brickworks/include/bw_balance.h

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/*
* Brickworks
*
* Copyright (C) 2023 Orastron Srl unipersonale
*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Brickworks. If not, see <http://www.gnu.org/licenses/>.
*
* File author: Stefano D'Angelo
*/
/*!
* module_type {{{ dsp }}}
2023-08-08 08:46:05 +00:00
* version {{{ 1.0.0 }}}
* requires {{{ bw_common bw_gain bw_math bw_one_pole }}}
* description {{{
* Stereo balance.
* }}}
* changelog {{{
* <ul>
2023-08-08 08:46:05 +00:00
* <li>Version <strong>1.0.0</strong>:
* <ul>
* <li><code>bw_balance_process()</code> and
* <code>bw_balance_process_multi()</code> now use
* <code>size_t</code> to count samples and channels.</li>
* <li>Added more <code>const</code> specifiers to input
* arguments.</li>
* <li>Moved C++ code to C header.</li>
* <li>Added overladed C++ <code>process()</code> function taking
* C-style arrays as arguments.</li>
* <li>Removed usage of reserved identifiers.</li>
2023-08-08 08:46:05 +00:00
* </ul>
* </li>
* <li>Version <strong>0.6.0</strong>:
* <ul>
* <li>Removed dependency on bw_config.</li>
* </ul>
* </li>
* <li>Version <strong>0.5.0</strong>:
* <ul>
* <li>Added <code>bw_balance_process_multi()</code>.</li>
* <li><code>bw_balance_process()</code> does not accept
* <code>NULL</code> buffers anymore.</li>
* <li>Fixed documentation of <code>bw_balance_process1()</code>.</li>
2023-07-13 10:35:37 +00:00
* <li>Added C++ wrapper.</li>
* </ul>
* </li>
* <li>Version <strong>0.3.0</strong>:
* <ul>
* <li>First release.</li>
* </ul>
* </li>
* </ul>
* }}}
*/
#ifndef BW_BALANCE_H
#define BW_BALANCE_H
#include <bw_common.h>
#ifdef __cplusplus
extern "C" {
#endif
/*! api {{{
* #### bw_balance_coeffs
* ```>>> */
typedef struct bw_balance_coeffs bw_balance_coeffs;
/*! <<<```
* Coefficients and related.
*
* #### bw_balance_init()
* ```>>> */
static inline void bw_balance_init(bw_balance_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Initializes input parameter values in `coeffs`.
*
* #### bw_balance_set_sample_rate()
* ```>>> */
static inline void bw_balance_set_sample_rate(bw_balance_coeffs *BW_RESTRICT coeffs, float sample_rate);
/*! <<<```
* Sets the `sample_rate` (Hz) value in `coeffs`.
*
* #### bw_balance_reset_coeffs()
* ```>>> */
static inline void bw_balance_reset_coeffs(bw_balance_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Resets coefficients in `coeffs` to assume their target values.
*
* #### bw_balance_update_coeffs_ctrl()
* ```>>> */
static inline void bw_balance_update_coeffs_ctrl(bw_balance_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Triggers control-rate update of coefficients in `coeffs`.
*
* #### bw_balance_update_coeffs_audio()
* ```>>> */
static inline void bw_balance_update_coeffs_audio(bw_balance_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Triggers audio-rate update of coefficients in `coeffs`.
*
* #### bw_balance_process1()
* ```>>> */
static inline void bw_balance_process1(const bw_balance_coeffs *BW_RESTRICT coeffs, float x_l, float x_r, float *BW_RESTRICT y_l, float *BW_RESTRICT y_r);
/*! <<<```
* Processes one set of input samples `x_l` (left) and `x_r` (right) using
* `coeffs`. The left and right output samples are put into `y_l` (left) and
* `y_r` (right) respectively.
*
* #### bw_balance_process()
* ```>>> */
static inline void bw_balance_process(bw_balance_coeffs *BW_RESTRICT coeffs, const float *x_l, const float *x_r, float *y_l, float *y_r, size_t n_samples);
/*! <<<```
* Processes the first `n_samples` of the input buffers `x_l` (left) and
* `x_r` (right) and fills the first `n_samples` of the output buffers `y_l`
* (left) and `y_r` (right), while using and updating `coeffs` (control and
* audio rate).
*
* #### bw_balance_process_multi()
* ```>>> */
static inline void bw_balance_process_multi(bw_balance_coeffs *BW_RESTRICT coeffs, const float * const *x_l, const float * const *x_r, float * const *y_l, float * const *y_r, size_t n_channels, size_t n_samples);
/*! <<<```
* Processes the first `n_samples` of the `n_channels` input buffers `x_l`
* (left) and `x_r` (right) and fills the first `n_samples` of the
* `n_channels` output buffers `y_l` (left) and `y_r` (right), while using
* and updating the common `coeffs` (control and audio rate).
*
* #### bw_balance_set_balance()
* ```>>> */
static inline void bw_balance_set_balance(bw_balance_coeffs *BW_RESTRICT coeffs, float value);
/*! <<<```
* Sets the balance `value`, where `-1.f` corresponds to hard left balance,
* `0.f` to center balance, and `1.f` to hard right balance.
*
* Default value: `0.f`.
