synthpp_poly

This commit is contained in:
Stefano D'Angelo 2024-02-21 09:03:09 +01:00
parent 4f7eb0a82f
commit 61d3459b95
12 changed files with 1212 additions and 952 deletions

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@ -1,428 +0,0 @@
/*
* Brickworks
*
* Copyright (C) 2023 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Brickworks. If not, see <http://www.gnu.org/licenses/>.
*
* File author: Stefano D'Angelo
*/
#include "bw_example_synth_poly.h"
#include <bw_buf.h>
#include <bw_math.h>
#include <bw_voice_alloc.h>
void bw_example_synth_poly_init(bw_example_synth_poly *instance) {
bw_osc_saw_init(&instance->vco_saw_coeffs);
bw_osc_pulse_init(&instance->vco1_pulse_coeffs);
bw_osc_tri_init(&instance->vco1_tri_coeffs);
bw_gain_init(&instance->vco1_gain_coeffs);
bw_osc_pulse_init(&instance->vco2_pulse_coeffs);
bw_osc_tri_init(&instance->vco2_tri_coeffs);
bw_gain_init(&instance->vco2_gain_coeffs);
bw_osc_pulse_init(&instance->vco3_pulse_coeffs);
bw_osc_tri_init(&instance->vco3_tri_coeffs);
bw_gain_init(&instance->vco3_gain_coeffs);
bw_noise_gen_init(&instance->noise_gen_coeffs, &instance->rand_state);
bw_pink_filt_init(&instance->pink_filt_coeffs);
bw_gain_init(&instance->noise_gain_coeffs);
bw_env_gen_init(&instance->vcf_env_gen_coeffs);
bw_env_gen_init(&instance->vca_env_gen_coeffs);
bw_phase_gen_init(&instance->a440_phase_gen_coeffs);
bw_gain_init(&instance->gain_coeffs);
bw_ppm_init(&instance->ppm_coeffs);
for (int i = 0; i < N_VOICES; i++) {
bw_phase_gen_init(&instance->voices[i].vco1_phase_gen_coeffs);
bw_phase_gen_init(&instance->voices[i].vco2_phase_gen_coeffs);
bw_phase_gen_init(&instance->voices[i].vco3_phase_gen_coeffs);
bw_svf_init(&instance->voices[i].vcf_coeffs);
}
bw_osc_saw_set_antialiasing(&instance->vco_saw_coeffs, 1);
bw_osc_pulse_set_antialiasing(&instance->vco1_pulse_coeffs, 1);
bw_osc_tri_set_antialiasing(&instance->vco1_tri_coeffs, 1);
bw_osc_pulse_set_antialiasing(&instance->vco2_pulse_coeffs, 1);
bw_osc_tri_set_antialiasing(&instance->vco2_tri_coeffs, 1);
bw_osc_pulse_set_antialiasing(&instance->vco3_pulse_coeffs, 1);
bw_osc_tri_set_antialiasing(&instance->vco3_tri_coeffs, 1);
bw_phase_gen_set_frequency(&instance->a440_phase_gen_coeffs, 440.f);
instance->rand_state = 0xbaddecaf600dfeed;
}
void bw_example_synth_poly_set_sample_rate(bw_example_synth_poly *instance, float sample_rate) {
bw_osc_saw_set_sample_rate(&instance->vco_saw_coeffs, sample_rate);
bw_osc_pulse_set_sample_rate(&instance->vco1_pulse_coeffs, sample_rate);
bw_osc_tri_set_sample_rate(&instance->vco1_tri_coeffs, sample_rate);
bw_gain_set_sample_rate(&instance->vco1_gain_coeffs, sample_rate);
bw_osc_pulse_set_sample_rate(&instance->vco2_pulse_coeffs, sample_rate);
bw_osc_tri_set_sample_rate(&instance->vco2_tri_coeffs, sample_rate);
bw_gain_set_sample_rate(&instance->vco2_gain_coeffs, sample_rate);
bw_osc_pulse_set_sample_rate(&instance->vco3_pulse_coeffs, sample_rate);
bw_osc_tri_set_sample_rate(&instance->vco3_tri_coeffs, sample_rate);
bw_gain_set_sample_rate(&instance->vco3_gain_coeffs, sample_rate);
bw_noise_gen_set_sample_rate(&instance->noise_gen_coeffs, sample_rate);
bw_pink_filt_set_sample_rate(&instance->pink_filt_coeffs, sample_rate);
bw_gain_set_sample_rate(&instance->noise_gain_coeffs, sample_rate);
bw_env_gen_set_sample_rate(&instance->vcf_env_gen_coeffs, sample_rate);
bw_env_gen_set_sample_rate(&instance->vca_env_gen_coeffs, sample_rate);
bw_phase_gen_set_sample_rate(&instance->a440_phase_gen_coeffs, sample_rate);
bw_gain_set_sample_rate(&instance->gain_coeffs, sample_rate);
bw_ppm_set_sample_rate(&instance->ppm_coeffs, sample_rate);
for (int i = 0; i < N_VOICES; i++) {
bw_phase_gen_set_sample_rate(&instance->voices[i].vco1_phase_gen_coeffs, sample_rate);
bw_phase_gen_set_sample_rate(&instance->voices[i].vco2_phase_gen_coeffs, sample_rate);
bw_phase_gen_set_sample_rate(&instance->voices[i].vco3_phase_gen_coeffs, sample_rate);
bw_svf_set_sample_rate(&instance->voices[i].vcf_coeffs, sample_rate);
}
}
void bw_example_synth_poly_reset(bw_example_synth_poly *instance) {
const float v = instance->params[p_vcf_cutoff];
const float cutoff = 20.f + (20e3f - 20.f) * v * v * v;
for (int i = 0; i < N_VOICES; i++)
bw_svf_set_cutoff(&instance->voices[i].vcf_coeffs, bw_clipf(cutoff, 20.f, 20e3f));
bw_note_queue_reset(&instance->note_queue);
bw_osc_saw_reset_coeffs(&instance->vco_saw_coeffs);
bw_osc_pulse_reset_coeffs(&instance->vco1_pulse_coeffs);
bw_osc_tri_reset_coeffs(&instance->vco1_tri_coeffs);
bw_gain_reset_coeffs(&instance->vco1_gain_coeffs);
bw_osc_pulse_reset_coeffs(&instance->vco2_pulse_coeffs);
bw_osc_tri_reset_coeffs(&instance->vco2_tri_coeffs);
bw_gain_reset_coeffs(&instance->vco2_gain_coeffs);
bw_osc_pulse_reset_coeffs(&instance->vco3_pulse_coeffs);
bw_osc_tri_reset_coeffs(&instance->vco3_tri_coeffs);
bw_gain_reset_coeffs(&instance->vco3_gain_coeffs);
bw_noise_gen_reset_coeffs(&instance->noise_gen_coeffs);
bw_pink_filt_reset_coeffs(&instance->pink_filt_coeffs);
bw_gain_reset_coeffs(&instance->noise_gain_coeffs);
bw_env_gen_reset_coeffs(&instance->vcf_env_gen_coeffs);
bw_env_gen_reset_coeffs(&instance->vca_env_gen_coeffs);
bw_phase_gen_reset_coeffs(&instance->a440_phase_gen_coeffs);
float p, pi;
bw_phase_gen_reset_state(&instance->a440_phase_gen_coeffs, &instance->a440_phase_gen_state, 0.f, &p, &pi);
bw_gain_reset_coeffs(&instance->gain_coeffs);
bw_ppm_reset_coeffs(&instance->ppm_coeffs);
bw_ppm_reset_state(&instance->ppm_coeffs, &instance->ppm_state, 0.f);
for (int i = 0; i < N_VOICES; i++) {
bw_phase_gen_reset_coeffs(&instance->voices[i].vco1_phase_gen_coeffs);
bw_phase_gen_reset_coeffs(&instance->voices[i].vco2_phase_gen_coeffs);
bw_phase_gen_reset_coeffs(&instance->voices[i].vco3_phase_gen_coeffs);
bw_svf_reset_coeffs(&instance->voices[i].vcf_coeffs);
bw_phase_gen_reset_state(&instance->voices[i].vco1_phase_gen_coeffs, &instance->voices[i].vco1_phase_gen_state, 0.f, &p, &pi);
bw_phase_gen_reset_state(&instance->voices[i].vco2_phase_gen_coeffs, &instance->voices[i].vco2_phase_gen_state, 0.f, &p, &pi);
bw_phase_gen_reset_state(&instance->voices[i].vco3_phase_gen_coeffs, &instance->voices[i].vco3_phase_gen_state, 0.f, &p, &pi);
bw_osc_filt_reset_state(&instance->voices[i].osc_filt_state, 0.f);
bw_pink_filt_reset_state(&instance->pink_filt_coeffs, &instance->voices[i].pink_filt_state, 0.f);
float lp, bp, hp;
bw_svf_reset_state(&instance->voices[i].vcf_coeffs, &instance->voices[i].vcf_state, 0.f, &lp, &bp, &hp);
bw_env_gen_reset_state(&instance->vcf_env_gen_coeffs, &instance->voices[i].vcf_env_gen_state, 0.f);
bw_env_gen_reset_state(&instance->vca_env_gen_coeffs, &instance->voices[i].vca_env_gen_state, 0.f);
instance->voices[i].note = 69;
instance->voices[i].gate = 0;
}
instance->pitch_bend = 0.f;
instance->mod_wheel = 0.f;
}
static void note_on(void *BW_RESTRICT voice, unsigned char note, float velocity) {
(void)velocity;
bw_example_synth_poly_voice *v = (bw_example_synth_poly_voice *)voice;
v->note = note;
v->gate = 1;
}
static void note_off(void *BW_RESTRICT voice, float velocity) {
(void)velocity;
bw_example_synth_poly_voice *v = (bw_example_synth_poly_voice *)voice;
v->gate = 0;
}
static unsigned char get_note(const void *BW_RESTRICT voice) {
bw_example_synth_poly_voice *v = (bw_example_synth_poly_voice *)voice;
return v->note;
}
static char is_free(const void *BW_RESTRICT voice) {
bw_example_synth_poly_voice *v = (bw_example_synth_poly_voice *)voice;
bw_env_gen_phase phase = bw_env_gen_get_phase(&v->vca_env_gen_state);
return !v->gate && phase == bw_env_gen_phase_off;
}
void bw_example_synth_poly_process(bw_example_synth_poly *instance, const float** x, float** y, int n_samples) {
// FIXME: control-rate modulations are asynchronous here...
