brickworks/include/bw_delay.h

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/*
* Brickworks
*
* Copyright (C) 2023 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Brickworks. If not, see <http://www.gnu.org/licenses/>.
*
* File author: Stefano D'Angelo
*/
/*!
* module_type {{{ dsp }}}
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* version {{{ 1.0.0 }}}
* requires {{{ bw_buf bw_common bw_math }}}
* description {{{
* Interpolated delay line, not smoothed.
*
* You can either use the usual API for updating coefficients and processing
* signals or you can directly write and read from the delay line which,
* for example, allows you to implement smoothing and multi-tap output.
* }}}
* changelog {{{
* <ul>
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* <li>Version <strong>1.0.0</strong>:
* <ul>
* <li>Added initial value argument in
* <code>bw_delay_reset_state()</code>.</li>
* <li>Added overladed C++ <code>reset()</code> functions taking arrays
* as arguments.</li>
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* <li>Now using <code>size_t</code> instead of
* <code>BW_SIZE_T</code>.</li>
* <li><code>bw_delay_process()</code> and
* <code>bw_delay_process_multi()</code> now use
* <code>size_t</code> to count samples and channels.</li>
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* <li>Added more <code>const</code> and <code>BW_RESTRICT</code>
* specifiers to input arguments and implementation.</li>
* <li>Moved C++ code to C header.</li>
* <li>Added overladed C++ <code>process()</code> function taking
* C-style arrays as arguments.</li>
* <li>Removed usage of reserved identifiers.</li>
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* </ul>
* </li>
* <li>Version <strong>0.6.0</strong>:
* <ul>
* <li>Removed dependency on bw_config.</li>
* </ul>
* </li>
* <li>Version <strong>0.5.0</strong>:
* <ul>
* <li>Added <code>bw_delay_process_multi()</code>.</li>
* <li>Updated mem_req/set API.</li>
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* <li>Added C++ wrapper.</li>
* </ul>
* </li>
* <li>Version <strong>0.4.0</strong>:
* <ul>
* <li>First release.</li>
* </ul>
* </li>
* </ul>
* }}}
*/
#ifndef BW_DELAY_H
#define BW_DELAY_H
#include <bw_common.h>
#ifdef __cplusplus
extern "C" {
#endif
/*! api {{{
* #### bw_delay_coeffs
* ```>>> */
typedef struct bw_delay_coeffs bw_delay_coeffs;
/*! <<<```
* Coefficients and related.
*
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* #### bw_delay_state
* ```>>> */
typedef struct bw_delay_state bw_delay_state;
/*! <<<```
* Internal state and related.
*
* #### bw_delay_init()
* ```>>> */
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static inline void bw_delay_init(bw_delay_coeffs *BW_RESTRICT coeffs, float max_delay);
/*! <<<```
* Initializes input parameter values in `coeffs` using `max_delay` (s) as
* the maximum delay time.
*
* #### bw_delay_set_sample_rate()
* ```>>> */
static inline void bw_delay_set_sample_rate(bw_delay_coeffs *BW_RESTRICT coeffs, float sample_rate);
/*! <<<```
* Sets the `sample_rate` (Hz) value in `coeffs`.
*
* #### bw_delay_mem_req()
* ```>>> */
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static inline size_t bw_delay_mem_req(const bw_delay_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Returns the size, in bytes, of contiguous memory to be supplied to
* `bw_delay_mem_set()` using `coeffs`.
*
* #### bw_delay_mem_set()
* ```>>> */
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static inline void bw_delay_mem_set(const bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, void *BW_RESTRICT mem);
/*! <<<```
* Associates the contiguous memory block `mem` to the given `state`.
*
* #### bw_delay_reset_coeffs()
* ```>>> */
static inline void bw_delay_reset_coeffs(bw_delay_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Resets coefficients in `coeffs` to assume their target values.
*
* #### bw_delay_reset_state()
* ```>>> */
static inline void bw_delay_reset_state(const bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, float x_0);
/*! <<<```
* Resets the given `state` to its initial values using the given `coeffs`
* and the quiescent/initial input value `x_0`.
*
* #### bw_delay_read()
* ```>>> */
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static float bw_delay_read(const bw_delay_coeffs *BW_RESTRICT coeffs, const bw_delay_state *BW_RESTRICT state, size_t di, float df);
/*! <<<```
* Returns the interpolated value read from the delay line identified by
* `coeffs` and `state` by applying a delay of `di` + `df` samples.
*
* `df` must be in [`0.f`, `1.f`) and `di` + `df` must not exceed the delay
* line length (maximum delay times the sample rate).
*
* #### bw_delay_write()
* ```>>> */
static void bw_delay_write(const bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, float x);
/*! <<<```
* Pushes the new sample `x` on the delay line identified by `coeffs` and
* `state`.
*
* #### bw_delay_update_coeffs_ctrl()
* ```>>> */
static inline void bw_delay_update_coeffs_ctrl(bw_delay_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Triggers control-rate update of coefficients in `coeffs`.
