/*
* Brickworks
*
* Copyright (C) 2022-2024 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Brickworks. If not, see .
*
* File author: Stefano D'Angelo
*/
/*!
* module_type {{{ dsp }}}
* version {{{ 1.1.0 }}}
* requires {{{ bw_common bw_math bw_one_pole }}}
* description {{{
* Linear ADSR envelope generator.
*
* * In the off phase (gate off and possible previous release phase ended),
* the output is `0.f`;
* * in the attack phase the output increases from `0.f` to `1.f`;
* * in the decay phase the output decreases from `1.f` to the given sustain
* level;
* * in the sustain phase the output stays constant;
* * in the release phase the output decreases from the current level to
* `0.f`.
*
* Attack, decay, and release time parameters are not actually controlling
* times but rather slopes. If all phases of the ADSR fully execute, then the
* actual times will match the parameter settings.
* }}}
* changelog {{{
*
* - Version 1.1.0:
*
* - Added skip_sustain and always_reach_sustain parameters.
* - Now using
BW_NULL
and
* BW_CXX_NO_ARRAY
.
* - Replaced GCC pragmas to suppress bogus uninitialized variable
* warnings with useless harmless statement.
*
*
* - Version 1.0.0:
*
* - Renamed
bw_env_gen_update_state_ctrl()
as
* bw_env_gen_process_ctrl()
.
* - Added initial gate value to
*
bw_env_gen_reset_state()
.
* - Added
bw_env_gen_reset_state_multi()
and updated
* C++ API in this regard.
* - Now
bw_env_gen_reset_state()
returns the initial
* output value.
* - Added overloaded C++
reset()
functions taking
* arrays as arguments.
* bw_env_gen_process()
and
* bw_env_gen_process_multi()
now use
* size_t
to count samples and channels.
* - Added more
const
and BW_RESTRICT
* specifiers to input arguments and implementation.
* - Moved C++ code to C header.
* - Added overloaded C++
process()
function taking
* C-style arrays as arguments.
* - Faster and more robust implementation.
* - Removed usage of reserved identifiers.
* - Added pragmas to silence bogus GCC uninitialized variable
* warnings.
* - Clearly specified parameter validity ranges.
* - Added debugging code.
*
*
* - Version 0.6.0:
*
* - Removed dependency on bw_config.
*
*
* - Version 0.5.0:
*
* - Added
bw_env_follow_process_multi()
.
* - Added
gate
argument to
* bw_env_gen_update_state_ctrl()
and
* bw_env_gen_process()
, and removed gate
* parameter.
* - Added C++ wrapper.
*
*
* - Version 0.4.0:
*
* - Fixed unused parameter warnings.
*
*
* - Version 0.3.0:
*
* - Avoid a warning related to a potentially uninitialized
* variable.
*
*
* - Version 0.2.0:
*
*
* - Version 0.1.0:
*
*
*
* }}}
*/
#ifndef BW_ENV_GEN_H
#define BW_ENV_GEN_H
#include
#ifdef __cplusplus
extern "C" {
#endif
/*! api {{{
* #### bw_env_gen_coeffs
* ```>>> */
typedef struct bw_env_gen_coeffs bw_env_gen_coeffs;
/*! <<<```
* Coefficients and related.
*
* #### bw_env_gen_state
* ```>>> */
typedef struct bw_env_gen_state bw_env_gen_state;
/*! <<<```
* Internal state and related.
*
* #### bw_env_gen_phase
* ```>>> */
typedef enum {
bw_env_gen_phase_off,
bw_env_gen_phase_attack,
bw_env_gen_phase_decay,
bw_env_gen_phase_sustain,
bw_env_gen_phase_release
} bw_env_gen_phase;
/*! <<<```
* Envelope generator phase:
* * `bw_env_gen_phase_off`: off phase;
* * `bw_env_gen_phase_attack`: attack phase;
* * `bw_env_gen_phase_decay`: decay phase;
* * `bw_env_gen_phase_sustain`: sustain phase;
* * `bw_env_gen_phase_release`: release phase.