// it's all good as long as hosts gives us buffers whose length is a multiple of 32,
// otherwise it's probably still ok but a bit "swingy"
(void)x;
static bw_voice_alloc_opts alloc_opts = { bw_voice_alloc_priority_low, note_on, note_off, get_note, is_free };
void *voices[N_VOICES];
for (int i = 0; i < N_VOICES; i++)
voices[i] = (void *)(instance->voices + i);
bw_voice_alloc(&alloc_opts, &instance->note_queue, voices, N_VOICES);
bw_note_queue_clear(&instance->note_queue);
const float df1 =
6.f * instance->params[p_vco1_coarse] - 3.f
+ 2.f * instance->pitch_bend - 1.f
+ 8.333333333333333e-2f * (2.f * (instance->params[p_master_tune] + instance->params[p_vco1_fine]) - 71.f);
const float df2 =
6.f * instance->params[p_vco2_coarse] - 3.f
+ 2.f * instance->pitch_bend - 1.f
+ 8.333333333333333e-2f * (2.f * (instance->params[p_master_tune] + instance->params[p_vco2_fine]) - 71.f);
const float df3 =
6.f * instance->params[p_vco3_coarse] - 3.f
+ 2.f * instance->pitch_bend - 1.f
+ 8.333333333333333e-2f * (2.f * (instance->params[p_master_tune] + instance->params[p_vco3_fine]) - 71.f);
for (int i = 0; i < N_VOICES; i++) {
int n3 = instance->params[p_vco3_kbd] >= 0.5f ? instance->voices[i].note : 0;
bw_phase_gen_set_frequency(&instance->voices[i].vco1_phase_gen_coeffs, 440.f * bw_pow2f(df1 + 8.333333333333333e-2f * instance->voices[i].note));
bw_phase_gen_set_frequency(&instance->voices[i].vco2_phase_gen_coeffs, 440.f * bw_pow2f(df2 + 8.333333333333333e-2f * instance->voices[i].note));
bw_phase_gen_set_frequency(&instance->voices[i].vco3_phase_gen_coeffs, 440.f * bw_pow2f(df3 + 8.333333333333333e-2f * n3));
}
const float vcf_mod_k = 0.3f * instance->params[p_vcf_mod];
float *b0[N_VOICES], *b1[N_VOICES], *b2[N_VOICES], *b3[N_VOICES], *b4[N_VOICES];
char gates[N_VOICES];
bw_osc_filt_state *osc_filt_states[N_VOICES];
bw_pink_filt_state *pink_filt_states[N_VOICES];
bw_env_gen_state *vcf_env_gen_states[N_VOICES], *vca_env_gen_states[N_VOICES];
for (int j = 0; j < N_VOICES; j++) {
b0[j] = instance->voices[j].buf[0];
b1[j] = instance->voices[j].buf[1];
b2[j] = instance->voices[j].buf[2];
b3[j] = instance->voices[j].buf[3];
b4[j] = instance->voices[j].buf[4];
gates[j] = instance->voices[j].gate;
osc_filt_states[j] = &instance->voices[j].osc_filt_state;
pink_filt_states[j] = &instance->voices[j].pink_filt_state;
vcf_env_gen_states[j] = &instance->voices[j].vcf_env_gen_state;
vca_env_gen_states[j] = &instance->voices[j].vca_env_gen_state;
}
for (int i = 0; i < n_samples; i += BUFFER_SIZE) {
float *out = y[0] + i;
int n = bw_minf(n_samples - i, BUFFER_SIZE);
for (int j = 0; j < N_VOICES; j++)
bw_phase_gen_process(&instance->voices[j].vco3_phase_gen_coeffs, &instance->voices[j].vco3_phase_gen_state, NULL, b0[j], b1[j], n);
if (instance->params[p_vco3_waveform] >= (1.f / 4.f + 1.f / 2.f)) {
bw_osc_tri_process_multi(&instance->vco3_tri_coeffs, (const float **)b0, (const float **)b1, b0, N_VOICES, n);
bw_osc_pulse_reset_coeffs(&instance->vco3_pulse_coeffs);
} else if (instance->params[p_vco3_waveform] >= (1.f / 4.f)) {
bw_osc_pulse_process_multi(&instance->vco3_pulse_coeffs, (const float **)b0, (const float **)b1, b0, N_VOICES, n);
bw_osc_tri_reset_coeffs(&instance->vco3_tri_coeffs);
} else {
bw_osc_saw_process_multi(&instance->vco_saw_coeffs, (const float **)b0, (const float **)b1, b0, N_VOICES, n);
bw_osc_pulse_reset_coeffs(&instance->vco3_pulse_coeffs);
bw_osc_tri_reset_coeffs(&instance->vco3_tri_coeffs);
}
bw_noise_gen_process_multi(&instance->noise_gen_coeffs, b1, N_VOICES, n);
if (instance->params[p_noise_color] >= 0.5f)
bw_pink_filt_process_multi(&instance->pink_filt_coeffs, pink_filt_states, (const float **)b1, b1, N_VOICES, n);
else
for (int j = 0; j < N_VOICES; j++)
bw_pink_filt_reset_state(&instance->pink_filt_coeffs, pink_filt_states[j], 0.f); // FIXME: calling this here is sloppy coding
bw_buf_scale_multi((const float * const *)b1, 5.f, b1, N_VOICES, n);
float vcf_mod[N_VOICES];
for (int j = 0; j < N_VOICES; j++) {
for (int k = 0; k < n; k++)
b2[j][k] = instance->mod_wheel * (b0[j][k] + instance->params[p_mod_mix] * (b1[j][k] - b0[j][k]));
vcf_mod[j] = vcf_mod_k * b2[j][0];
}
for (int j = 0; j < N_VOICES; j++) {
bw_buf_scale(b2[j], instance->params[p_vco1_mod], b3[j], n);
bw_phase_gen_process(&instance->voices[j].vco1_phase_gen_coeffs, &instance->voices[j].vco1_phase_gen_state, b3[j], b3[j], b4[j], n);
}
if (instance->params[p_vco1_waveform] >= (1.f / 4.f + 1.f / 2.f)) {
bw_osc_tri_process_multi(&instance->vco1_tri_coeffs, (const float **)b3, (const float **)b4, b3, N_VOICES, n);
bw_osc_pulse_reset_coeffs(&instance->vco1_pulse_coeffs);
} else if (instance->params[p_vco1_waveform] >= (1.f / 4.f)) {
bw_osc_pulse_process_multi(&instance->vco1_pulse_coeffs, (const float **)b3, (const float **)b4, b3, N_VOICES, n);
bw_osc_tri_reset_coeffs(&instance->vco1_tri_coeffs);
} else {
bw_osc_saw_process_multi(&instance->vco_saw_coeffs, (const float **)b3, (const float **)b4, b3, N_VOICES, n);
bw_osc_pulse_reset_coeffs(&instance->vco1_pulse_coeffs);
bw_osc_tri_reset_coeffs(&instance->vco1_tri_coeffs);
}
for (int j = 0; j < N_VOICES; j++) {
bw_buf_scale(b2[j], instance->params[p_vco2_mod], b2[j], n);
bw_phase_gen_process(&instance->voices[j].vco2_phase_gen_coeffs, &instance->voices[j].vco2_phase_gen_state, b2[j], b2[j], b4[j], n);
}
if (instance->params[p_vco2_waveform] >= (1.f / 4.f + 1.f / 2.f)) {
bw_osc_tri_process_multi(&instance->vco2_tri_coeffs, (const float **)b2, (const float **)b4, b2, N_VOICES, n);
bw_osc_pulse_reset_coeffs(&instance->vco2_pulse_coeffs);
} else if (instance->params[p_vco2_waveform] >= (1.f / 4.f)) {
bw_osc_pulse_process_multi(&instance->vco2_pulse_coeffs, (const float **)b2, (const float **)b4, b2, N_VOICES, n);
bw_osc_tri_reset_coeffs(&instance->vco2_tri_coeffs);
} else {
bw_osc_saw_process_multi(&instance->vco_saw_coeffs, (const float **)b2, (const float **)b4, b2, N_VOICES, n);
bw_osc_pulse_reset_coeffs(&instance->vco2_pulse_coeffs);
bw_osc_tri_reset_coeffs(&instance->vco2_tri_coeffs);
}
bw_gain_process_multi(&instance->vco1_gain_coeffs, (const float **)b3, b3, N_VOICES, n);
