brickworks/include/bw_osc_sin.h

87 lines
2.1 KiB
C

/*
* Brickworks
*
* Copyright (C) 2022 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
*
* File author: Stefano D'Angelo
*/
/*!
* module_type {{{ dsp }}}
* version {{{ 0.2.0 }}}
* requires {{{ bw_config bw_common bw_math }}}
* description {{{
* Sinusoidal oscillator waveshaper.
*
* This module only consists of signal processing functions.
* }}}
* changelog {{{
* <ul>
* <li>Version <strong>0.2.0</strong>:
* <ul>
* <li>Refactored API.</li>
* </ul>
* </li>
* <li>Version <strong>0.1.0</strong>:
* <ul>
* <li>First release.</li>
* </ul>
* </li>
* </ul>
* }}}
*/
#ifndef _BW_OSC_SIN_H
#define _BW_OSC_SIN_H
#ifdef __cplusplus
extern "C" {
#endif
#include <bw_common.h>
static inline float bw_osc_sin_process1(float x);
/*! api {{{
* #### bw_osc_sin_process()
* ```>>> */
static inline void bw_osc_sin_process(const float *x, float* y, int n_samples);
/*! <<<```
* Turns `n_samples` samples of the normalized phase signal in the `x` buffer
* into a sinusoidal signal, filling the corresponding `n_samples` in the
* output buffer `y`.
* }}} */
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
#include <bw_math.h>
static inline float bw_osc_sin_process1(float x) {
return bw_sinf_3(6.283185307179586f * x);
}
static inline void bw_osc_sin_process(const float *x, float* y, int n_samples) {
for (int i = 0; i < n_samples; i++)
y[i] = bw_osc_sin_process1(x[i]);
}
#ifdef __cplusplus
}
#endif
#endif