*
* #### bw_env_gen_init()
* ```>>> */
static inline void bw_env_gen_init(
bw_env_gen_coeffs * BW_RESTRICT coeffs);
/*! <<<```
* Initializes input parameter values in `coeffs`.
*
* #### bw_env_gen_set_sample_rate()
* ```>>> */
static inline void bw_env_gen_set_sample_rate(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float sample_rate);
/*! <<<```
* Sets the `sample_rate` (Hz) value in `coeffs`.
*
* #### bw_env_gen_reset_coeffs()
* ```>>> */
static inline void bw_env_gen_reset_coeffs(
bw_env_gen_coeffs * BW_RESTRICT coeffs);
/*! <<<```
* Resets coefficients in `coeffs` to assume their target values.
*
* #### bw_env_gen_reset_state()
* ```>>> */
static inline float bw_env_gen_reset_state(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT state,
char gate_0);
/*! <<<```
* Resets the given `state` to its initial values using the given `coeffs`
* and the initial gate value (`0` for off, non-`0` for on) `gate_0`.
*
* Returns the corresponding initial output value.
*
* #### bw_env_gen_reset_state_multi()
* ```>>> */
static inline void bw_env_gen_reset_state_multi(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT const * BW_RESTRICT state,
const char * BW_RESTRICT gate_0,
float * BW_RESTRICT y_0,
size_t n_channels);
/*! <<<```
* Resets each of the `n_channels` `state`s to its initial values using the
* given `coeffs` and the corresponding initial gate values (`0` for off,
* non-`0` for on) in the `gate_0` array.
*
* The corresponding initial output values are written into the `y_0` array,
* if not `BW_NULL`.
*
* #### bw_env_gen_update_coeffs_ctrl()
* ```>>> */
static inline void bw_env_gen_update_coeffs_ctrl(
bw_env_gen_coeffs * BW_RESTRICT coeffs);
/*! <<<```
* Triggers control-rate update of coefficients in `coeffs`.
*
* #### bw_env_gen_update_coeffs_audio()
* ```>>> */
static inline void bw_env_gen_update_coeffs_audio(
bw_env_gen_coeffs * BW_RESTRICT coeffs);
/*! <<<```
* Triggers audio-rate update of coefficients in `coeffs`.
*
* #### bw_env_gen_process_ctrl()
* ```>>> */
static inline void bw_env_gen_process_ctrl(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT state,
char gate);
/*! <<<```
* Triggers control-rate update of the internal `state` using `coeffs` and
* the given `gate` value (`0` for off, non-`0` for on).
*
* #### bw_env_gen_process1()
* ```>>> */
static inline float bw_env_gen_process1(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT state);
/*! <<<```
* Generates and returns one sample using `coeffs`, while using and updating
* `state` (audio rate only).
*
* #### bw_env_gen_process()
* ```>>> */
static inline void bw_env_gen_process(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT state,
char gate,
float * BW_RESTRICT y,
size_t n_samples);
/*! <<<```
* Generates and fills the first `n_samples` of the output buffer `y` using
* the given `gate` value (`0` for off, non-`0` for on), while using and
* updating both `coeffs` and `state` (control and audio rate).
*
* `y` may be `BW_NULL`.
*
* #### bw_env_gen_process_multi()
* ```>>> */
static inline void bw_env_gen_process_multi(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT const * BW_RESTRICT state,
const char * BW_RESTRICT gate,
float * BW_RESTRICT const * BW_RESTRICT y,
size_t n_channels,
size_t n_samples);
/*! <<<```
* Generates and fills the first `n_samples` of the `n_channels` output
* buffers `y` using the given `n_channels` `gate` values (`0` for off,
* non-`0` for on), while using and updating both the common `coeffs` and
* each of the `n_channels` `state`s (control and audio rate).
*
* `y` or any element of `y` may be `BW_NULL`.
*
* #### bw_env_gen_set_attack()
* ```>>> */
static inline void bw_env_gen_set_attack(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float value);
/*! <<<```
* Sets the attack time to `value` (s) in `coeffs`.
*
* Valid range: [`0.f`, `60.f`].