bw_gain_process_multi(&instance->vco2_gain_coeffs, (const float **)b2, b2, N_VOICES, n);
bw_gain_process_multi(&instance->vco3_gain_coeffs, (const float **)b0, b0, N_VOICES, n);
bw_gain_process_multi(&instance->noise_gain_coeffs, (const float **)b1, b1, N_VOICES, n);
bw_buf_mix_multi((const float * const *)b0, (const float * const *)b2, b0, N_VOICES, n);
bw_buf_mix_multi((const float * const *)b0, (const float * const *)b3, b0, N_VOICES, n);
bw_osc_filt_process_multi(osc_filt_states, (const float **)b0, b0, N_VOICES, n);
const float k = instance->params[p_noise_color] >= 0.5f
? 6.f * bw_noise_gen_get_scaling_k(&instance->noise_gen_coeffs) * bw_pink_filt_get_scaling_k(&instance->pink_filt_coeffs)
: 0.1f * bw_noise_gen_get_scaling_k(&instance->noise_gen_coeffs);
bw_buf_scale_multi((const float * const *)b1, k, b1, N_VOICES, n);
bw_buf_mix_multi((const float * const *)b0, (const float * const *)b1, b0, N_VOICES, n);
bw_env_gen_process_multi(&instance->vcf_env_gen_coeffs, vcf_env_gen_states, gates, NULL, N_VOICES, n);
for (int j = 0; j < N_VOICES; j++) {
float v = instance->params[p_vcf_cutoff] + instance->params[p_vcf_contour] * bw_env_gen_get_y_z1(vcf_env_gen_states[j]) + vcf_mod[j];
float cutoff = 20.f + (20e3f - 20.f) * v * v * v;
if (instance->params[p_vcf_kbd_ctrl] >= (1.f / 6.f + 2.f / 3.f))
cutoff *= bw_pow2f(8.333333333333333e-2f * (instance->voices[j].note - 60));
else if (instance->params[p_vcf_kbd_ctrl] >= (1.f / 6.f + 1.f / 3.f))
cutoff *= bw_pow2f((0.793700525984100f * 8.333333333333333e-2f) * (instance->voices[j].note - 60));
else if (instance->params[p_vcf_kbd_ctrl] >= (1.f / 6.f + 2.f / 3.f))
cutoff *= bw_pow2f((0.629960524947437f * 8.333333333333333e-2f) * (instance->voices[j].note - 60));
// otherwise no kbd control
bw_svf_set_cutoff(&instance->voices[j].vcf_coeffs, bw_clipf(cutoff, 20.f, 20e3f));
bw_svf_process(&instance->voices[j].vcf_coeffs, &instance->voices[j].vcf_state, b0[j], b0[j], NULL, NULL, n);
}
bw_env_gen_process_multi(&instance->vca_env_gen_coeffs, vca_env_gen_states, gates, b1, N_VOICES, n);
bw_buf_mul_multi((const float * const *)b0, (const float * const *)b1, b0, N_VOICES, n);
bw_buf_fill(0.f, out, n);
for (int j = 0; j < N_VOICES; j++)
bw_buf_mix(out, b0[j], out, n);
bw_phase_gen_process(&instance->a440_phase_gen_coeffs, &instance->a440_phase_gen_state, NULL, instance->buf, NULL, n);
bw_osc_sin_process(instance->buf, instance->buf, n);
if (instance->params[p_a440] >= 0.5f)
bw_buf_mix(out, instance->buf, out, n);
bw_gain_process(&instance->gain_coeffs, out, out, n);
bw_ppm_process(&instance->ppm_coeffs, &instance->ppm_state, out, NULL, n);
}
}
void bw_example_synth_poly_set_parameter(bw_example_synth_poly *instance, int index, float value) {
instance->params[index] = value;
switch (index) {
case p_volume:
bw_gain_set_gain_lin(&instance->gain_coeffs, value * value * value);
break;
case p_portamento:
for (int i = 0; i < N_VOICES; i++) {
bw_phase_gen_set_portamento_tau(&instance->voices[i].vco1_phase_gen_coeffs, value);
bw_phase_gen_set_portamento_tau(&instance->voices[i].vco2_phase_gen_coeffs, value);
bw_phase_gen_set_portamento_tau(&instance->voices[i].vco3_phase_gen_coeffs, value);
}
break;
case p_vco1_pw_slope:
bw_osc_pulse_set_pulse_width(&instance->vco1_pulse_coeffs, value);
bw_osc_tri_set_slope(&instance->vco1_tri_coeffs, bw_clipf(value, 0.001f, 0.999f));
break;
case p_vco1_level:
bw_gain_set_gain_lin(&instance->vco1_gain_coeffs, value * value * value);
break;
case p_vco2_pw_slope:
bw_osc_pulse_set_pulse_width(&instance->vco2_pulse_coeffs, value);
bw_osc_tri_set_slope(&instance->vco2_tri_coeffs, bw_clipf(value, 0.001f, 0.999f));
break;
case p_vco2_level:
bw_gain_set_gain_lin(&instance->vco2_gain_coeffs, value * value * value);
break;
case p_vco3_pw_slope:
bw_osc_pulse_set_pulse_width(&instance->vco3_pulse_coeffs, value);
bw_osc_tri_set_slope(&instance->vco3_tri_coeffs, bw_clipf(value, 0.001f, 0.999f));
break;
case p_vco3_level:
bw_gain_set_gain_lin(&instance->vco3_gain_coeffs, value * value * value);
break;
case p_noise_level:
bw_gain_set_gain_lin(&instance->noise_gain_coeffs, value * value * value);
break;
case p_vcf_Q:
{
const float v = 0.5f + 9.5f * value;
for (int i = 0; i < N_VOICES; i++)
bw_svf_set_Q(&instance->voices[i].vcf_coeffs, v);
}
break;
case p_vcf_attack:
bw_env_gen_set_attack(&instance->vcf_env_gen_coeffs, value);
break;
case p_vcf_decay:
bw_env_gen_set_decay(&instance->vcf_env_gen_coeffs, value);
break;
case p_vcf_sustain:
bw_env_gen_set_sustain(&instance->vcf_env_gen_coeffs, value);
break;
case p_vcf_release:
bw_env_gen_set_release(&instance->vcf_env_gen_coeffs, value);
break;
case p_vca_attack:
bw_env_gen_set_attack(&instance->vca_env_gen_coeffs, bw_maxf(0.002f, value));
break;
case p_vca_decay:
bw_env_gen_set_decay(&instance->vca_env_gen_coeffs, value);
break;
case p_vca_sustain:
bw_env_gen_set_sustain(&instance->vca_env_gen_coeffs, value);
break;
case p_vca_release:
bw_env_gen_set_release(&instance->vca_env_gen_coeffs, bw_maxf(0.002f, value));
break;
}
}
float bw_example_synth_poly_get_parameter(bw_example_synth_poly *instance, int index) {
if (index < p_n)
return instance->params[index];
const float v = bw_ppm_get_y_z1(&instance->ppm_state);
return v < -200.f ? 0.f : bw_clipf(0.01666666666666666f * v + 1.f, 0.f, 1.f);
}
void bw_example_synth_poly_note_on(bw_example_synth_poly *instance, char note, char velocity) {
bw_note_queue_add(&instance->note_queue, note, velocity != 0, (1.f / 127.f) * velocity, 0);
}
void bw_example_synth_poly_note_off(bw_example_synth_poly *instance, char note) {
bw_note_queue_add(&instance->note_queue, note, 0, 0, 0);
}
void bw_example_synth_poly_pitch_bend(bw_example_synth_poly *instance, int value) {
instance->pitch_bend = (value - 0x2000) / (float)0x4000;
}
void bw_example_synth_poly_mod_wheel(bw_example_synth_poly *instance, char value) {
instance->mod_wheel = (float)value / 0x80;
}

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/*
* Brickworks
*
* Copyright (C) 2023 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Brickworks. If not, see <http://www.gnu.org/licenses/>.
