/* * Brickworks * * Copyright (C) 2023 Orastron Srl unipersonale * * Brickworks is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License. * * Brickworks is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Brickworks. If not, see . * * File author: Stefano D'Angelo */ /*! * module_type {{{ dsp }}} * version {{{ 0.5.0 }}} * requires {{{ * bw_common bw_config bw_gain bw_hp1 bw_hs1 bw_lp1 bw_math bw_mm1 * bw_one_pole bw_satur bw_svf * }}} * description {{{ * Fuzz effect. * * Loosely inspired to the "smiling" fuzz pedal. * }}} * changelog {{{ * * }}} */ #ifndef _BW_FUZZ_H #define _BW_FUZZ_H #ifdef __cplusplus extern "C" { #endif #include /*! api {{{ * #### bw_fuzz_coeffs * ```>>> */ typedef struct _bw_fuzz_coeffs bw_fuzz_coeffs; /*! <<<``` * Coefficients and related. * * #### bw_fuzz_state * ```>>> */ typedef struct _bw_fuzz_state bw_fuzz_state; /*! <<<``` * Internal state and related. * * #### bw_fuzz_init() * ```>>> */ static inline void bw_fuzz_init(bw_fuzz_coeffs *BW_RESTRICT coeffs); /*! <<<``` * Initializes input parameter values in `coeffs`. * * #### bw_fuzz_set_sample_rate() * ```>>> */ static inline void bw_fuzz_set_sample_rate(bw_fuzz_coeffs *BW_RESTRICT coeffs, float sample_rate); /*! <<<``` * Sets the `sample_rate` (Hz) value in `coeffs`. * * #### bw_fuzz_reset_coeffs() * ```>>> */ static inline void bw_fuzz_reset_coeffs(bw_fuzz_coeffs *BW_RESTRICT coeffs); /*! <<<``` * Resets coefficients in `coeffs` to assume their target values. * * #### bw_fuzz_reset_state() * ```>>> */ static inline void bw_fuzz_reset_state(const bw_fuzz_coeffs *BW_RESTRICT coeffs, bw_fuzz_state *BW_RESTRICT state); /*! <<<``` * Resets the given `state` to its initial values using the given `coeffs`. * * #### bw_fuzz_update_coeffs_ctrl() * ```>>> */ static inline void bw_fuzz_update_coeffs_ctrl(bw_fuzz_coeffs *BW_RESTRICT coeffs); /*! <<<``` * Triggers control-rate update of coefficients in `coeffs`. * * #### bw_fuzz_update_coeffs_audio() * ```>>> */ static inline void bw_fuzz_update_coeffs_audio(bw_fuzz_coeffs *BW_RESTRICT coeffs); /*! <<<``` * Triggers audio-rate update of coefficients in `coeffs`. * * #### bw_fuzz_process1() * ```>>> */ static inline float bw_fuzz_process1(const bw_fuzz_coeffs *BW_RESTRICT coeffs, bw_fuzz_state *BW_RESTRICT state, float x); /*! <<<``` * Processes one input sample `x` using `coeffs`, while using and updating * `state`. Returns the corresponding output sample. * * #### bw_fuzz_process() * ```>>> */ static inline void bw_fuzz_process(bw_fuzz_coeffs *BW_RESTRICT coeffs, bw_fuzz_state *BW_RESTRICT state, const float *x, float *y, int n_samples); /*! <<<``` * Processes the first `n_samples` of the input buffer `x` and fills the * first `n_samples` of the output buffer `y`, while using and updating both * `coeffs` and `state` (control and audio rate). * * #### bw_fuzz_set_fuzz() * ```>>> */ static inline void bw_fuzz_set_fuzz(bw_fuzz_coeffs *BW_RESTRICT coeffs, float value); /*! <<<``` * Sets the fuzz (input gain, approximately) to the given `value` in [`0.f`, * `1.f`] in `coeffs`. * * Default value: `0.f`. * * #### bw_fuzz_set_volume() * ```>>> */ static inline void bw_fuzz_set_volume(bw_fuzz_coeffs *BW_RESTRICT coeffs, float value); /*! <<<``` * Sets the volume (output gain) to the given `value` in [`0.f`, `1.f`] in * `coeffs`. * * Default value: `1.f`. * }}} */ /*** Implementation ***/ /* WARNING: This part of the file is not part of the public API. Its content may * change at any time in future versions. Please, do not use