*
* Default value: `0.f`.
*
* #### bw_env_gen_set_decay()
* ```>>> */
static inline void bw_env_gen_set_decay(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float value);
/*! <<<```
* Sets the decay time to `value` (s) in `coeffs`.
*
* Valid range: [`0.f`, `60.f`].
*
* Default value: `0.f`.
*
* #### bw_env_gen_set_sustain()
* ```>>> */
static inline void bw_env_gen_set_sustain(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float value);
/*! <<<```
* Sets the sustain level to `value` in `coeffs`.
*
* Valid range: [`0.f`, `1.f`].
*
* Default value: `1.f`.
*
* #### bw_env_gen_set_release()
* ```>>> */
static inline void bw_env_gen_set_release(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float value);
/*! <<<```
* Sets the release time to `value` (s) in `coeffs`.
*
* Valid range: [`0.f`, `60.f`].
*
* Default value: `0.f`.
*
* #### bw_env_gen_set_skip_sustain()
* ```>>> */
static inline void bw_env_gen_set_skip_sustain(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
char value);
/*! <<<```
* Sets whether the sustain phase should be skipped (non-`0`) or not (`0`).
*
* Default value: `0` (do not skip).
*
* #### bw_env_gen_set_always_reach_sustain()
* ```>>> */
static inline void bw_env_gen_set_always_reach_sustain(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
char value);
/*! <<<```
* Sets whether the sustain phase should be reached even if gate goes off
* before (non-`0`) or not (`0`).
*
* Default value: `0` (off).
*
* #### bw_env_gen_get_phase()
* ```>>> */
static inline bw_env_gen_phase bw_env_gen_get_phase(
const bw_env_gen_state * BW_RESTRICT state);
/*! <<<```
* Returns the current envelope generator phase as stored in `state`.
*
* #### bw_env_gen_get_y_z1()
* ```>>> */
static inline float bw_env_gen_get_y_z1(
const bw_env_gen_state * BW_RESTRICT state);
/*! <<<```
* Returns the last output sample as stored in `state`.
*
* #### bw_env_gen_coeffs_is_valid()
* ```>>> */
static inline char bw_env_gen_coeffs_is_valid(
const bw_env_gen_coeffs * BW_RESTRICT coeffs);
/*! <<<```
* Tries to determine whether `coeffs` is valid and returns non-`0` if it
* seems to be the case and `0` if it is certainly not. False positives are
* possible, false negatives are not.
*
* `coeffs` must at least point to a readable memory block of size greater
* than or equal to that of `bw_env_gen_coeffs`.
*
* #### bw_env_gen_state_is_valid()
* ```>>> */
static inline char bw_env_gen_state_is_valid(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
const bw_env_gen_state * BW_RESTRICT state);
/*! <<<```
* Tries to determine whether `state` is valid and returns non-`0` if it
* seems to be the case and `0` if it is certainly not. False positives are
* possible, false negatives are not.
*
* If `coeffs` is not `BW_NULL` extra cross-checks might be performed
* (`state` is supposed to be associated to `coeffs`).
*
* `state` must at least point to a readable memory block of size greater
* than or equal to that of `bw_env_gen_state`.