*
* File author: Stefano D'Angelo
*/
#ifndef _BW_EXAMPLE_SYNTH_POLY_H
#define _BW_EXAMPLE_SYNTH_POLY_H
#include "platform.h"
#include <bw_note_queue.h>
#include <bw_phase_gen.h>
#include <bw_osc_saw.h>
#include <bw_osc_pulse.h>
#include <bw_osc_tri.h>
#include <bw_osc_sin.h>
#include <bw_osc_filt.h>
#include <bw_noise_gen.h>
#include <bw_pink_filt.h>
#include <bw_svf.h>
#include <bw_env_gen.h>
#include <bw_gain.h>
#include <bw_ppm.h>
#ifdef __cplusplus
extern "C" {
#endif
enum {
p_volume,
p_master_tune,
p_portamento,
p_mod_mix,
p_vco1_mod,
p_vco1_coarse,
p_vco1_fine,
p_vco1_waveform,
p_vco1_pw_slope,
p_vco1_level,
p_vco2_mod,
p_vco2_coarse,
p_vco2_fine,
p_vco2_waveform,
p_vco2_pw_slope,
p_vco2_level,
p_vco3_kbd,
p_vco3_coarse,
p_vco3_fine,
p_vco3_waveform,
p_vco3_pw_slope,
p_vco3_level,
p_noise_color,
p_noise_level,
p_vcf_mod,
p_vcf_kbd_ctrl,
p_vcf_cutoff,
p_vcf_Q,
p_vcf_contour,
p_vcf_attack,
p_vcf_decay,
p_vcf_sustain,
p_vcf_release,
p_vca_attack,
p_vca_decay,
p_vca_sustain,
p_vca_release,
p_a440,
p_n
};
#define BUFFER_SIZE 32
#define N_VOICES 8
struct _bw_example_synth_poly_voice {
bw_phase_gen_coeffs vco1_phase_gen_coeffs;
bw_phase_gen_coeffs vco2_phase_gen_coeffs;
bw_phase_gen_coeffs vco3_phase_gen_coeffs;
bw_svf_coeffs vcf_coeffs;
bw_phase_gen_state vco1_phase_gen_state;
bw_phase_gen_state vco2_phase_gen_state;
bw_phase_gen_state vco3_phase_gen_state;
bw_osc_filt_state osc_filt_state;
bw_pink_filt_state pink_filt_state;
bw_env_gen_state vcf_env_gen_state;
bw_svf_state vcf_state;
bw_env_gen_state vca_env_gen_state;
unsigned char note;
char gate;
float buf[5][BUFFER_SIZE];
};
typedef struct _bw_example_synth_poly_voice bw_example_synth_poly_voice;
struct _bw_example_synth_poly {
// Sub-components
bw_note_queue note_queue;
bw_osc_saw_coeffs vco_saw_coeffs;
bw_osc_pulse_coeffs vco1_pulse_coeffs;
bw_osc_tri_coeffs vco1_tri_coeffs;
bw_gain_coeffs vco1_gain_coeffs;
bw_osc_pulse_coeffs vco2_pulse_coeffs;
bw_osc_tri_coeffs vco2_tri_coeffs;
bw_gain_coeffs vco2_gain_coeffs;
bw_osc_pulse_coeffs vco3_pulse_coeffs;
bw_osc_tri_coeffs vco3_tri_coeffs;
bw_gain_coeffs vco3_gain_coeffs;
bw_noise_gen_coeffs noise_gen_coeffs;
bw_pink_filt_coeffs pink_filt_coeffs;
bw_gain_coeffs noise_gain_coeffs;
bw_env_gen_coeffs vcf_env_gen_coeffs;
bw_env_gen_coeffs vca_env_gen_coeffs;
bw_phase_gen_coeffs a440_phase_gen_coeffs;
bw_phase_gen_state a440_phase_gen_state;
bw_gain_coeffs gain_coeffs;
bw_ppm_coeffs ppm_coeffs;
bw_ppm_state ppm_state;
bw_example_synth_poly_voice voices[N_VOICES];
// Parameters
float params[p_n];
// States
uint64_t rand_state;
float pitch_bend;
float mod_wheel;
// Buffers
float buf[BUFFER_SIZE];
};
typedef struct _bw_example_synth_poly bw_example_synth_poly;
void bw_example_synth_poly_init(bw_example_synth_poly *instance);
void bw_example_synth_poly_set_sample_rate(bw_example_synth_poly *instance, float sample_rate);
void bw_example_synth_poly_reset(bw_example_synth_poly *instance);
void bw_example_synth_poly_process(bw_example_synth_poly *instance, const float** x, float** y, int n_samples);
void bw_example_synth_poly_set_parameter(bw_example_synth_poly *instance, int index, float value);
float bw_example_synth_poly_get_parameter(bw_example_synth_poly *instance, int index);
void bw_example_synth_poly_note_on(bw_example_synth_poly *instance, char note, char velocity);
void bw_example_synth_poly_note_off(bw_example_synth_poly *instance, char note);
void bw_example_synth_poly_pitch_bend(bw_example_synth_poly *instance, int value);
void bw_example_synth_poly_mod_wheel(bw_example_synth_poly *instance, char value);
#ifdef __cplusplus
}
#endif
#endif

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/*
* Brickworks
*
* Copyright (C) 2023 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Brickworks. If not, see <http://www.gnu.org/licenses/>.
*
* File authors: Stefano D'Angelo
*/
#ifndef _CONFIG_H
#define _CONFIG_H
// Definitions
#define IO_MONO 1
#define IO_STEREO (1<<1)
struct config_io_bus {
const char *name;
char out;
char aux;
char cv;
char configs;
};
struct config_parameter {
const char *name;
const char *shortName;
const char *units;
char out;
char bypass;
int steps;
float defaultValueUnmapped;
};
// Data
#define COMPANY_NAME "Orastron"
#define COMPANY_WEBSITE "https://www.orastron.com/"
#define COMPANY_MAILTO "mailto:info@orastron.com"
#define PLUGIN_NAME "bw_example_synth_poly"
#define PLUGIN_VERSION "1.0.0"
#define NUM_BUSES_IN 0
#define NUM_BUSES_OUT 1
#define NUM_CHANNELS_IN 0
#define NUM_CHANNELS_OUT 1
static struct config_io_bus config_buses_out[NUM_BUSES_OUT] = {
{ "Audio out", 1, 0, 0, IO_MONO }
};
#define NUM_PARAMETERS 39
static struct config_parameter config_parameters[NUM_PARAMETERS] = {
{ "Volume", "Volume", "", 0, 0, 0, 0.5f },
{ "Master tune", "Master tune", "st", 0, 0, 0, 0.5f },
{ "Portamento", "Portamento", "s", 0, 0, 0, 0.f },
{ "Modulation mix", "Mod mix", "%", 0, 0, 0, 0.f },
{ "VCO1 modulation", "VCO1 mod", "%", 0, 0, 0, 0.f },
{ "VCO1 coarse", "VCO1 coarse", "", 0, 0, 6, 0.5f },
{ "VCO1 fine", "VCO1 fine", "st", 0, 0, 0, 0.5f },
{ "VCO1 waveform", "VCO1 wave", "", 0, 0, 2, 0.f },
{ "VCO1 pulse width/slope", "VCO1 pw/slope", "%", 0, 0, 0, 0.5f },
{ "VCO1 level", "VCO1 level", "%", 0, 0, 0, 1.f },
{ "VCO2 modulation", "VCO2 mod", "%", 0, 0, 0, 0.f },
{ "VCO2 coarse", "VCO2 coarse", "", 0, 0, 6, 0.5f },
{ "VCO2 fine", "VCO2 fine", "st", 0, 0, 0, 0.5f },
{ "VCO2 waveform", "VCO2 wave", "", 0, 0, 2, 0.f },
{ "VCO2 pulse width/slope", "VCO2 pw/slope", "%", 0, 0, 0, 0.5f },
{ "VCO2 level", "VCO2 level", "%", 0, 0, 0, 0.f },
{ "VCO3 kyboard control", "VCO3 kbd ctrl", "", 0, 0, 1, 1.f },
{ "VCO3 coarse", "VCO3 coarse", "", 0, 0, 6, 0.5f },
{ "VCO3 fine", "VCO3 fine", "st", 0, 0, 0, 0.5f },
{ "VCO3 waveform", "VCO3 wave", "", 0, 0, 2, 0.f },
{ "VCO3 pulse width/slope", "VCO3 pw/slope", "%", 0, 0, 0, 0.5f },
{ "VCO3 level", "VCO3 level", "%", 0, 0, 0, 0.f },
{ "Noise color", "Noise color", "", 0, 0, 1, 0.f },
{ "Noise level", "Noise level", "%", 0, 0, 0, 0.f },
{ "VCF modulation", "VCF mod", "%", 0, 0, 0, 0.f },
{ "VCF keyboard control", "VCF kbd ctrl", "", 0, 0, 3, 0.f },
{ "VCF cutoff", "VCF cutoff", "Hz", 0, 0, 0, 1.f },
{ "VCF Q", "VCF Q", "", 0, 0, 0, 0.f },
{ "VCF contour", "VCF contour", "%", 0, 0, 0, 0.f },
{ "VCF attack", "VCF attack", "s", 0, 0, 0, 0.f },
{ "VCF decay", "VCF decay", "s", 0, 0, 0, 0.f },
{ "VCF sustain", "VCF sustain", "%", 0, 0, 0, 1.f },
{ "VCF release", "VCF release", "s", 0, 0, 0, 0.f },
{ "VCA attack", "VCA attack", "s", 0, 0, 0, 0.f },
{ "VCA decay", "VCA decay", "s", 0, 0, 0, 0.f },
{ "VCA sustain", "VCA sustain", "%", 0, 0, 0, 1.f },
{ "VCA release", "VCA release", "s", 0, 0, 0, 0.f },
{ "A440", "A440", "", 0, 0, 1, 0.f },
{ "Level", "Level", "", 1, 0, 0, 0.f }
};
// Internal API
#include "bw_example_synth_poly.h"
#define P_TYPE bw_example_synth_poly
#define P_INIT bw_example_synth_poly_init
#define P_SET_SAMPLE_RATE bw_example_synth_poly_set_sample_rate
#define P_RESET bw_example_synth_poly_reset
#define P_PROCESS bw_example_synth_poly_process
#define P_SET_PARAMETER bw_example_synth_poly_set_parameter
#define P_GET_PARAMETER bw_example_synth_poly_get_parameter
#define P_NOTE_ON bw_example_synth_poly_note_on
#define P_NOTE_OFF bw_example_synth_poly_note_off
#define P_PITCH_BEND bw_example_synth_poly_pitch_bend
#define P_MOD_WHEEL bw_example_synth_poly_mod_wheel
#endif

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/*
* Brickworks
*
* Copyright (C) 2022 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Brickworks. If not, see <http://www.gnu.org/licenses/>.