* }}} */
#ifdef __cplusplus
}
#endif
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
#include <bw_math.h>
#include <bw_gain.h>
#ifdef __cplusplus
extern "C" {
#endif
struct bw_balance_coeffs {
// Sub-components
bw_gain_coeffs l_coeffs;
bw_gain_coeffs r_coeffs;
// Parameters
float balance;
float balance_prev;
};
static inline void bw_balance_init(bw_balance_coeffs *BW_RESTRICT coeffs) {
bw_gain_init(&coeffs->l_coeffs);
bw_gain_init(&coeffs->r_coeffs);
coeffs->balance = 0.f;
}
static inline void bw_balance_set_sample_rate(bw_balance_coeffs *BW_RESTRICT coeffs, float sample_rate) {
bw_gain_set_sample_rate(&coeffs->l_coeffs, sample_rate);
bw_gain_set_sample_rate(&coeffs->r_coeffs, sample_rate);
}
static inline void bw_balance_do_update_coeffs(bw_balance_coeffs *BW_RESTRICT coeffs, char force) {
if (force || coeffs->balance != coeffs->balance_prev) {
bw_gain_set_gain_lin(&coeffs->l_coeffs, bw_minf(1.f - coeffs->balance, 1.f));
bw_gain_set_gain_lin(&coeffs->r_coeffs, bw_minf(1.f + coeffs->balance, 1.f));
coeffs->balance_prev = coeffs->balance;
}
}
static inline void bw_balance_reset_coeffs(bw_balance_coeffs *BW_RESTRICT coeffs) {
bw_balance_do_update_coeffs(coeffs, 1);
bw_gain_reset_coeffs(&coeffs->l_coeffs);
bw_gain_reset_coeffs(&coeffs->r_coeffs);
}
static inline void bw_balance_update_coeffs_ctrl(bw_balance_coeffs *BW_RESTRICT coeffs) {
bw_balance_do_update_coeffs(coeffs, 0);
bw_gain_update_coeffs_ctrl(&coeffs->l_coeffs);
bw_gain_update_coeffs_ctrl(&coeffs->r_coeffs);
}
static inline void bw_balance_update_coeffs_audio(bw_balance_coeffs *BW_RESTRICT coeffs) {
bw_gain_update_coeffs_audio(&coeffs->l_coeffs);
bw_gain_update_coeffs_audio(&coeffs->r_coeffs);
}
static inline void bw_balance_process1(const bw_balance_coeffs *BW_RESTRICT coeffs, float x_l, float x_r, float *BW_RESTRICT y_l, float *BW_RESTRICT y_r) {
*y_l = bw_gain_process1(&coeffs->l_coeffs, x_l);
*y_r = bw_gain_process1(&coeffs->r_coeffs, x_r);
}
static inline void bw_balance_process(bw_balance_coeffs *BW_RESTRICT coeffs, const float *x_l, const float *x_r, float *y_l, float *y_r, size_t n_samples){
bw_balance_update_coeffs_ctrl(coeffs);
for (size_t i = 0; i < n_samples; i++) {
bw_balance_update_coeffs_audio(coeffs);
bw_balance_process1(coeffs, x_l[i], x_r[i], y_l + i, y_r + i);
}
}
static inline void bw_balance_process_multi(bw_balance_coeffs *BW_RESTRICT coeffs, const float * const *x_l, const float * const *x_r, float * const *y_l, float * const *y_r, size_t n_channels, size_t n_samples) {
bw_balance_update_coeffs_ctrl(coeffs);
for (size_t i = 0; i < n_samples; i++) {
bw_balance_update_coeffs_audio(coeffs);
for (size_t j = 0; j < n_channels; j++)
bw_balance_process1(coeffs, x_l[j][i], x_r[j][i], y_l[j] + i, y_r[j] + i);
}
}
static inline void bw_balance_set_balance(bw_balance_coeffs *BW_RESTRICT coeffs, float value) {
coeffs->balance = value;
}
#ifdef __cplusplus
}
#include <array>
namespace Brickworks {
/*** Public C++ API ***/
/*! api_cpp {{{
* ##### Brickworks::Balance
* ```>>> */
template<size_t N_CHANNELS>
class Balance {
public:
Balance();
void setSampleRate(float sampleRate);
void reset();
void process(
const float * const *x_l,
const float * const *x_r,
float * const *y_l,
float * const *y_r,
size_t nSamples);
void process(
const std::array<const float *, N_CHANNELS> x_l,
const std::array<const float *, N_CHANNELS> x_r,
const std::array<float *, N_CHANNELS> y_l,
const std::array<float *, N_CHANNELS> y_r,
size_t nSamples);
void setBalance(float value);
/*! <<<...
* }
* ```
* }}} */
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
private:
bw_balance_coeffs coeffs;
};
template<size_t N_CHANNELS>
inline Balance<N_CHANNELS>::Balance() {
bw_balance_init(&coeffs);
}
template<size_t N_CHANNELS>
inline void Balance<N_CHANNELS>::setSampleRate(float sampleRate) {
bw_balance_set_sample_rate(&coeffs, sampleRate);
}
template<size_t N_CHANNELS>
inline void Balance<N_CHANNELS>::reset() {
bw_balance_reset_coeffs(&coeffs);
}
template<size_t N_CHANNELS>
inline void Balance<N_CHANNELS>::process(
const float * const *x_l,
const float * const *x_r,
float * const *y_l,
float * const *y_r,
size_t nSamples) {
bw_balance_process_multi(&coeffs, x_l, x_r, y_l, y_r, N_CHANNELS, nSamples);
}
template<size_t N_CHANNELS>
inline void Balance<N_CHANNELS>::process(
const std::array<const float *, N_CHANNELS> x_l,
const std::array<const float *, N_CHANNELS> x_r,
const std::array<float *, N_CHANNELS> y_l,
const std::array<float *, N_CHANNELS> y_r,
size_t nSamples) {
process(x_l.data(), x_r.data(), y_l.data(), y_r.data(), nSamples);
}
template<size_t N_CHANNELS>
inline void Balance<N_CHANNELS>::setBalance(float value) {
bw_balance_set_balance(&coeffs, value);
}
}
#endif
#endif