* }}} */
#ifdef __cplusplus
}
#endif
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
#include
#include
#ifdef __cplusplus
extern "C" {
#endif
#ifdef BW_DEBUG_DEEP
enum bw_env_gen_coeffs_state {
bw_env_gen_coeffs_state_invalid,
bw_env_gen_coeffs_state_init,
bw_env_gen_coeffs_state_set_sample_rate,
bw_env_gen_coeffs_state_reset_coeffs
};
#endif
struct bw_env_gen_coeffs {
#ifdef BW_DEBUG_DEEP
uint32_t hash;
enum bw_env_gen_coeffs_state state;
uint32_t reset_id;
#endif
// Sub-components
bw_one_pole_coeffs smooth_coeffs;
// Coefficients
float k_T;
uint32_t attack_inc;
uint32_t decay_dec;
uint32_t sustain_v;
uint32_t release_dec;
// Parameters
float attack;
float decay;
float sustain;
float release;
char skip_sustain;
char always_reach_sustain;
int param_changed;
};
struct bw_env_gen_state {
#ifdef BW_DEBUG_DEEP
uint32_t hash;
uint32_t coeffs_reset_id;
#endif
bw_env_gen_phase phase;
uint32_t v;
bw_one_pole_state smooth_state;
};
#define BW_ENV_GEN_PARAM_ATTACK 1
#define BW_ENV_GEN_PARAM_DECAY (1<<1)
#define BW_ENV_GEN_PARAM_SUSTAIN (1<<2)
#define BW_ENV_GEN_PARAM_RELEASE (1<<3)
#define BW_ENV_V_MAX 4294967040
static inline void bw_env_gen_init(
bw_env_gen_coeffs * BW_RESTRICT coeffs) {
BW_ASSERT(coeffs != BW_NULL);
bw_one_pole_init(&coeffs->smooth_coeffs);
bw_one_pole_set_tau(&coeffs->smooth_coeffs, 0.05f);
coeffs->attack = 0.f;
coeffs->decay = 0.f;
coeffs->sustain = 1.f;
coeffs->release = 0.f;
coeffs->skip_sustain = 0;
coeffs->always_reach_sustain = 0;
coeffs->param_changed = ~0; // useless, just to make compilers happy about uninitialized variables
#ifdef BW_DEBUG_DEEP
coeffs->hash = bw_hash_sdbm("bw_env_gen_coeffs");
coeffs->state = bw_env_gen_coeffs_state_init;
coeffs->reset_id = coeffs->hash + 1;
#endif
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state == bw_env_gen_coeffs_state_init);
}
static inline void bw_env_gen_set_sample_rate(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float sample_rate) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
BW_ASSERT(bw_is_finite(sample_rate) && sample_rate > 0.f);
bw_one_pole_set_sample_rate(&coeffs->smooth_coeffs, sample_rate);
bw_one_pole_reset_coeffs(&coeffs->smooth_coeffs);
coeffs->k_T = (float)BW_ENV_V_MAX / sample_rate;
#ifdef BW_DEBUG_DEEP
coeffs->state = bw_env_gen_coeffs_state_set_sample_rate;
#endif
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state == bw_env_gen_coeffs_state_set_sample_rate);
}
static inline void bw_env_gen_do_update_coeffs_ctrl(
bw_env_gen_coeffs * BW_RESTRICT coeffs) {
if (coeffs->param_changed) {
// 1 ns considered instantaneous
if (coeffs->param_changed & BW_ENV_GEN_PARAM_ATTACK)
coeffs->attack_inc = coeffs->attack > 1e-9f ? coeffs->k_T * bw_rcpf(coeffs->attack) : UINT32_MAX;
if (coeffs->param_changed & (BW_ENV_GEN_PARAM_DECAY | BW_ENV_GEN_PARAM_SUSTAIN))
coeffs->decay_dec = coeffs->decay > 1e-9f ? (1.f - coeffs->sustain) * (coeffs->k_T * bw_rcpf(coeffs->decay)) : UINT32_MAX;
if (coeffs->param_changed & BW_ENV_GEN_PARAM_SUSTAIN)
coeffs->sustain_v = (uint32_t)((float)BW_ENV_V_MAX * coeffs->sustain);
if (coeffs->param_changed & (BW_ENV_GEN_PARAM_SUSTAIN | BW_ENV_GEN_PARAM_RELEASE))
coeffs->release_dec = coeffs->release > 1e-9f ? coeffs->sustain * (coeffs->k_T * bw_rcpf(coeffs->release)) : UINT32_MAX;
coeffs->param_changed = 0;
}
}
static inline void bw_env_gen_reset_coeffs(
bw_env_gen_coeffs * BW_RESTRICT coeffs) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_set_sample_rate);
coeffs->param_changed = ~0;
bw_env_gen_do_update_coeffs_ctrl(coeffs);
#ifdef BW_DEBUG_DEEP
coeffs->state = bw_env_gen_coeffs_state_reset_coeffs;
coeffs->reset_id++;
#endif
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state == bw_env_gen_coeffs_state_reset_coeffs);
}
