brickworks/include/bw_osc_filt.h
2024-02-02 17:42:12 +01:00

441 lines
13 KiB
C++

/*
* Brickworks
*
* Copyright (C) 2022-2024 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Brickworks. If not, see <http://www.gnu.org/licenses/>.
*
* File author: Stefano D'Angelo
*/
/*!
* module_type {{{ dsp }}}
* version {{{ 1.1.0 }}}
* requires {{{ bw_common }}}
* description {{{
* Post-filter to decolorate oscillator waveshapers when antialiasing is on.
*
* This <a href="https://en.wikipedia.org/wiki/Linear_time-invariant_system"
* target="_blank">linear time-invariant filter</a> can be added in series of
* oscillator waveshapers that use PolyBLEP antialiasing
* (i.e., [bw_osc_saw](bw_osc_saw), [bw_osc_pulse](bw_osc_pulse),
* [bw_osc_tri](bw_osc_tri)) to compensate for high-frequency attenuation.
* }}}
* changelog {{{
* <ul>
* <li>Version <strong>1.1.0</strong>:
* <ul>
* <li>Now using <code>BW_NULL</code> and
* <code>BW_CXX_NO_ARRAY</code>.</li>
* </ul>
* </li>
* <li>Version <strong>1.0.0</strong>:
* <ul>
* <li>Added initial input value to
* <code>bw_osc_filt_reset_state()</code>.</li>
* <li>Added <code>bw_osc_filt_reset_state_multi()</code> and updated C++
* API in this regard.</li>
* <li>Now <code>bw_osc_filt_reset_state()</code> returns the initial
* output value.</li>
* <li>Added overloaded C++ <code>reset()</code> functions taking
* arrays as arguments.</li>
* <li><code>bw_osc_filt_process()</code> and
* <code>bw_osc_filt_process_multi()</code> now use
* <code>size_t</code> to count samples and channels.</li>
* <li>Added more <code>const</code> and <code>BW_RESTRICT</code>
* specifiers to input arguments and implementation.</li>
* <li>Moved C++ code to C header.</li>
* <li>Added overloaded C++ <code>process()</code> function taking
* C-style arrays as arguments.</li>
* <li>Changed implementation topology to use less memory.</li>
* <li>Removed usage of reserved identifiers.</li>
* <li>Added debugging code.</li>
* </ul>
* </li>
* <li>Version <strong>0.6.0</strong>:
* <ul>
* <li>Removed dependency on bw_config.</li>
* </ul>
* </li>
* <li>Version <strong>0.5.0</strong>:
* <ul>
* <li>Added <code>bw_osc_filt_process_multi()</code>.</li>
* <li>Added C++ wrapper.</li>
* </ul>
* </li>
* <li>Version <strong>0.2.0</strong>:
* <ul>
* <li>Refactored API.</li>
* </ul>
* </li>
* <li>Version <strong>0.1.0</strong>:
* <ul>
* <li>First release.</li>
* </ul>
* </li>
* </ul>
* }}}
*/
#ifndef BW_OSC_FILT_H
#define BW_OSC_FILT_H
#include <bw_common.h>
#ifdef __cplusplus
extern "C" {
#endif
/*! api {{{
* #### bw_osc_filt_state
* ```>>> */
typedef struct bw_osc_filt_state bw_osc_filt_state;
/*! <<<```
* Internal state and related.
*
* #### bw_osc_filt_reset()
* ```>>> */
static inline float bw_osc_filt_reset_state(
bw_osc_filt_state * BW_RESTRICT state,
float x_0);
/*! <<<```
* Resets the given `state` to its initial values using the given initial
* input value `x_0`.
*
* Returns the corresponding initial output value.
*
* #### bw_osc_filt_reset_state_multi()
* ```>>> */
static inline void bw_osc_filt_reset_state_multi(
bw_osc_filt_state * BW_RESTRICT const * BW_RESTRICT state,
const float * x_0,
float * y_0,
size_t n_channels);
/*! <<<```
* Resets each of the `n_channels` `state`s to its initial values using the
* corresponding initial input value in the `x_0` array.
*
* The corresponding initial output values are written into the `y_0` array,
* if not `BW_NULL`.
*
* #### bw_osc_filt_process1()
* ```>>> */
static inline float bw_osc_filt_process1(
bw_osc_filt_state * BW_RESTRICT state,
float x);
/*! <<<```
* Processes one input sample `x` using and updating `state`. Returns the
* corresponding output sample.
