code: * blep etc in a module? * osc post filter (and one pole init, slew rate, etc.) val from input? set state instead? * audio rate optional pulse width/slope inputs? * one pole process const input? (return also if const out) * optimize triangle generation for constant pulse width * web examples construction/destruction * web effect mono->stereo and stereo->mono inputs? or display "input needs to be n channels"? * check const restrict etc. * define BW_RESTRICT to __restrict or similar when the compiler supports it * empty functions etc. to keep consistency and forward compatibility? * float in [-1,1] for velocity, pitch bend, mod wheel * should clip slope in triangle? * fix vst3 mapped values (visible in Ableton Live) and short names * polish examples (ranges, etc.) * compute bit depth reduction only when input changes? (state, option?) * common smoothing policy (as control rate as possible?) - smoothing control? * avoid "force" in coeffs update by using inline functions? * should rather use backward Euler in bw_onepole? * treat unused variable/function warnings * csch for bw_peak bandwidth -> Q, inv sqrt ls2 hs2 * sample rate-constant coeffs? (pan case) * pan process with no out: should just reset coeffs? * trace calls (debug) * svf bandpass out polarity too confusing (inverted in mm2)? * better common config.h (less stuff maybe, or more stuff - decide) * separate tests an examples? * define common midi CCs for examples build system: * make makefiles handle paths with spaces etc * can run su on windows? (system-wide install) * make autodependencies (.d?) - https://make.mad-scientist.net/papers/advanced-auto-dependency-generation/ * make from... directories * recursive make? * make hashdeps (https://github.com/olipratt/hashdeps)?