static inline float bw_env_gen_reset_state(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT state,
char gate_0) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT(state != BW_NULL);
bw_one_pole_reset_state(&coeffs->smooth_coeffs, &state->smooth_state, coeffs->sustain);
if (gate_0) {
state->phase = bw_env_gen_phase_sustain;
state->v = coeffs->sustain_v;
} else {
state->phase = bw_env_gen_phase_off;
state->v = 0;
}
const float y = (1.f / (float)BW_ENV_V_MAX) * state->v;
#ifdef BW_DEBUG_DEEP
state->hash = bw_hash_sdbm("bw_env_gen_state");
state->coeffs_reset_id = coeffs->reset_id;
#endif
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT_DEEP(bw_env_gen_state_is_valid(coeffs, state));
BW_ASSERT(bw_is_finite(y));
return y;
}
static inline void bw_env_gen_reset_state_multi(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT const * BW_RESTRICT state,
const char * BW_RESTRICT gate_0,
float * BW_RESTRICT y_0,
size_t n_channels) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT(state != BW_NULL);
#ifndef BW_NO_DEBUG
for (size_t i = 0; i < n_channels; i++)
for (size_t j = i + 1; j < n_channels; j++)
BW_ASSERT(state[i] != state[j]);
#endif
BW_ASSERT(gate_0 != BW_NULL);
if (y_0 != BW_NULL)
for (size_t i = 0; i < n_channels; i++)
y_0[i] = bw_env_gen_reset_state(coeffs, state[i], gate_0[i]);
else
for (size_t i = 0; i < n_channels; i++)
bw_env_gen_reset_state(coeffs, state[i], gate_0[i]);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT_DEEP(y_0 != BW_NULL ? bw_has_only_finite(y_0, n_channels) : 1);
}
static inline void bw_env_gen_update_coeffs_ctrl(
bw_env_gen_coeffs * BW_RESTRICT coeffs) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
bw_env_gen_do_update_coeffs_ctrl(coeffs);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
}
static inline void bw_env_gen_update_coeffs_audio(
bw_env_gen_coeffs * BW_RESTRICT coeffs) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
(void)coeffs;
}
static inline void bw_env_gen_process_ctrl(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT state,
char gate) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT(state != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_state_is_valid(coeffs, state));
if (gate) {
if (state->phase == bw_env_gen_phase_off || state->phase == bw_env_gen_phase_release)
state->phase = bw_env_gen_phase_attack;
} else {
if (state->phase == bw_env_gen_phase_sustain || (state->phase != bw_env_gen_phase_off && !coeffs->always_reach_sustain))
state->phase = bw_env_gen_phase_release;
}
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT_DEEP(bw_env_gen_state_is_valid(coeffs, state));
}
static inline float bw_env_gen_process1(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT state) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT(state != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_state_is_valid(coeffs, state));
uint32_t v = 0;
switch (state->phase) {
case bw_env_gen_phase_attack:
v = state->v + coeffs->attack_inc;
if (v == BW_ENV_V_MAX || v <= state->v) {
v = BW_ENV_V_MAX;
state->phase = bw_env_gen_phase_decay;
}
break;
case bw_env_gen_phase_decay:
v = state->v - coeffs->decay_dec;
if (v <= coeffs->sustain_v || v >= state->v) {
state->phase = bw_env_gen_phase_sustain;
bw_one_pole_reset_state(&coeffs->smooth_coeffs, &state->smooth_state, coeffs->sustain);
}
break;
case bw_env_gen_phase_sustain:
v = (uint32_t)((float)BW_ENV_V_MAX * bw_one_pole_process1(&coeffs->smooth_coeffs, &state->smooth_state, coeffs->sustain));
if (coeffs->skip_sustain)
state->phase = bw_env_gen_phase_release;
break;
case bw_env_gen_phase_release:
v = state->v - coeffs->release_dec;
if (v == 0 || v >= state->v) {
v = 0;
state->phase = bw_env_gen_phase_off;
}
break;
case bw_env_gen_phase_off:
v = 0;
break;
}