it directly. */ #include #include #include #include #include struct _bw_fuzz_coeffs { // Sub-components bw_svf_coeffs svf_coeffs; bw_hs1_coeffs hs1_coeffs; bw_satur_coeffs satur_coeffs; bw_hp1_coeffs hp1_coeffs; bw_gain_coeffs gain_coeffs; }; struct _bw_fuzz_state { // Sub-components bw_svf_state svf_state; bw_hs1_state hs1_state; bw_satur_state satur_state; bw_hp1_state hp1_state; }; static inline void bw_fuzz_init(bw_fuzz_coeffs *BW_RESTRICT coeffs) { bw_svf_init(&coeffs->svf_coeffs); bw_hs1_init(&coeffs->hs1_coeffs); bw_satur_init(&coeffs->satur_coeffs); bw_hp1_init(&coeffs->hp1_coeffs); bw_gain_init(&coeffs->gain_coeffs); bw_svf_set_cutoff(&coeffs->svf_coeffs, 5e3f); bw_svf_set_Q(&coeffs->svf_coeffs, 0.87f); bw_hs1_set_cutoff(&coeffs->hs1_coeffs, 50.f); bw_satur_set_bias(&coeffs->satur_coeffs, 0.11f); bw_satur_set_gain_compensation(&coeffs->satur_coeffs, 0); bw_hp1_set_cutoff(&coeffs->hp1_coeffs, 30.f); } static inline void bw_fuzz_set_sample_rate(bw_fuzz_coeffs *BW_RESTRICT coeffs, float sample_rate) { bw_svf_set_sample_rate(&coeffs->svf_coeffs, sample_rate); bw_hs1_set_sample_rate(&coeffs->hs1_coeffs, sample_rate); bw_satur_set_sample_rate(&coeffs->satur_coeffs, sample_rate); bw_hp1_set_sample_rate(&coeffs->hp1_coeffs, sample_rate); bw_gain_set_sample_rate(&coeffs->gain_coeffs, sample_rate); bw_svf_reset_coeffs(&coeffs->svf_coeffs); bw_satur_reset_coeffs(&coeffs->satur_coeffs); bw_hp1_reset_coeffs(&coeffs->hp1_coeffs); } static inline void bw_fuzz_reset_coeffs(bw_fuzz_coeffs *BW_RESTRICT coeffs) { bw_hs1_reset_coeffs(&coeffs->hs1_coeffs); bw_gain_reset_coeffs(&coeffs->gain_coeffs); } static inline void bw_fuzz_reset_state(const bw_fuzz_coeffs *BW_RESTRICT coeffs, bw_fuzz_state *BW_RESTRICT state) { bw_svf_reset_state(&coeffs->svf_coeffs, &state->svf_state, 0.f); bw_hs1_reset_state(&coeffs->hs1_coeffs, &state->hs1_state, 0.f); bw_satur_reset_state(&coeffs->satur_coeffs, &state->satur_state); bw_hp1_reset_state(&coeffs->hp1_coeffs, &state->hp1_state, 0.f); } static inline void bw_fuzz_update_coeffs_ctrl(bw_fuzz_coeffs *BW_RESTRICT coeffs) { bw_hs1_update_coeffs_ctrl(&coeffs->hs1_coeffs); bw_gain_update_coeffs_ctrl(&coeffs->gain_coeffs); } static inline void bw_fuzz_update_coeffs_audio(bw_fuzz_coeffs *BW_RESTRICT coeffs) { bw_hs1_update_coeffs_audio(&coeffs->hs1_coeffs); bw_gain_update_coeffs_audio(&coeffs->gain_coeffs); } static inline float bw_fuzz_process1(const bw_fuzz_coeffs *BW_RESTRICT coeffs, bw_fuzz_state *BW_RESTRICT state, float x) { float v_lp, v_hp, v_bp; bw_svf_process1(&coeffs->svf_coeffs, &state->svf_state, x, &v_lp, &v_bp, &v_hp); float y = bw_hs1_process1(&coeffs->hs1_coeffs, &state->hs1_state, v_lp); y = bw_satur_process1(&coeffs->satur_coeffs, &state->satur_state, y); y = bw_hp1_process1(&coeffs->hp1_coeffs, &state->hp1_state, y); return bw_gain_process1(&coeffs->gain_coeffs, y); } static inline void bw_fuzz_process(bw_fuzz_coeffs *BW_RESTRICT coeffs, bw_fuzz_state *BW_RESTRICT state, const float *x, float *y, int n_samples) { bw_fuzz_update_coeffs_ctrl(coeffs); for (int i = 0; i < n_samples; i++) { bw_fuzz_update_coeffs_audio(coeffs); y[i] = bw_fuzz_process1(coeffs, state, x[i]); } } static inline void bw_fuzz_set_fuzz(bw_fuzz_coeffs *BW_RESTRICT coeffs, float value) { bw_hs1_set_high_gain_dB(&coeffs->hs1_coeffs, 35.f * value); } static inline void bw_fuzz_set_volume(bw_fuzz_coeffs *BW_RESTRICT coeffs, float value) { bw_gain_set_gain_lin(&coeffs->gain_coeffs, value * value * value); } #ifdef __cplusplus } #endif #endif