fix building examples requiring memory on ios

This commit is contained in:
Stefano D'Angelo 2023-11-03 13:08:48 +01:00
parent 0cb5a29a8b
commit e6903eef7f

View File

@ -167,6 +167,8 @@ char audioStart() {
deviceConfig.playback.channels = NUM_CHANNELS_OUT;
deviceConfig.playback.shareMode = ma_share_mode_shared;
size_t req = 0; // make stupid compiler happy
if (ma_device_init(NULL, &deviceConfig, &device) != MA_SUCCESS)
goto err_device_init;
@ -201,7 +203,7 @@ char audioStart() {
P_INIT(&instance);
P_SET_SAMPLE_RATE(&instance, (float)device.sampleRate);
#ifdef P_MEM_REQ
size_t req = P_MEM_REQ(&instance);
req = P_MEM_REQ(&instance);
if (req) {
mem = malloc(req);
if (mem == NULL)