state->v = v;
const float y = (1.f / (float)BW_ENV_V_MAX) * v;
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT_DEEP(bw_env_gen_state_is_valid(coeffs, state));
BW_ASSERT(bw_is_finite(y));
return y;
}
static inline void bw_env_gen_process(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT state,
char gate,
float * BW_RESTRICT y,
size_t n_samples) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT(state != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_state_is_valid(coeffs, state));
bw_env_gen_update_coeffs_ctrl(coeffs);
bw_env_gen_process_ctrl(coeffs, state, gate);
if (y != BW_NULL)
for (size_t i = 0; i < n_samples; i++)
y[i] = bw_env_gen_process1(coeffs, state);
else
for (size_t i = 0; i < n_samples; i++)
bw_env_gen_process1(coeffs, state);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT_DEEP(bw_env_gen_state_is_valid(coeffs, state));
BW_ASSERT_DEEP(y != BW_NULL ? bw_has_only_finite(y, n_samples) : 1);
}
static inline void bw_env_gen_process_multi(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
bw_env_gen_state * BW_RESTRICT const * BW_RESTRICT state,
const char * BW_RESTRICT gate,
float * BW_RESTRICT const * BW_RESTRICT y,
size_t n_channels,
size_t n_samples) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
BW_ASSERT(state != BW_NULL);
#ifndef BW_NO_DEBUG
for (size_t i = 0; i < n_channels; i++)
for (size_t j = i + 1; j < n_channels; j++)
BW_ASSERT(state[i] != state[j]);
#endif
BW_ASSERT(gate != BW_NULL);
#ifndef BW_NO_DEBUG
if (y != BW_NULL)
for (size_t i = 0; i < n_channels; i++)
for (size_t j = i + 1; j < n_channels; j++)
BW_ASSERT(y[i] == BW_NULL || y[j] == BW_NULL || y[i] != y[j]);
#endif
bw_env_gen_update_coeffs_ctrl(coeffs);
for (size_t j = 0; j < n_channels; j++)
bw_env_gen_process_ctrl(coeffs, state[j], gate[j]);
if (y != BW_NULL)
for (size_t i = 0; i < n_samples; i++)
for (size_t j = 0; j < n_channels; j++) {
const float v = bw_env_gen_process1(coeffs, state[j]);
if (y[j] != BW_NULL)
y[j][i] = v;
}
else
for (size_t i = 0; i < n_samples; i++)
for (size_t j = 0; j < n_channels; j++)
bw_env_gen_process1(coeffs, state[j]);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_reset_coeffs);
}
static inline void bw_env_gen_set_attack(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float value) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
BW_ASSERT(bw_is_finite(value));
BW_ASSERT(value >= 0.f && value <= 60.f);
if (coeffs->attack != value) {
coeffs->attack = value;
coeffs->param_changed |= BW_ENV_GEN_PARAM_ATTACK;
}
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
}
static inline void bw_env_gen_set_decay(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float value) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
BW_ASSERT(bw_is_finite(value));
BW_ASSERT(value >= 0.f && value <= 60.f);
if (coeffs->decay != value) {
coeffs->decay = value;
coeffs->param_changed |= BW_ENV_GEN_PARAM_DECAY;
}
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
}
static inline void bw_env_gen_set_sustain(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float value) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
BW_ASSERT(bw_is_finite(value));
BW_ASSERT(value >= 0.f && value <= 1.f);
if (coeffs->sustain != value) {
coeffs->sustain = value;
coeffs->param_changed |= BW_ENV_GEN_PARAM_SUSTAIN;
}
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
}
static inline void bw_env_gen_set_release(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
float value) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
BW_ASSERT(bw_is_finite(value));
BW_ASSERT(value >= 0.f && value <= 60.f);
if (coeffs->release != value) {
coeffs->release = value;
coeffs->param_changed |= BW_ENV_GEN_PARAM_RELEASE;
}
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
