/* * Brickworks * * Copyright (C) 2023 Orastron Srl unipersonale * * Brickworks is free software: you can reenv_genribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License. * * Brickworks is env_genributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Brickworks. If not, see . * * File author: Stefano D'Angelo */ #ifndef BWPP_ENV_GEN_H #define BWPP_ENV_GEN_H #include #include namespace Brickworks { /*! api {{{ * ##### Brickworks::EnvGen * ```>>> */ template class EnvGen { public: EnvGen(); void setSampleRate(float sampleRate); void reset(); void process( std::array gate, std::array y, int nSamples); void setAttack(float value); void setDecay(float value); void setSustain(float value); void setRelease(float value); bw_env_gen_phase getPhase(size_t channel); float getYZ1(size_t channel); /*! <<<... * } * ``` * }}} */ /*** Implementation ***/ /* WARNING: This part of the file is not part of the public API. Its content may * change at any time in future versions. Please, do not use it directly. */ private: bw_env_gen_coeffs coeffs; bw_env_gen_state states[N_CHANNELS]; bw_env_gen_state *statesP[N_CHANNELS]; }; template inline EnvGen::EnvGen() { bw_env_gen_init(&coeffs); for (size_t i = 0; i < N_CHANNELS; i++) statesP[i] = states + i; } template inline void EnvGen::setSampleRate(float sampleRate) { bw_env_gen_set_sample_rate(&coeffs, sampleRate); } template inline void EnvGen::reset() { bw_env_gen_reset_coeffs(&coeffs); for (size_t i = 0; i < N_CHANNELS; i++) bw_env_gen_reset_state(&coeffs, states + i); } template inline void EnvGen::process( std::array gate, std::array y, int nSamples) { bw_env_gen_process_multi(&coeffs, statesP, gate.data(), y.data(), N_CHANNELS, nSamples); } template inline void EnvGen::setAttack(float value) { bw_env_gen_set_attack(&coeffs, value); } template inline void EnvGen::setDecay(float value) { bw_env_gen_set_decay(&coeffs, value); } template inline void EnvGen::setSustain(float value) { bw_env_gen_set_sustain(&coeffs, value); } template inline void EnvGen::setRelease(float value) { bw_env_gen_set_release(&coeffs, value); } template inline bw_env_gen_phase EnvGen::getPhase(size_t channel) { return bw_env_gen_get_phase(states + channel); } template inline float EnvGen::getYZ1(size_t channel) { return bw_env_gen_get_y_z1(states + channel); } } #endif