*
* File author: Stefano D'Angelo
*/
var buses = [
{
stereo: false,
output: true
}
];
var parameters = [
{
name: "Volume",
output: false,
defaultValue: 0.5
},
{
name: "Master tune",
output: false,
defaultValue: 0.5
},
{
name: "Portamento",
output: false,
defaultValue: 0.0
},
{
name: "Modulation mix",
output: false,
defaultValue: 0.0
},
{
name: "VCO1 modulation",
output: false,
defaultValue: 0.0
},
{
name: "VCO1 coarse",
output: false,
defaultValue: 0.5,
step: 6
},
{
name: "VCO1 fine",
output: false,
defaultValue: 0.5
},
{
name: "VCO1 waveform",
output: false,
defaultValue: 0.5,
step: 2
},
{
name: "VCO1 pulse width/slope",
output: false,
defaultValue: 0.5
},
{
name: "VCO1 level",
output: false,
defaultValue: 1.0
},
{
name: "VCO2 modulation",
output: false,
defaultValue: 0.0
},
{
name: "VCO2 coarse",
output: false,
defaultValue: 0.5,
step: 6
},
{
name: "VCO2 fine",
output: false,
defaultValue: 0.5
},
{
name: "VCO2 waveform",
output: false,
defaultValue: 0.5,
step: 2
},
{
name: "VCO2 pulse width/slope",
output: false,
defaultValue: 0.5
},
{
name: "VCO2 level",
output: false,
defaultValue: 0.0
},
{
name: "VCO3 keyboard control",
output: false,
defaultValue: 1.0,
step: 1
},
{
name: "VCO3 coarse",
output: false,
defaultValue: 0.5,
step: 6
},
{
name: "VCO3 fine",
output: false,
defaultValue: 0.5
},
{
name: "VCO3 waveform",
output: false,
defaultValue: 0.5,
step: 2
},
{
name: "VCO3 pulse width/slope",
output: false,
defaultValue: 0.5
},
{
name: "VCO3 level",
output: false,
defaultValue: 0.0
},
{
name: "Noise color",
output: false,
defaultValue: 0.0,
step: 1
},
{
name: "Noise level",
output: false,
defaultValue: 0.0
},
{
name: "VCF modulation",
output: false,
defaultValue: 0.0
},
{
name: "VCF keyboard control",
output: false,
defaultValue: 0.0,
step: 3
},
{
name: "VCF cutoff",
output: false,
defaultValue: 1.0
},
{
name: "VCF Q",
output: false,
defaultValue: 0.0
},
{
name: "VCF contour",
output: false,
defaultValue: 0.0
},
{
name: "VCF attack",
output: false,
defaultValue: 0.0
},
{
name: "VCF decay",
output: false,
defaultValue: 0.0
},
{
name: "VCF sustain",
output: false,
defaultValue: 1.0
},
{
name: "VCF release",
output: false,
defaultValue: 0.0
},
{
name: "VCA attack",
output: false,
defaultValue: 0.0
},
{
name: "VCA decay",
output: false,
defaultValue: 0.0
},
{
name: "VCA sustain",
output: false,
defaultValue: 1.0
},
{
name: "VCA release",
output: false,
defaultValue: 0.0
},
{
name: "A440",
output: false,
defaultValue: 0.0,
step: 1
},
{
name: "Level",
output: true,
defaultValue: 0.0
}
];

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{
"android": {
"javaPackageName": "com.orastron.bw_example_synthpp_poly"
}
}

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{
"cmd": {
"busIds": [ "midi_in", "output" ],
"parameterIds": [
"volume", "master_tune", "portamento", "mod_mix",
"vco1_mod", "vco1_coarse", "vco1_fine", "vco1_wave", "vco1_pw", "vco1_level",
"vco2_mod", "vco2_coarse", "vco2_fine", "vco2_wave", "vco2_pw", "vco2_level",
"vco3_kbd_ctrl", "vco3_coarse", "vco3_fine", "vco3_wave", "vco3_pw", "vco3_level",
"noise_color", "noise_level",
"vcf_mod", "vcf_kbd_ctrl", "vcf_cutoff", "vcf_resonance", "vcf_contour",
"vcf_attack", "vcf_decay", "vcf_sustain", "vcf_release",
"vca_attack", "vca_decay", "vca_sustain", "vca_release",
"a440", "level"
]
}
}

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{
"daisy_seed": {
"parameterPins": [
-1, -1, -1, -1,
-1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1,
-1, -1,
-1, -1, -1, -1, -1,
-1, -1, -1, -1,
-1, -1, -1, -1,
-1, 22
],
"midiCCMaps": [
7, 3, 5, 9,
14, 15, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29,
30, 31, 85, 86, 87, 89,
90, 102,
103, 104, 74, 71, 105,
106, 107, 108, 109,
73, 110, 111, 72,
112, -1
]
}
}

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#include "impl.h"
#include "common.h"
#include <bw_note_queue.h>
#include <bw_phase_gen.h>
#include <bw_osc_saw.h>
#include <bw_osc_pulse.h>
#include <bw_osc_tri.h>
#include <bw_osc_sin.h>
#include <bw_osc_filt.h>
#include <bw_noise_gen.h>
#include <bw_pink_filt.h>
#include <bw_svf.h>
#include <bw_env_gen.h>
#include <bw_gain.h>
#include <bw_ppm.h>
#include <bw_buf.h>
#include <bw_voice_alloc.h>
#define BUFFER_SIZE 128
#define SYNC_RATE 1e-3f // synchronous control rate, seconds
#define N_VOICES 8
using namespace Brickworks;
class Engine;
class Voice {
public:
PhaseGen<1> vco1PhaseGen;
PhaseGen<1> vco2PhaseGen;
PhaseGen<1> vco3PhaseGen;
SVF<1> vcf;
unsigned char note;
char gate;
float modK;
float vcfEnvK;
float buf[5][BUFFER_SIZE];
Engine * instance;
int index;
};
class Engine {
public:
Engine() : noiseGen(&randState) {}
NoteQueue noteQueue;
OscSaw<N_VOICES> vco1OscSaw;
OscPulse<N_VOICES> vco1OscPulse;
OscTri<N_VOICES> vco1OscTri;
Gain<N_VOICES> vco1Gain;
OscSaw<N_VOICES> vco2OscSaw;
OscPulse<N_VOICES> vco2OscPulse;
OscTri<N_VOICES> vco2OscTri;
Gain<N_VOICES> vco2Gain;
OscSaw<N_VOICES> vco3OscSaw;
OscPulse<N_VOICES> vco3OscPulse;
OscTri<N_VOICES> vco3OscTri;
Gain<N_VOICES> vco3Gain;
OscFilt<N_VOICES> oscFilt;
NoiseGen<N_VOICES> noiseGen;
PinkFilt<N_VOICES> pinkFilt;
Gain<N_VOICES> noiseGain;
EnvGen<N_VOICES> vcfEnvGen;
EnvGen<N_VOICES> vcaEnvGen;
PhaseGen<1> a440PhaseGen;
Gain<1> gain;
PPM<1> ppm;
Voice voices[N_VOICES];
size_t syncCount;
uint64_t randState;
float masterTune;
float modulationMix;
float vco1Modulation;
float vco1Coarse;
float vco1Fine;
char vco1Waveform;
float vco2Modulation;
float vco2Coarse;
float vco2Fine;
char vco2Waveform;
char vco3KbdCtrl;
float vco3Coarse;
float vco3Fine;
char vco3Waveform;
char noiseColor;
float vcfModulation;
char vcfKbdCtrl;
float vcfCutoff;
float vcfContour;
char a440;
float pitchBend;
float modWheel;
size_t syncLeft;
char vco3WaveformCur;
char noiseColorCur;
char vco1WaveformCur;
char vco2WaveformCur;
float buf[BUFFER_SIZE];
};
extern "C" {
impl impl_new(void) {
Engine *instance = new Engine();
instance->vco1OscSaw.setAntialiasing(true);
instance->vco1OscPulse.setAntialiasing(true);
instance->vco1OscTri.setAntialiasing(true);
instance->vco2OscSaw.setAntialiasing(true);
instance->vco2OscPulse.setAntialiasing(true);
instance->vco2OscTri.setAntialiasing(true);
instance->vco3OscSaw.setAntialiasing(true);
instance->vco3OscPulse.setAntialiasing(true);
instance->vco3OscTri.setAntialiasing(true);
instance->a440PhaseGen.setFrequency(440.f);
instance->randState = 0xbaddecaf600dfeed;
for (int i = 0; i < N_VOICES; i++) {
instance->voices[i].instance = instance;
instance->voices[i].index = i;
}
return reinterpret_cast<impl>(instance);
}
void impl_free(impl handle) {
Engine *instance = reinterpret_cast<Engine *>(handle);
delete instance;
}
void impl_set_sample_rate(impl handle, float sample_rate) {
Engine *instance = reinterpret_cast<Engine *>(handle);
instance->vco1OscSaw.setSampleRate(sample_rate);
instance->vco1OscPulse.setSampleRate(sample_rate);
instance->vco1OscTri.setSampleRate(sample_rate);
instance->vco1Gain.setSampleRate(sample_rate);
instance->vco2OscSaw.setSampleRate(sample_rate);
instance->vco2OscPulse.setSampleRate(sample_rate);
instance->vco2OscTri.setSampleRate(sample_rate);
instance->vco2Gain.setSampleRate(sample_rate);