*
* #### bw_osc_filt_process()
* ```>>> */
static inline void bw_osc_filt_process(
bw_osc_filt_state * BW_RESTRICT state,
const float * x,
float * y,
size_t n_samples);
/*! <<<```
* Processes the first `n_samples` of the input buffer `x` and fills the
* first `n_samples` of the output buffer `y`, while using and updating
* `state`.
*
* #### bw_osc_filt_process_multi()
* ```>>> */
static inline void bw_osc_filt_process_multi(
bw_osc_filt_state * BW_RESTRICT const * BW_RESTRICT state,
const float * const * x,
float * const * y,
size_t n_channels,
size_t n_samples);
/*! <<<```
* Processes the first `n_samples` of the `n_channels` input buffers `x` and
* fills the first `n_samples` of the `n_channels` output buffers `y`, while
* using and updating each of the `n_channels` `state`s.
*
* #### bw_osc_filt_state_is_valid()
* ```>>> */
static inline char bw_osc_filt_state_is_valid(
const bw_osc_filt_state * BW_RESTRICT state);
/*! <<<```
* Tries to determine whether `state` is valid and returns non-`0` if it
* seems to be the case and `0` if it is certainly not. False positives are
* possible, false negatives are not.
*
* `state` must at least point to a readable memory block of size greater
* than or equal to that of `bw_osc_filt_state`.
* }}} */
#ifdef __cplusplus
}
#endif
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
#ifdef __cplusplus
extern "C" {
#endif
struct bw_osc_filt_state {
#ifdef BW_DEBUG_DEEP
uint32_t hash;
#endif
// States
float z1;
};
static inline float bw_osc_filt_reset_state(
bw_osc_filt_state * BW_RESTRICT state,
float x_0) {
BW_ASSERT(state != BW_NULL);
BW_ASSERT(bw_is_finite(x_0));
state->z1 = 0.f;
const float y = x_0;
#ifdef BW_DEBUG_DEEP
state->hash = bw_hash_sdbm("bw_osc_filt_state");
#endif
BW_ASSERT_DEEP(bw_osc_filt_state_is_valid(state));
BW_ASSERT(bw_is_finite(y));
return y;
}
static inline void bw_osc_filt_reset_state_multi(
bw_osc_filt_state * BW_RESTRICT const * BW_RESTRICT state,
const float * x_0,
float * y_0,
size_t n_channels) {
BW_ASSERT(state != BW_NULL);
#ifndef BW_NO_DEBUG
for (size_t i = 0; i < n_channels; i++)
for (size_t j = i + 1; j < n_channels; j++)
BW_ASSERT(state[i] != state[j]);
#endif
BW_ASSERT(x_0 != BW_NULL);
if (y_0 != BW_NULL)
for (size_t i = 0; i < n_channels; i++)
y_0[i] = bw_osc_filt_reset_state(state[i], x_0[i]);
else
for (size_t i = 0; i < n_channels; i++)
bw_osc_filt_reset_state(state[i], x_0[i]);
BW_ASSERT_DEEP(y_0 != BW_NULL ? bw_has_only_finite(y_0, n_channels) : 1);
}
static inline float bw_osc_filt_process1(
bw_osc_filt_state * BW_RESTRICT state,
float x) {
BW_ASSERT(state != BW_NULL);
BW_ASSERT_DEEP(bw_osc_filt_state_is_valid(state));
BW_ASSERT(bw_is_finite(x));
const float y = 1.371308261611209f * x + state->z1;
state->z1 = 0.08785458027104826f * x - 4.591628418822578e-1f * y;
BW_ASSERT_DEEP(bw_osc_filt_state_is_valid(state));
BW_ASSERT(bw_is_finite(y));
return y;
}
static inline void bw_osc_filt_process(
bw_osc_filt_state * BW_RESTRICT state,
const float * x,
float * y,
size_t n_samples) {
BW_ASSERT(state != BW_NULL);
BW_ASSERT_DEEP(bw_osc_filt_state_is_valid(state));
BW_ASSERT(x != BW_NULL);
BW_ASSERT_DEEP(bw_has_only_finite(x, n_samples));
BW_ASSERT(y != BW_NULL);
for (size_t i = 0; i < n_samples; i++)
y[i] = bw_osc_filt_process1(state, x[i]);
BW_ASSERT_DEEP(bw_osc_filt_state_is_valid(state));
BW_ASSERT_DEEP(bw_has_only_finite(y, n_samples));
}