*
* #### bw_delay_update_coeffs_audio()
* ```>>> */
static inline void bw_delay_update_coeffs_audio(bw_delay_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Triggers audio-rate update of coefficients in `coeffs`.
*
* #### bw_delay_process1()
* ```>>> */
static inline float bw_delay_process1(const bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, float x);
/*! <<<```
* Processes one input sample `x` using `coeffs`, while using and updating
* `state`. Returns the corresponding output sample.
*
* #### bw_delay_process()
* ```>>> */
static inline void bw_delay_process(bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, const float *x, float *y, size_t n_samples);
/*! <<<```
* Processes the first `n_samples` of the input buffer `x` and fills the
* first `n_samples` of the output buffer `y`, while using and updating both
* `coeffs` and `state` (control and audio rate).
*
* #### bw_delay_process_multi()
* ```>>> */
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static inline void bw_delay_process_multi(bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT const *BW_RESTRICT state, const float * const *x, float * const *y, size_t n_channels, size_t n_samples);
/*! <<<```
* Processes the first `n_samples` of the `n_channels` input buffers `x` and
* fills the first `n_samples` of the `n_channels` output buffers `y`, while
* using and updating both the common `coeffs` and each of the `n_channels`
* `state`s (control and audio rate).
*
* #### bw_delay_set_delay()
* ```>>> */
static inline void bw_delay_set_delay(bw_delay_coeffs *BW_RESTRICT coeffs, float value);
/*! <<<```
* Sets the delay time `value` (s) in `coeffs`.
*
* Default value: `0.f`.
*
* #### bw_delay_get_length()
* ```>>> */
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static inline size_t bw_delay_get_length(const bw_delay_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Returns the length of the delay line in samples.
* }}} */
#ifdef __cplusplus
}
#endif
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
#include <bw_buf.h>
#include <bw_math.h>
#ifdef __cplusplus
extern "C" {
#endif
struct bw_delay_coeffs {
// Coefficients
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float fs;
size_t len;
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size_t di;
float df;
// Parameters
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float max_delay;
float delay;
char delay_changed;
};
struct bw_delay_state {
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float *BW_RESTRICT buf;
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size_t idx;
};
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static inline void bw_delay_init(bw_delay_coeffs *BW_RESTRICT coeffs, float max_delay) {
coeffs->max_delay = max_delay;
coeffs->delay = 0.f;
}
static inline void bw_delay_set_sample_rate(bw_delay_coeffs *BW_RESTRICT coeffs, float sample_rate) {
coeffs->fs = sample_rate;
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coeffs->len = (size_t)bw_ceilf(coeffs->fs * coeffs->max_delay) + 1;
}
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static inline size_t bw_delay_mem_req(const bw_delay_coeffs *BW_RESTRICT coeffs) {
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return coeffs->len * sizeof(float);
}
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static inline void bw_delay_mem_set(const bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, void *BW_RESTRICT mem) {
(void)coeffs;
state->buf = (float *)mem;
}
static inline void bw_delay_reset_coeffs(bw_delay_coeffs *BW_RESTRICT coeffs) {
coeffs->delay_changed = 1;
bw_delay_update_coeffs_ctrl(coeffs);
}
static inline void bw_delay_reset_state(const bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, float x_0) {
bw_buf_fill(x_0, state->buf, coeffs->len);
state->idx = 0;
}
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static float bw_delay_read(const bw_delay_coeffs *BW_RESTRICT coeffs, const bw_delay_state *BW_RESTRICT state, size_t di, float df) {
const size_t n = (state->idx + (state->idx >= di ? 0 : coeffs->len)) - di;
const size_t p = (n ? n : coeffs->len) - 1;
return state->buf[n] + df * (state->buf[p] - state->buf[n]);
}
static void bw_delay_write(const bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, float x) {
state->idx++;
state->idx = state->idx == coeffs->len ? 0 : state->idx;
state->buf[state->idx] = x;
}
static inline void bw_delay_update_coeffs_ctrl(bw_delay_coeffs *BW_RESTRICT coeffs) {
if (coeffs->delay_changed) {
float i;
bw_intfracf(coeffs->fs * coeffs->delay, &i, &coeffs->df);
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coeffs->di = (size_t)i;