instance->vco3OscSaw.setSampleRate(sample_rate);
instance->vco3OscPulse.setSampleRate(sample_rate);
instance->vco3OscTri.setSampleRate(sample_rate);
instance->vco3Gain.setSampleRate(sample_rate);
instance->noiseGen.setSampleRate(sample_rate);
instance->pinkFilt.setSampleRate(sample_rate);
instance->noiseGain.setSampleRate(sample_rate);
instance->vcfEnvGen.setSampleRate(sample_rate);
instance->vcaEnvGen.setSampleRate(sample_rate);
instance->a440PhaseGen.setSampleRate(sample_rate);
instance->gain.setSampleRate(sample_rate);
instance->ppm.setSampleRate(sample_rate);
for (int i = 0; i < N_VOICES; i++) {
instance->voices[i].vco1PhaseGen.setSampleRate(sample_rate);
instance->voices[i].vco2PhaseGen.setSampleRate(sample_rate);
instance->voices[i].vco3PhaseGen.setSampleRate(sample_rate);
instance->voices[i].vcf.setSampleRate(sample_rate);
}
instance->syncCount = (size_t)bw_roundf(sample_rate * SYNC_RATE);
}
void impl_reset(impl handle) {
Engine *instance = reinterpret_cast<Engine *>(handle);
for (int i = 0; i < N_VOICES; i++)
instance->voices[i].vcf.setCutoff(instance->vcfCutoff);
instance->noteQueue = NoteQueue();
instance->vco1OscSaw.reset();
instance->vco1OscPulse.reset();
instance->vco1OscTri.reset();
instance->vco1Gain.reset();
instance->vco2OscSaw.reset();
instance->vco2OscPulse.reset();
instance->vco2OscTri.reset();
instance->vco2Gain.reset();
instance->vco3OscSaw.reset();
instance->vco3OscPulse.reset();
instance->vco3OscTri.reset();
instance->vco3Gain.reset();
instance->oscFilt.reset();
instance->noiseGen.reset();
instance->pinkFilt.reset();
instance->noiseGain.reset();
instance->vcfEnvGen.reset();
instance->vcaEnvGen.reset();
instance->a440PhaseGen.reset();
instance->gain.reset();
instance->ppm.reset();
for (int i = 0; i < N_VOICES; i++) {
instance->voices[i].vco1PhaseGen.reset();
instance->voices[i].vco2PhaseGen.reset();
instance->voices[i].vco3PhaseGen.reset();
instance->voices[i].vcf.reset();
instance->voices[i].note = 60;
instance->voices[i].gate = 0;
}
instance->pitchBend = 0.f;
instance->modWheel = 0.f;
instance->syncLeft = instance->syncCount;
instance->vco3WaveformCur = instance->vco3Waveform;
instance->noiseColorCur = instance->noiseColor;
instance->vco1WaveformCur = instance->vco1Waveform;
instance->vco2WaveformCur = instance->vco2Waveform;
}
void impl_set_parameter(impl handle, size_t index, float value) {
Engine *instance = reinterpret_cast<Engine *>(handle);
switch (index) {
case 0:
{
const float v = 0.01f * value;
instance->gain.setGainLin(v * v * v);
}
break;
case 1:
instance->masterTune = value;
break;
case 2:
{
// using portamento time 0% -> 90%: tau = portamento time / log(10)
const float v = (0.001f * 0.4342944819032517f) * value;
for (int i = 0; i < N_VOICES; i++) {
instance->voices[i].vco1PhaseGen.setPortamentoTau(v);
instance->voices[i].vco2PhaseGen.setPortamentoTau(v);
instance->voices[i].vco3PhaseGen.setPortamentoTau(v);
}
break;
}
case 3:
instance->modulationMix = 0.01f * value;
break;
case 4:
instance->vco1Modulation = 0.01f * value;
break;
case 5:
instance->vco1Coarse = value;
break;
case 6:
instance->vco1Fine = value;
break;
case 7:
instance->vco1Waveform = value;
break;
case 8:
{
const float v = 0.01f * value;
instance->vco1OscPulse.setPulseWidth(v);
instance->vco1OscTri.setSlope(bw_clipf(v, 0.001f, 0.999f));
break;
}
case 9:
{
const float v = 0.01f * value;
instance->vco1Gain.setGainLin(v * v * v);
break;
}
case 10:
instance->vco2Modulation = 0.01f * value;
break;
case 11:
instance->vco2Coarse = value;
break;
case 12:
instance->vco2Fine = value;
break;
case 13:
instance->vco2Waveform = value;
break;
case 14:
{
const float v = 0.01f * value;
instance->vco2OscPulse.setPulseWidth(v);
instance->vco2OscTri.setSlope(bw_clipf(v, 0.001f, 0.999f));
break;
}
case 15:
{
const float v = 0.01f * value;
instance->vco2Gain.setGainLin(v * v * v);
break;
}
case 16:
instance->vco3KbdCtrl = value >= 0.5f;
break;
case 17:
instance->vco3Coarse = value;
break;
case 18:
instance->vco3Fine = value;
break;
case 19:
instance->vco3Waveform = value;
break;
case 20:
{
const float v = 0.01f * value;
instance->vco3OscPulse.setPulseWidth(v);
instance->vco3OscTri.setSlope(bw_clipf(v, 0.001f, 0.999f));
break;
}
case 21:
{
const float v = 0.01f * value;
instance->vco3Gain.setGainLin(v * v * v);
break;
}
case 22:
instance->noiseColor = value;
break;
case 23:
{
const float v = 0.01f * value;
instance->noiseGain.setGainLin(v * v * v);
break;
}
case 24:
instance->vcfModulation = 0.01f * value;
break;
case 25:
instance->vcfKbdCtrl = value;
break;
case 26:
instance->vcfCutoff = value;
break;
case 27:
{
const float v = 0.5f + (0.01f * 9.5f) * value;
for (int i = 0; i < N_VOICES; i++)
instance->voices[i].vcf.setQ(v);
break;
}
case 28:
instance->vcfContour = 0.01f * value;
break;
case 29:
instance->vcfEnvGen.setAttack(0.001f * value);
break;
case 30:
instance->vcfEnvGen.setDecay(0.001f * value);
break;
case 31:
instance->vcfEnvGen.setSustain(0.01f * value);
break;
case 32:
instance->vcfEnvGen.setRelease(0.001f * value);
break;
case 33:
instance->vcaEnvGen.setAttack(0.001f * value);
break;
case 34:
instance->vcaEnvGen.setDecay(0.001f * value);
break;
case 35:
instance->vcaEnvGen.setSustain(0.01f * value);
break;
case 36:
instance->vcaEnvGen.setRelease(0.001f * value);
break;
case 37:
instance->a440 = value >= 0.5f;
break;
}
}
float impl_get_parameter(impl handle, size_t index) {
(void)index;
Engine *instance = reinterpret_cast<Engine *>(handle);
return bw_clipf(instance->ppm.getYZ1(0), -60.f, 0.f);
}
static void noteOn(void *BW_RESTRICT handle, unsigned char note, float velocity) {
(void)velocity;
Voice *v = (Voice *)handle;
v->note = note;
v->gate = 1;
}
static void noteOff(void *BW_RESTRICT handle, float velocity) {
(void)velocity;
Voice *v = (Voice *)handle;
v->gate = 0;
}
static unsigned char getNote(const void *BW_RESTRICT handle) {
Voice *v = (Voice *)handle;
return v->note;
}
static char isFree(const void *BW_RESTRICT handle) {
Voice *v = (Voice *)handle;
bw_env_gen_phase phase = v->instance->vcaEnvGen.getPhase(v->index);
return !v->gate && phase == bw_env_gen_phase_off;
}
void impl_process(impl handle, const float **inputs, float **outputs, size_t n_samples) {
// here is a WASM-compatible version only as it'd be too cumbersome to maintain two versions
(void)inputs;
Engine *instance = reinterpret_cast<Engine *>(handle);
// voice allocation
static bw_voice_alloc_opts alloc_opts = { bw_voice_alloc_priority_low, noteOn, noteOff, getNote, isFree };
void *voices[N_VOICES];
for (int i = 0; i < N_VOICES; i++)
voices[i] = (void *)(instance->voices + i);
bw_voice_alloc(&alloc_opts, &instance->noteQueue.queue, voices, N_VOICES);
instance->noteQueue.clear();
// asynchronous control-rate operations
const float df1 = instance->vco1Coarse + instance->pitchBend + (8.333333333333333e-2f * 0.01f) * instance->vco1Fine;
const float df2 = instance->vco2Coarse + instance->pitchBend + (8.333333333333333e-2f * 0.01f) * instance->vco2Fine;
const float df3 = instance->vco3Coarse + instance->pitchBend + (8.333333333333333e-2f * 0.01f) * instance->vco3Fine;
for (int i = 0; i < N_VOICES; i++) {
int n = instance->voices[i].note - 69;