static inline void bw_osc_filt_process_multi(
bw_osc_filt_state * BW_RESTRICT const * BW_RESTRICT state,
const float * const * x,
float * const * y,
size_t n_channels,
size_t n_samples) {
BW_ASSERT(state != BW_NULL);
#ifndef BW_NO_DEBUG
for (size_t i = 0; i < n_channels; i++)
for (size_t j = i + 1; j < n_channels; j++)
BW_ASSERT(state[i] != state[j]);
#endif
BW_ASSERT(x != BW_NULL);
BW_ASSERT(y != BW_NULL);
#ifndef BW_NO_DEBUG
for (size_t i = 0; i < n_channels; i++)
for (size_t j = i + 1; j < n_channels; j++)
BW_ASSERT(y[i] != y[j]);
#endif
for (size_t i = 0; i < n_channels; i++)
bw_osc_filt_process(state[i], x[i], y[i], n_samples);
}
static inline char bw_osc_filt_state_is_valid(
const bw_osc_filt_state * BW_RESTRICT state) {
BW_ASSERT(state != BW_NULL);
#ifdef BW_DEBUG_DEEP
if (state->hash != bw_hash_sdbm("bw_osc_filt_state"))
return 0;
#endif
return bw_is_finite(state->z1);
}
#ifdef __cplusplus
}
#ifndef BW_CXX_NO_ARRAY
# include <array>
#endif
namespace Brickworks {
/*** Public C++ API ***/
/*! api_cpp {{{
* ##### Brickworks::OscFilt
* ```>>> */
template<size_t N_CHANNELS>
class OscFilt {
public:
OscFilt();
void reset(
float x0 = 0.f,
float * BW_RESTRICT y0 = nullptr);
#ifndef BW_CXX_NO_ARRAY
void reset(
float x0,
std::array<float, N_CHANNELS> * BW_RESTRICT y0);
#endif
void reset(
const float * x0,
float * y0 = nullptr);
#ifndef BW_CXX_NO_ARRAY
void reset(
std::array<float, N_CHANNELS> x0,
std::array<float, N_CHANNELS> * BW_RESTRICT y0 = nullptr);
#endif
void process(
const float * const * x,
float * const * y,
size_t nSamples);
#ifndef BW_CXX_NO_ARRAY
void process(
std::array<const float *, N_CHANNELS> x,
std::array<float *, N_CHANNELS> y,
size_t nSamples);
#endif
/*! <<<...
* }
* ```
* }}} */
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
private:
bw_osc_filt_state states[N_CHANNELS];
bw_osc_filt_state * BW_RESTRICT statesP[N_CHANNELS];
};
template<size_t N_CHANNELS>
inline OscFilt<N_CHANNELS>::OscFilt() {
for (size_t i = 0; i < N_CHANNELS; i++)
statesP[i] = states + i;
}
template<size_t N_CHANNELS>
inline void OscFilt<N_CHANNELS>::reset(
float x0,
float * BW_RESTRICT y0) {
if (y0 != nullptr)
for (size_t i = 0; i < N_CHANNELS; i++)
y0[i] = bw_osc_filt_reset_state(states + i, x0);
else
for (size_t i = 0; i < N_CHANNELS; i++)
bw_osc_filt_reset_state(states + i, x0);
}
#ifndef BW_CXX_NO_ARRAY
template<size_t N_CHANNELS>
inline void OscFilt<N_CHANNELS>::reset(
float x0,
std::array<float, N_CHANNELS> * BW_RESTRICT y0) {
reset(x0, y0 != nullptr ? y0->data() : nullptr);
}
#endif
template<size_t N_CHANNELS>
inline void OscFilt<N_CHANNELS>::reset(
const float * x0,
float * y0) {
bw_osc_filt_reset_state_multi(statesP, x0, y0, N_CHANNELS);
}
#ifndef BW_CXX_NO_ARRAY
template<size_t N_CHANNELS>
inline void OscFilt<N_CHANNELS>::reset(
std::array<float, N_CHANNELS> x0,
std::array<float, N_CHANNELS> * BW_RESTRICT y0) {
reset(x0.data(), y0 != nullptr ? y0->data() : nullptr);
}
#endif
template<size_t N_CHANNELS>
inline void OscFilt<N_CHANNELS>::process(
const float * const * x,
float * const * y,
size_t nSamples) {
bw_osc_filt_process_multi(statesP, x, y, N_CHANNELS, nSamples);
}
#ifndef BW_CXX_NO_ARRAY
template<size_t N_CHANNELS>
inline void OscFilt<N_CHANNELS>::process(
std::array<const float *, N_CHANNELS> x,
std::array<float *, N_CHANNELS> y,
size_t nSamples) {
process(x.data(), y.data(), nSamples);
}
#endif
}
#endif
#endif