coeffs->delay_changed = 0;
}
}
static inline void bw_delay_update_coeffs_audio(bw_delay_coeffs *BW_RESTRICT coeffs) {
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(void)coeffs;
}
static inline float bw_delay_process1(const bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, float x) {
bw_delay_write(coeffs, state, x);
return bw_delay_read(coeffs, state, coeffs->di, coeffs->df);
}
static inline void bw_delay_process(bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT state, const float *x, float *y, size_t n_samples) {
bw_delay_update_coeffs_ctrl(coeffs);
for (size_t i = 0; i < n_samples; i++)
y[i] = bw_delay_process1(coeffs, state, x[i]);
}
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static inline void bw_delay_process_multi(bw_delay_coeffs *BW_RESTRICT coeffs, bw_delay_state *BW_RESTRICT const *BW_RESTRICT state, const float * const *x, float * const *y, size_t n_channels, size_t n_samples) {
bw_delay_update_coeffs_ctrl(coeffs);
for (size_t i = 0; i < n_samples; i++)
for (size_t j = 0; j < n_channels; j++)
y[j][i] = bw_delay_process1(coeffs, state[j], x[j][i]);
}
static inline void bw_delay_set_delay(bw_delay_coeffs *BW_RESTRICT coeffs, float value) {
if (value != coeffs->delay) {
coeffs->delay = value;
coeffs->delay_changed = 1;
}
}
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static inline size_t bw_delay_get_length(const bw_delay_coeffs *BW_RESTRICT coeffs) {
return coeffs->len;
}
#ifdef __cplusplus
}
#include <array>
namespace Brickworks {
/*** Public C++ API ***/
/*! api_cpp {{{
* ##### Brickworks::Delay
* ```>>> */
template<size_t N_CHANNELS>
class Delay {
public:
Delay(float maxDelay = 1.f);
~Delay();
void setSampleRate(float sampleRate);
void reset(float x_0 = 0.f);
void reset(const float *BW_RESTRICT x_0);
void reset(const std::array<float, N_CHANNELS> x_0);
void process(
const float * const *x,
float * const *y,
size_t nSamples);
void process(
const std::array<const float *, N_CHANNELS> x,
const std::array<float *, N_CHANNELS> y,
size_t nSamples);
float read(size_t channel, size_t di, float df);
void write(size_t channel, float x);
void setDelay(float value);
size_t getLength();
/*! <<<...
* }
* ```
* }}} */
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
private:
bw_delay_coeffs coeffs;
bw_delay_state states[N_CHANNELS];
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bw_delay_state *BW_RESTRICT statesP[N_CHANNELS];
void *BW_RESTRICT mem;
};
template<size_t N_CHANNELS>
inline Delay<N_CHANNELS>::Delay(float maxDelay) {
bw_delay_init(&coeffs, maxDelay);
for (size_t i = 0; i < N_CHANNELS; i++)
statesP[i] = states + i;
mem = nullptr;
}
template<size_t N_CHANNELS>
inline Delay<N_CHANNELS>::~Delay() {
if (mem != nullptr)
operator delete(mem);
}
template<size_t N_CHANNELS>
inline void Delay<N_CHANNELS>::setSampleRate(float sampleRate) {
bw_delay_set_sample_rate(&coeffs, sampleRate);
size_t req = bw_delay_mem_req(&coeffs);
if (mem != nullptr)
operator delete(mem);
mem = operator new(req * N_CHANNELS);
void *m = mem;
for (size_t i = 0; i < N_CHANNELS; i++, m = static_cast<char *>(m) + req)
bw_delay_mem_set(&coeffs, states + i, m);
}
template<size_t N_CHANNELS>
inline void Delay<N_CHANNELS>::reset(float x_0) {
bw_delay_reset_coeffs(&coeffs);
for (size_t i = 0; i < N_CHANNELS; i++)
bw_delay_reset_state(&coeffs, states + i, x_0);
}
template<size_t N_CHANNELS>
inline void Delay<N_CHANNELS>::reset(const float *BW_RESTRICT x_0) {
bw_delay_reset_coeffs(&coeffs);
for (size_t i = 0; i < N_CHANNELS; i++)
bw_delay_reset_state(&coeffs, states + i, x_0[i]);
}
template<size_t N_CHANNELS>
inline void Delay<N_CHANNELS>::reset(const std::array<float, N_CHANNELS> x_0) {
reset(x_0.data());
}
template<size_t N_CHANNELS>
inline void Delay<N_CHANNELS>::process(
const float * const *x,
float * const *y,
size_t nSamples) {
bw_delay_process_multi(&coeffs, statesP, x, y, N_CHANNELS, nSamples);
}
template<size_t N_CHANNELS>
inline void Delay<N_CHANNELS>::process(
const std::array<const float *, N_CHANNELS> x,
const std::array<float *, N_CHANNELS> y,
size_t nSamples) {
process(x.data(), y.data(), nSamples);
}
template<size_t N_CHANNELS>
inline float Delay<N_CHANNELS>::read(size_t channel, size_t di, float df) {
return bw_delay_read(&coeffs, states + channel, di, df);
}
template<size_t N_CHANNELS>
inline void Delay<N_CHANNELS>::write(size_t channel, float x) {
bw_delay_write(&coeffs, states + channel, x);
}
template<size_t N_CHANNELS>
inline void Delay<N_CHANNELS>::setDelay(float value) {
bw_delay_set_delay(&coeffs, value);
}
template<size_t N_CHANNELS>
inline size_t Delay<N_CHANNELS>::getLength() {
return bw_delay_get_length(&coeffs);
}
}
#endif
#endif