int n3 = instance->vco3KbdCtrl ? instance->voices[i].note - 69 : -69;
instance->voices[i].vco1PhaseGen.setFrequency(instance->masterTune * bw_pow2f(df1 + 8.333333333333333e-2f * n));
instance->voices[i].vco2PhaseGen.setFrequency(instance->masterTune * bw_pow2f(df2 + 8.333333333333333e-2f * n));
instance->voices[i].vco3PhaseGen.setFrequency(instance->masterTune * bw_pow2f(df3 + 8.333333333333333e-2f * n3));
}
if (instance->vco3WaveformCur != instance->vco3Waveform) {
switch (instance->vco3Waveform) {
case 2:
instance->vco3OscPulse.reset();
break;
case 3:
instance->vco3OscTri.reset();
break;
}
instance->vco3WaveformCur = instance->vco3Waveform;
}
if (instance->noiseColorCur != instance->noiseColor) {
if (instance->noiseColor == 2)
instance->pinkFilt.reset();
instance->noiseColorCur = instance->noiseColor;
}
if (instance->vco1WaveformCur != instance->vco1Waveform) {
switch (instance->vco1Waveform) {
case 2:
instance->vco1OscPulse.reset();
break;
case 3:
instance->vco1OscTri.reset();
break;
}
instance->vco1WaveformCur = instance->vco1Waveform;
}
if (instance->vco2WaveformCur != instance->vco2Waveform) {
switch (instance->vco2Waveform) {
case 2:
instance->vco2OscPulse.reset();
break;
case 3:
instance->vco2OscTri.reset();
break;
}
instance->vco2WaveformCur = instance->vco2Waveform;
}
// synchronous control-rate and audio-rate operations
float *b0[N_VOICES], *b1[N_VOICES], *b2[N_VOICES], *b3[N_VOICES], *b4[N_VOICES];
char g[N_VOICES];
for (int j = 0; j < N_VOICES; j++) {
b0[j] = instance->voices[j].buf[0];
b1[j] = instance->voices[j].buf[1];
b2[j] = instance->voices[j].buf[2];
b3[j] = instance->voices[j].buf[3];
b4[j] = instance->voices[j].buf[4];
g[j] = instance->voices[j].gate;
}
for (size_t i = 0; i < n_samples; ) {
float *out = outputs[0] + i;
int n = bw_minf(bw_minf(n_samples - i, BUFFER_SIZE), instance->syncLeft);
const char sync = instance->syncLeft == instance->syncCount;
float *y[1] = {out};
// vco 3
for (int j = 0; j < N_VOICES; j++) {
float *vb0[1] = {instance->voices[j].buf[0]};
float *vb1[1] = {instance->voices[j].buf[1]};
instance->voices[j].vco3PhaseGen.process(nullptr, vb0, vb1, n);
}
switch (instance->vco3WaveformCur) {
case 1:
instance->vco3OscSaw.process(b0, b1, b0, n);
break;
case 2:
instance->vco3OscPulse.process(b0, b1, b0, n);
break;
default:
instance->vco3OscTri.process(b0, b1, b0, n);
break;
}
// noise generator
instance->noiseGen.process(b1, n);
if (instance->noiseColorCur == 2)
instance->pinkFilt.process(b1, b1, n);
bufScale<N_VOICES>(b1, 5.f, b1, n);
// modulation signals
for (int j = 0; j < N_VOICES; j++) {
for (int k = 0; k < n; k++)
b2[j][k] = instance->modWheel * (b0[j][k] + instance->modulationMix * (b1[j][k] - b0[j][k]));
}
if (sync)
for (int j = 0; j < N_VOICES; j++)
instance->voices[j].modK = b2[j][0];
// vco 1
for (int j = 0; j < N_VOICES; j++) {
float *vb2[1] = {instance->voices[j].buf[2]};
float *vb3[1] = {instance->voices[j].buf[3]};
float *vb4[1] = {instance->voices[j].buf[4]};
bufScale<1>(vb2, instance->vco1Modulation, vb3, n);
instance->voices[j].vco1PhaseGen.process(vb3, vb3, vb4, n);
}
switch (instance->vco1WaveformCur) {
case 1:
instance->vco1OscSaw.process(b3, b4, b3, n);
break;
case 2:
instance->vco1OscPulse.process(b3, b4, b3, n);
break;
default:
instance->vco1OscTri.process(b3, b4, b3, n);
break;
}
// vco 2
for (int j = 0; j < N_VOICES; j++) {
float *vb2[1] = {instance->voices[j].buf[2]};
float *vb4[1] = {instance->voices[j].buf[4]};
bufScale<1>(vb2, instance->vco2Modulation, vb2, n);
instance->voices[j].vco2PhaseGen.process(vb2, vb2, vb4, n);
}
switch (instance->vco2WaveformCur) {
case 1:
instance->vco2OscSaw.process(b2, b4, b2, n);
break;
case 2:
instance->vco2OscPulse.process(b2, b4, b2, n);
break;
default:
instance->vco2OscTri.process(b2, b4, b2, n);
break;
}
// mixer
instance->vco1Gain.process(b3, b3, n);
instance->vco2Gain.process(b2, b2, n);
instance->vco3Gain.process(b0, b0, n);
instance->noiseGain.process(b1, b1, n);
bufMix<N_VOICES>(b0, b2, b0, n);
bufMix<N_VOICES>(b0, b3, b0, n);
instance->oscFilt.process(b0, b0, n);
const float k = instance->noiseColorCur == 2
? 6.f * instance->noiseGen.getScalingK() * instance->pinkFilt.getScalingK()
: 0.1f * instance->noiseGen.getScalingK();
bufScale<N_VOICES>(b1, k, b1, n);
bufMix<N_VOICES>(b0, b1, b0, n);
// vcf
instance->vcfEnvGen.process(g, nullptr, n);
if (sync)
for (int j = 0; j < N_VOICES; j++)
instance->voices[j].vcfEnvK = instance->vcfEnvGen.getYZ1(j);
const float cutoffUnmapped = 0.1447648273010839f * bw_logf(0.05f * instance->vcfCutoff);
for (int j = 0; j < N_VOICES; j++) {
const float cutoffVpos =
cutoffUnmapped
+ instance->vcfContour * instance->voices[j].vcfEnvK
+ 0.3f * instance->vcfModulation * instance->voices[j].modK;
float cutoff = 20.f * bw_expf(6.907755278982137 * cutoffVpos);
switch (instance->vcfKbdCtrl) {
case 2: // 1/3
cutoff *= bw_pow2f((0.629960524947437f * 8.333333333333333e-2f) * (instance->voices[j].note - 60));
break;
case 3: // 2/3
cutoff *= bw_pow2f((0.793700525984100f * 8.333333333333333e-2f) * (instance->voices[j].note - 60));
break;
case 4: // full
cutoff *= bw_pow2f(8.333333333333333e-2f * (instance->voices[j].note - 60));
break;
default: // off, do nothing
break;
}
instance->voices[j].vcf.setCutoff(bw_clipf(cutoff, 20.f, 20e3f));
float *vb0[1] = {instance->voices[j].buf[0]};
instance->voices[j].vcf.process(vb0, vb0, nullptr, nullptr, n);
}
// vca
instance->vcaEnvGen.process(g, b1, n);
bufMul<N_VOICES>(b0, b1, b0, n);
// mix voices
bufFill<1>(0.f, y, n);
for (int j = 0; j < N_VOICES; j++) {
float *vb0[1] = {instance->voices[j].buf[0]};
bufMix<1>(y, vb0, y, n);
}
// A 440 Hz osc
if (instance->a440) { // nobody will notice or care about phase issues here
float *b[1] = {instance->buf};
instance->a440PhaseGen.process(nullptr, b, nullptr, n);
oscSinProcess<1>(b, b, n);
bufMix<1>(y, b, y, n);
}
// output
instance->gain.process(y, y, n);
instance->ppm.process(y, nullptr, n);
instance->syncLeft -= n;
if (instance->syncLeft == 0)
instance->syncLeft = instance->syncCount;
i += n;
}
}
void impl_midi_msg_in(impl handle, size_t index, const uint8_t * data) {
(void)index;
Engine *instance = reinterpret_cast<Engine *>(handle);
switch (data[0] & 0xf0) {
case 0x90: // note on
instance->noteQueue.add(data[1], data[2] != 0, (1.f / 127.f) * data[2], false);
break;
case 0x80: // note off
instance->noteQueue.add(data[1], false, 0, false);
break;
case 0xe0: // pitch bend
{
const uint16_t v = (data[2] << 7) | data[1];
instance->pitchBend = 2.f * bw_maxf((1.f / 16383.f) * (v - 0x2000), -1.f) - 1.f;
break;
}
case 0xb0: // control change
if (data[1] == 1) // mod wheel
instance->modWheel = (1.f / 127.f) * data[2];
break;
}
}
}

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{
"ios": {
"productBundleIdentifier": "com.orastron.bw_example_synthpp_poly"
}
}

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@ -0,0 +1,22 @@
{
"lv2": {
"prefixes": {
"bw_examples": "https://www.orastron.com/brickworks/examples/"
},
"uri": "@bw_examples:synthpp_poly",
"types": [ "@lv2:InstrumentPlugin" ],
"version": "1.0",
"busSymbols": [ "midi_in", "output" ],
"parameterSymbols": [