}
static inline void bw_env_gen_set_skip_sustain(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
char value) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
coeffs->skip_sustain = value;
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
}
static inline void bw_env_gen_set_always_reach_sustain(
bw_env_gen_coeffs * BW_RESTRICT coeffs,
char value) {
BW_ASSERT(coeffs != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
coeffs->always_reach_sustain = value;
BW_ASSERT_DEEP(bw_env_gen_coeffs_is_valid(coeffs));
BW_ASSERT_DEEP(coeffs->state >= bw_env_gen_coeffs_state_init);
}
static inline bw_env_gen_phase bw_env_gen_get_phase(
const bw_env_gen_state * BW_RESTRICT state) {
BW_ASSERT(state != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_state_is_valid(BW_NULL, state));
return state->phase;
}
static inline float bw_env_gen_get_y_z1(
const bw_env_gen_state * BW_RESTRICT state) {
BW_ASSERT(state != BW_NULL);
BW_ASSERT_DEEP(bw_env_gen_state_is_valid(BW_NULL, state));
const float y = (1.f / (float)BW_ENV_V_MAX) * state->v;
BW_ASSERT(bw_is_finite(y));
return y;
}
static inline char bw_env_gen_coeffs_is_valid(
const bw_env_gen_coeffs * BW_RESTRICT coeffs) {
BW_ASSERT(coeffs != BW_NULL);
#ifdef BW_DEBUG_DEEP
if (coeffs->hash != bw_hash_sdbm("bw_env_gen_coeffs"))
return 0;
if (coeffs->state < bw_env_gen_coeffs_state_init || coeffs->state > bw_env_gen_coeffs_state_reset_coeffs)
return 0;
#endif
if (!bw_is_finite(coeffs->attack) || coeffs->attack < 0.f || coeffs->attack > 60.f)
return 0;
if (!bw_is_finite(coeffs->decay) || coeffs->decay < 0.f || coeffs->decay > 60.f)
return 0;
if (!bw_is_finite(coeffs->sustain) || coeffs->sustain < 0.f || coeffs->sustain > 1.f)
return 0;
if (!bw_is_finite(coeffs->release) || coeffs->release < 0.f || coeffs->release > 60.f)
return 0;
#ifdef BW_DEBUG_DEEP
if (coeffs->state >= bw_env_gen_coeffs_state_set_sample_rate && coeffs->k_T <= 0.f)
return 0.f;
#endif
return bw_one_pole_coeffs_is_valid(&coeffs->smooth_coeffs);
}
static inline char bw_env_gen_state_is_valid(
const bw_env_gen_coeffs * BW_RESTRICT coeffs,
const bw_env_gen_state * BW_RESTRICT state) {
BW_ASSERT(state != BW_NULL);
#ifdef BW_DEBUG_DEEP
if (state->hash != bw_hash_sdbm("bw_env_gen_state"))
return 0;
if (coeffs != BW_NULL && coeffs->reset_id != state->coeffs_reset_id)
return 0;
#endif
return state->phase >= bw_env_gen_phase_off && state->phase <= bw_env_gen_phase_release
&& bw_one_pole_state_is_valid(coeffs ? &coeffs->smooth_coeffs : BW_NULL, &state->smooth_state);
}
#undef BW_ENV_GEN_PARAM_ATTACK
#undef BW_ENV_GEN_PARAM_DECAY
#undef BW_ENV_GEN_PARAM_SUSTAIN
#undef BW_ENV_GEN_PARAM_RELEASE
#undef BW_ENV_V_MAX
#ifdef __cplusplus
}
#ifndef BW_CXX_NO_ARRAY
# include
#endif
namespace Brickworks {
/*** Public C++ API ***/
/*! api_cpp {{{
* ##### Brickworks::EnvGen
* ```>>> */
template
class EnvGen {
public:
EnvGen();
void setSampleRate(
float sampleRate);
void reset(
char gate0 = 0,
float * BW_RESTRICT y0 = nullptr);
#ifndef BW_CXX_NO_ARRAY
void reset(
char gate0,
std::array * BW_RESTRICT y0);
#endif
void reset(
const char * BW_RESTRICT gate0,
float * BW_RESTRICT y0 = nullptr);
#ifndef BW_CXX_NO_ARRAY
void reset(
std::array gate0,
std::array * BW_RESTRICT y0 = nullptr);
#endif
void process(
const char * BW_RESTRICT gate,
float * BW_RESTRICT const * BW_RESTRICT y,
size_t nSamples);
#ifndef BW_CXX_NO_ARRAY
void process(
std::array gate,
std::array y,
size_t nSamples);
#endif
void setAttack(
float value);
void setDecay(
float value);
void setSustain(
float value);
void setRelease(
float value);
void setSkipSustain(
bool value);
void setAlwaysReachSustain(
bool value);
bw_env_gen_phase getPhase(
size_t channel);
float getYZ1(
size_t channel);
/*! <<<...
