brickworks/include/bw_slew_lim.h

173 lines
4.4 KiB
C

/*
* Brickworks
*
* Copyright (C) 2022 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
*
* File author: Stefano D'Angelo
*/
/*!
* module_type {{{ dsp }}}
* version {{{ 0.2.0 }}}
* requires {{{ bw_config bw_common bw_math }}}
* description {{{
* Slew-rate limiter with separate maximum increasing and decreasing rates.
* }}}
* changelog {{{
* <ul>
* <li>Version <strong>0.2.0</strong>:
* <ul>
* <li>Refactored API to avoid dynamic memory allocation.</li>
* </ul>
* </li>
* <li>Version <strong>0.1.0</strong>:
* <ul>
* <li>First release.</li>
* </ul>
* </li>
* </ul>
* }}}
*/
#ifndef _BW_SLEW_LIM_H
#define _BW_SLEW_LIM_H
#ifdef __cplusplus
extern "C" {
#endif
/*! api {{{
* #### bw_slew_lim
* ```>>> */
typedef struct _bw_slew_lim bw_slew_lim;
/*! <<<```
* Instance object.
* >>> */
/*! ...
* #### bw_slew_lim_init()
* ```>>> */
void bw_slew_lim_new(bw_slew_lim *instance);
/*! <<<```
* Initializes the `instance` object.
* >>> */
/*! ...
* #### bw_slew_lim_set_sample_rate()
* ```>>> */
void bw_slew_lim_set_sample_rate(bw_slew_lim *instance, float sample_rate);
/*! <<<```
* Sets the `sample_rate` (Hz) value for the given `instance`.
* >>> */
/*! ...
* #### bw_slew_lim_reset()
* ```>>> */
void bw_slew_lim_reset(bw_slew_lim *instance);
/*! <<<```
* Resets the given `instance` to its initial state.
* >>> */
/*! ...
* #### bw_slew_lim_process()
* ```>>> */
void bw_slew_lim_process(bw_slew_lim *instance, const float* x, float* y, int n_samples);
/*! <<<```
* Lets the given `instance` process `n_samples` samples from the input
* buffer `x` and fills the corresponding `n_samples` samples in the output
* buffer `y`.
* >>> */
/*! ...
* #### bw_slew_lim_set_init_val()
* ```>>> */
void bw_slew_lim_set_init_val(bw_slew_lim *instance, float value);
/*! <<<```
* Sets the initial/quiescent `value` for the given `instance`.
*
* In practice, when processing the first buffer after a reset, the past
* input and output are both assumed to have virtually been constant and of
* the specified `value`.
*
* Default value: `0.f`.
* >>> */
/*! ...
* #### bw_slew_lim_set_max_rate()
* ```>>> */
void bw_slew_lim_set_max_rate(bw_slew_lim *instance, float value);
/*! <<<```
* Sets both the maximum increasing and decreasing variation rate to the
* given `value` (1/s) for the given `instance`.
*
* `value` represents the maximum variation per second and must be
* non-negative.
*
* This is equivalent to calling both `bw_slew_lim_set_max_inc_rate()` and
* `bw_slew_lim_set_max_dec_rate()` with same `instance` and `value`.
*
* Default value: `INFINITY`.
* >>> */
/*! ...
* #### bw_slew_lim_set_max_inc_rate()
* ```>>> */
void bw_slew_lim_set_max_inc_rate(bw_slew_lim *instance, float value);
/*! <<<```
* Sets the maximum increasing variation rate to the given `value` (1/s) for
* the given `instance`.
*
* `value` represents the maximum variation per second and must be
* non-negative.
*
* Default value: `INFINITY`.
* >>> */
/*! ...
* #### bw_slew_lim_set_max_inc_rate()
* ```>>> */
void bw_slew_lim_set_max_dec_rate(bw_slew_lim *instance, float value);
/*! <<<```
* Sets the maximum decreasing variation rate to the given `value` (1/s) for
* the given `instance`.
*
* `value` represents the maximum variation per second and must be
* non-negative.
*
* Default value: `INFINITY`.
* }}} */
/* WARNING: the internal definition of this struct is not part of the public
* API. Its content may change at any time in future versions. Please, do not
* access its members directly. */
struct _bw_slew_lim {
// Coefficients
float T;
// Parameters
float init_val;
float max_inc_rate;
float max_dec_rate;
// State
char first_run;
float y_z1;
};
#ifdef __cplusplus
}
#endif
#endif