"volume", "master_tune", "portamento", "mod_mix",
"vco1_mod", "vco1_coarse", "vco1_fine", "vco1_wave", "vco1_pw", "vco1_level",
"vco2_mod", "vco2_coarse", "vco2_fine", "vco2_wave", "vco2_pw", "vco2_level",
"vco3_mod", "vco3_coarse", "vco3_fine", "vco3_wave", "vco3_pw", "vco3_level",
"noise_color", "noise_level",
"vcf_mod", "vcf_kbd_ctrl", "vcf_cutoff", "vcf_resonance", "vcf_contour",
"vcf_attack", "vcf_decay", "vcf_sustain", "vcf_release",
"vca_attack", "vca_decay", "vca_sustain", "vca_release",
"a440", "level"
]
}
}

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@ -0,0 +1,443 @@
{
"product": {
"name": "Brickworks polyphonic synth example (C++)",
"version": "1.1.0",
"buildVersion": "1",
"bundleName": "bw_example_synthpp_poly",
"buses": [
{
"type": "midi",
"direction": "input",
"name": "MIDI input",
"shortName": "MIDI input"
},
{
"type": "audio",
"direction": "output",
"channels": "mono",
"name": "Output",
"shortName": "Output"
}
],
"parameters": [
{
"name": "Volume",
"shortName": "Volume",
"direction": "input",
"defaultValue": 50.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "Master tune",
"shortName": "Master tune",
"direction": "input",
"defaultValue": 440.0,
"minimum": 415.304697579945,
"maximum": 466.1637615180899,
"unit": "hz",
"map": "logarithmic"
},
{
"name": "Portamento",
"shortName": "Portamento",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 1000.0,
"unit": "ms",
"map": "linear"
},
{
"name": "Modulation mix",
"shortName": "Modulation mix",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCO1 modulation",
"shortName": "VCO1 modulation",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCO1 coarse tuning",
"shortName": "VCO1 coarse",
"direction": "input",
"defaultValue": 0.0,
"minimum": -3.0,
"maximum": 3.0,
"unit": "oct",
"map": "linear"
},
{
"name": "VCO1 fine tuning",
"shortName": "VCO1 fine",
"direction": "input",
"defaultValue": 0.0,
"minimum": -100.0,
"maximum": 100.0,
"unit": "cent",
"map": "linear"
},
{
"name": "VCO1 waveform",
"shortName": "VCO1 waveform",
"direction": "input",
"defaultValue": 1.0,
"minimum": 1.0,
"maximum": 3.0,
"integer": true,
"scalePoints": {
"Saw": 1.0,
"Pulse": 2.0,
"Triangle": 3.0
},
"list": true,
"map": "linear"
},
{
"name": "VCO1 pulse width/slope",
"shortName": "VCO1 pw/slope",
"direction": "input",
"defaultValue": 50.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCO1 level",
"shortName": "VCO1 level",
"direction": "input",
"defaultValue": 100.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCO2 modulation",
"shortName": "VCO2 modulation",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCO2 coarse tuning",
"shortName": "VCO2 coarse",
"direction": "input",
"defaultValue": 0.0,
"minimum": -3.0,
"maximum": 3.0,
"unit": "oct",
"map": "linear"
},
{
"name": "VCO2 fine tuning",
"shortName": "VCO2 fine",
"direction": "input",
"defaultValue": 0.0,
"minimum": -100.0,
"maximum": 100.0,
"unit": "cent",
"map": "linear"
},
{
"name": "VCO2 waveform",
"shortName": "VCO2 waveform",
"direction": "input",
"defaultValue": 1.0,
"minimum": 1.0,
"maximum": 3.0,
"integer": true,
"scalePoints": {
"Saw": 1.0,
"Pulse": 2.0,
"Triangle": 3.0
},
"list": true,
"map": "linear"
},
{
"name": "VCO2 pulse width/slope",
"shortName": "VCO2 pw/slope",
"direction": "input",
"defaultValue": 50.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCO2 level",
"shortName": "VCO2 level",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCO3 keyboard control",
"shortName": "VCO3 kbd ctrl",
"direction": "input",
"defaultValue": 1.0,
"minimum": 0.0,
"maximum": 1.0,
"toggled": true
},
{
"name": "VCO3 coarse tuning",
"shortName": "VCO3 coarse",
"direction": "input",
"defaultValue": 0.0,
"minimum": -3.0,
"maximum": 3.0,
"unit": "oct",
"map": "linear"
},
{
"name": "VCO3 fine tuning",
"shortName": "VCO3 fine",
"direction": "input",
"defaultValue": 0.0,
"minimum": -100.0,
"maximum": 100.0,
"unit": "cent",
"map": "linear"
},
{
"name": "VCO3 waveform",
"shortName": "VCO3 waveform",
"direction": "input",
"defaultValue": 1.0,
"minimum": 1.0,
"maximum": 3.0,
"integer": true,
"scalePoints": {
"Saw": 1.0,
"Pulse": 2.0,
"Triangle": 3.0
},
"list": true,
"map": "linear"
},
{
"name": "VCO3 pulse width/slope",
"shortName": "VCO3 pw/slope",
"direction": "input",
"defaultValue": 50.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCO3 level",
"shortName": "VCO3 level",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "Noise color",
"shortName": "Noise color",
"direction": "input",
"defaultValue": 1.0,
"minimum": 1.0,
"maximum": 2.0,
"integer": true,
"scalePoints": {
"White": 1.0,
"Pink": 2.0
},
"list": true,
"map": "linear"
},
{
"name": "Noise level",
"shortName": "Noise level",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCF modulation",
"shortName": "VCF modulation",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCF keyboard control",
"shortName": "VCF kbd ctrl",
"direction": "input",
"defaultValue": 1.0,
"minimum": 1.0,
"maximum": 4.0,
"integer": true,
"scalePoints": {
"Off": 1.0,
"1/3": 2.0,
"2/3": 3.0,
"Full": 4.0
},
"list": true,
"map": "linear"
},
{
"name": "VCF cutoff",
"shortName": "VCF cutoff",
"direction": "input",
"defaultValue": 20e3,
"minimum": 20.0,
"maximum": 20e3,
"unit": "hz",
"map": "logarithmic"
},
{
"name": "VCF resonance",
"shortName": "VCF resonance",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCF contour",
"shortName": "VCF contour",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCF attack",
"shortName": "VCF attack",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 1000.0,
"unit": "ms",
"map": "linear"
},
{
"name": "VCF decay",
"shortName": "VCF decay",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 1000.0,
"unit": "ms",
"map": "linear"
},
{
"name": "VCF sustain",
"shortName": "VCF sustain",
"direction": "input",
"defaultValue": 100.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCF release",
"shortName": "VCF release",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 1000.0,
"unit": "ms",
"map": "linear"
},
{
"name": "VCA attack",
"shortName": "VCA attack",
"direction": "input",
"defaultValue": 2.0,
"minimum": 2.0,
"maximum": 1000.0,
"unit": "ms",
"map": "linear"
},
{
"name": "VCA decay",
"shortName": "VCA decay",
"direction": "input",
"defaultValue": 2.0,
"minimum": 2.0,
"maximum": 1000.0,
"unit": "ms",
"map": "linear"
},
{
"name": "VCA sustain",
"shortName": "VCA sustain",
"direction": "input",
"defaultValue": 100.0,
"minimum": 0.0,
"maximum": 100.0,
"unit": "pc",
"map": "linear"
},
{
"name": "VCA release",
"shortName": "VCA release",
"direction": "input",
"defaultValue": 2.0,
"minimum": 2.0,
"maximum": 1000.0,
"unit": "ms",
"map": "linear"
},
{
"name": "A440",
"shortName": "A440",
"direction": "input",
"defaultValue": 0.0,
"minimum": 0.0,
"maximum": 1.0,
"toggled": true
},
{
"name": "Level",
"shortName": "Level",
"direction": "output",
"defaultValue": -60.0,
"minimum": -60.0,
"maximum": 0.0,
"unit": "db",
"map": "linear"
}
]
}
}

View File

@ -0,0 +1,11 @@
{
"vst3": {
"plugin": {
"cid": "7f75d73bf5aa4d9dba2b1d5483d45cfe"
},
"controller": {
"cid": "183b9664aca74eafad09b16b5d702155"
},
"subCategory": "Instrument|Synth"
}
}