + 0.3 * h && ev->y <= y + 0.4 * h) { instance->param_down = 1; instance->delay = (float)((ev->x - (x + 0.1 * w)) / (0.8 * w)); instance->cbs.set_parameter_begin(instance->cbs.handle, 1); instance->cbs.set_parameter(instance->cbs.handle, 1, 1000.f * instance->delay); puglPostRedisplay(instance->view); } else if (ev->x >= x + 0.1 * w && ev->x <= x + 0.9 * w && ev->y >= y + 0.45 * h && ev->y <= y + 0.55 * h) { instance->param_down = 2; instance->cutoff = (float)((ev->x - (x + 0.1 * w)) / (0.8 * w)); instance->cbs.set_parameter_begin(instance->cbs.handle, 2); instance->cbs.set_parameter(instance->cbs.handle, 2, (632.4555320336746f * instance->cutoff + 20.653108640674372f) / (1.0326554320337158f - instance->cutoff)); puglPostRedisplay(instance->view); } else if (ev->x >= x + 0.4 * w && ev->x <= x + 0.6 * w && ev->y >= y + 0.6 * h && ev->y <= y + 0.7 * h) { instance->param_down = 3; } } break; case PUGL_MOTION: { plugin_ui *instance = (plugin_ui *)puglGetHandle(view); const PuglMotionEvent *ev = (const PuglMotionEvent *)event; double x = instance->x; double w = instance->w; float v = ev->x < x + 0.1 * w ? 0.f : (ev->x > x + 0.9 * w ? 1.f : (float)((ev->x - (x + 0.1 * w)) / (0.8 * w))); switch (instance->param_down) { case 0: instance->gain = v; instance->cbs.set_parameter(instance->cbs.handle, 0, -60.f + 80.f * instance->gain); puglPostRedisplay(instance->view); break; case 1: instance->delay = v; instance->cbs.set_parameter(instance->cbs.handle, 1, 1000.f * instance->delay); puglPostRedisplay(instance->view); break; case 2: instance->cutoff = v; instance->cbs.set_parameter(instance->cbs.handle, 2, (632.4555320336746f * instance->cutoff + 20.653108640674372f) / (1.0326554320337158f - instance->cutoff)); puglPostRedisplay(instance->view); break; } } break; case PUGL_BUTTON_RELEASE: { plugin_ui *instance = (plugin_ui *)puglGetHandle(view); const PuglButtonEvent *ev = (const PuglButtonEvent *)event; double x = instance->x; double y = instance->y; double w = instance->w; double h = instance->h; if (instance->param_down == 3) if (ev->x >= x + 0.4 * w && ev->x <= x + 0.6 * w && ev->y >= y + 0.6 * h && ev->y <= y + 0.7 * h) { instance->bypass = !instance->bypass; instance->cbs.set_parameter(instance->cbs.handle, 3, instance->bypass ? 1.f : 0.f); puglPostRedisplay(instance->view); } if (instance->param_down != -1) { instance->cbs.set_parameter_end(instance->cbs.handle, instance->param_down); instance->param_down = -1; } } break; case PUGL_EXPOSE: { plugin_ui *instance = (plugin_ui *)puglGetHandle(view); plugin_ui_update_geometry(instance); // I didn't expect this was needed here for X11 to work decently when resizing plugin_ui_draw(instance); } break; default: break; } return PUGL_SUCCESS; } static plugin_ui *plugin_ui_create(char has_parent, void *parent, plugin_ui_callbacks *cbs) { plugin_ui *instance = malloc(sizeof(plugin_ui)); if (instance == NULL) return NULL; instance->param_down = -1; instance->world = puglNewWorld(PUGL_MODULE, 0); instance->view = puglNewView(instance->world); puglSetSizeHint(instance->view, PUGL_DEFAULT_SIZE, WIDTH, HEIGHT); puglSetViewHint(instance->view, PUGL_RESIZABLE, PUGL_TRUE); puglSetHandle(instance->view, instance); puglSetBackend(instance->view, puglCairoBackend()); PuglRect frame = { 0, 0, WIDTH, HEIGHT }; puglSetFrame(instance->view, frame); puglSetEventFunc(instance->view, plugin_ui_on_event); if (has_parent) puglSetParentWindow(instance->view, (PuglNativeView)parent); if (puglRealize(instance->view)) { puglFreeView(instance->view); puglFreeWorld(instance->world); return NULL; } instance->widget = (void *)puglGetNativeView(instance->view); instance->cbs = *cbs; puglSetFrame(instance->view, frame); // Intentionally duplicated because of ardour/lv2/mac strange event order call puglShow(instance->view, PUGL_SHOW_RAISE); // Cocoa calls events at this so it's better this happens late return instance; } static void plugin_ui_free(plugin_ui *instance) { puglFreeView(instance->view); puglFreeWorld(instance->world); free(instance); } static void plugin_ui_idle(plugin_ui *instance) { puglUpdate(instance->world, 0); } static void plugin_ui_set_parameter(plugin_ui *instance, size_t index, float value) { switch (index) { case 0: instance->gain = 0.0125f * value + 0.75f; break; case 1: instance->delay = 0.001f * value; break; case 2: // (bad) approx log unmap instance->cutoff = (1.0326554320337176f * value - 20.65310864067435f) / (value + 632.4555320336754f); break; case 3: instance->bypass = value >= 0.5f; break; case 4: instance->y_z1 = 0.5f * value + 0.5f; break; } puglPostRedisplay(instance->view); }