* }
* ```
* }}} */
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
private:
bw_env_gen_coeffs coeffs;
bw_env_gen_state states[N_CHANNELS];
bw_env_gen_state * BW_RESTRICT statesP[N_CHANNELS];
};
template
inline EnvGen::EnvGen() {
bw_env_gen_init(&coeffs);
for (size_t i = 0; i < N_CHANNELS; i++)
statesP[i] = states + i;
}
template
inline void EnvGen::setSampleRate(
float sampleRate) {
bw_env_gen_set_sample_rate(&coeffs, sampleRate);
}
template
inline void EnvGen::reset(
char gate0,
float * BW_RESTRICT y0) {
bw_env_gen_reset_coeffs(&coeffs);
if (y0 != nullptr)
for (size_t i = 0; i < N_CHANNELS; i++)
y0[i] = bw_env_gen_reset_state(&coeffs, states + i, gate0);
else
for (size_t i = 0; i < N_CHANNELS; i++)
bw_env_gen_reset_state(&coeffs, states + i, gate0);
}
#ifndef BW_CXX_NO_ARRAY
template
inline void EnvGen::reset(
char gate0,
std::array * BW_RESTRICT y0) {
reset(gate0, y0 != nullptr ? y0->data() : nullptr);
}
#endif
template
inline void EnvGen::reset(
const char * BW_RESTRICT gate0,
float * BW_RESTRICT y0) {
bw_env_gen_reset_coeffs(&coeffs);
bw_env_gen_reset_state_multi(&coeffs, statesP, gate0, y0, N_CHANNELS);
}
#ifndef BW_CXX_NO_ARRAY
template
inline void EnvGen::reset(
std::array gate0,
std::array * BW_RESTRICT y0) {
reset(gate0.data(), y0 != nullptr ? y0->data() : nullptr);
}
#endif
template
inline void EnvGen::process(
const char * BW_RESTRICT gate,
float * BW_RESTRICT const * BW_RESTRICT y,
size_t nSamples) {
bw_env_gen_process_multi(&coeffs, statesP, gate, y, N_CHANNELS, nSamples);
}
#ifndef BW_CXX_NO_ARRAY
template
inline void EnvGen::process(
std::array gate,
std::array y,
size_t nSamples) {
process(gate.data(), y.data(), nSamples);
}
#endif
template
inline void EnvGen::setAttack(
float value) {
bw_env_gen_set_attack(&coeffs, value);
}
template
inline void EnvGen::setDecay(
float value) {
bw_env_gen_set_decay(&coeffs, value);
}
template
inline void EnvGen::setSustain(
float value) {
bw_env_gen_set_sustain(&coeffs, value);
}
template
inline void EnvGen::setRelease(
float value) {
bw_env_gen_set_release(&coeffs, value);
}
template
inline void EnvGen::setSkipSustain(
bool value) {
bw_env_gen_set_skip_sustain(&coeffs, value);
}
template
inline void EnvGen::setAlwaysReachSustain(
bool value) {
bw_env_gen_set_always_reach_sustain(&coeffs, value);
}
template
inline bw_env_gen_phase EnvGen::getPhase(
size_t channel) {
return bw_env_gen_get_phase(states + channel);
}
template
inline float EnvGen::getYZ1(
size_t channel) {
return bw_env_gen_get_y_z1(states + channel);
}
}
#endif
#endif