brickworks/include/bw_sr_reduce.h

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/*
* Brickworks
*
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* Copyright (C) 2022, 2023 Orastron Srl unipersonale
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*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Brickworks. If not, see <http://www.gnu.org/licenses/>.
*
* File author: Stefano D'Angelo
*/
/*!
* module_type {{{ dsp }}}
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* version {{{ 1.0.0 }}}
* requires {{{ bw_common bw_math }}}
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* description {{{
* Sample rate reducer.
*
* This is purely an audio effect, it doesn't actually produce an output
* signal at a lower sample rate. The algorithm is deliberately crude to
* obtain the characteristic aliasing due to lo-fi downsampling.
* }}}
* changelog {{{
* <ul>
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* <li>Version <strong>1.0.0</strong>:
* <ul>
* <li><code>bw_sr_reduce_lim_process()</code> and
* <code>bw_sr_reduce_lim_process_multi()</code> now use
* <code>size_t</code> to count samples and channels.</li>
* <li>Added more <code>const</code> specifiers to input
* arguments.</li>
* <li>Moved C++ code to C header.</li>
* <li>Added overladed C++ <code>process()</code> function taking
* C-style arrays as arguments.</li>
* <li>Removed usage of reserved identifiers.</li>
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* </ul>
* </li>
* <li>Version <strong>0.6.0</strong>:
* <ul>
* <li>Removed dependency on bw_config.</li>
* </ul>
* </li>
* <li>Version <strong>0.5.0</strong>:
* <ul>
* <li>Added <code>bw_sr_reduce_process_multi()</code>.</li>
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* <li>Added C++ wrapper.</li>
* </ul>
* </li>
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* <li>Version <strong>0.4.0</strong>:
* <ul>
* <li>Fixed unused parameter warnings.</li>
* </ul>
* </li>
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* <li>Version <strong>0.3.0</strong>:
* <ul>
* <li>First release.</li>
* </ul>
* </li>
* </ul>
* }}}
*/
#ifndef BW_SR_REDUCE_H
#define BW_SR_REDUCE_H
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#include <bw_common.h>
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#ifdef __cplusplus
extern "C" {
#endif
/*! api {{{
* #### bw_sr_reduce_coeffs
* ```>>> */
typedef struct bw_sr_reduce_coeffs bw_sr_reduce_coeffs;
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/*! <<<```
* Coefficients and related.
*
* #### bw_sr_reduce_state
* ```>>> */
typedef struct bw_sr_reduce_state bw_sr_reduce_state;
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/*! <<<```
* Internal state and related.
*
* #### bw_sr_reduce_init()
* ```>>> */
static inline void bw_sr_reduce_init(bw_sr_reduce_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Initializes input parameter values in `coeffs`.
*
* #### bw_sr_reduce_reset_state()
* ```>>> */
static inline void bw_sr_reduce_reset_state(const bw_sr_reduce_coeffs *BW_RESTRICT coeffs, bw_sr_reduce_state *BW_RESTRICT state);
/*! <<<```
* Resets the given `state` to its initial values using the given `coeffs`.
*
* #### bw_sr_reduce_process1()
* ```>>> */
static inline float bw_sr_reduce_process1(const bw_sr_reduce_coeffs *BW_RESTRICT coeffs, bw_sr_reduce_state *BW_RESTRICT state, float x);
/*! <<<```
* Processes one input sample `x` using `coeffs`, while using and updating
* `state`. Returns the corresponding output sample.
*
* #### bw_sr_reduce_process()
* ```>>> */
static inline void bw_sr_reduce_process(bw_sr_reduce_coeffs *BW_RESTRICT coeffs, bw_sr_reduce_state *BW_RESTRICT state, const float *x, float *y, size_t n_samples);
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/*! <<<```
* Processes the first `n_samples` of the input buffer `x` and fills the
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* first `n_samples` of the output buffer `y`, while using `coeffs` and
* both using and updating `state` (control and audio rate).
*
* #### bw_sr_reduce_process_multi()
* ```>>> */
static inline void bw_sr_reduce_process_multi(bw_sr_reduce_coeffs *BW_RESTRICT coeffs, bw_sr_reduce_state * const *BW_RESTRICT state, const float * const *x, float * const *y, size_t n_channels, size_t n_samples);
/*! <<<```
* Processes the first `n_samples` of the `n_channels` input buffers `x` and
* fills the first `n_samples` of the `n_channels` output buffers `y`, while
* using the common `coeffs` and both using and updating each of the
* `n_channels` `state`s.
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*
* #### bw_sr_reduce_set_ratio()
* ```>>> */
static inline void bw_sr_reduce_set_ratio(bw_sr_reduce_coeffs *BW_RESTRICT coeffs, float value);
/*! <<<```
* Sets the output to input sample rate ratio in `coeffs`.
*
* Valid input range: [`0.f`, `1.f`].
*
* Default value: `1.f`.
* }}} */
#ifdef __cplusplus
}
#endif
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/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
#include <bw_math.h>
#ifdef __cplusplus
extern "C" {
#endif
struct bw_sr_reduce_coeffs {
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// Parameters
float ratio;
};
struct bw_sr_reduce_state {
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float phase;
float y_z1;
};
static inline void bw_sr_reduce_init(bw_sr_reduce_coeffs *BW_RESTRICT coeffs) {
coeffs->ratio = 1.f;
}
static inline void bw_sr_reduce_reset_state(const bw_sr_reduce_coeffs *BW_RESTRICT coeffs, bw_sr_reduce_state *BW_RESTRICT state) {
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(void)coeffs;
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state->phase = 1.f;
}
static inline float bw_sr_reduce_process1(const bw_sr_reduce_coeffs *BW_RESTRICT coeffs, bw_sr_reduce_state *BW_RESTRICT state, float x) {
state->phase += coeffs->ratio;
if (state->phase >= 1.f) {
state->y_z1 = x;
state->phase -= bw_floorf(state->phase);
}
return state->y_z1;
}
static inline void bw_sr_reduce_process(bw_sr_reduce_coeffs *BW_RESTRICT coeffs, bw_sr_reduce_state *BW_RESTRICT state, const float *x, float *y, size_t n_samples) {
for (size_t i = 0; i < n_samples; i++)
y[i] = bw_sr_reduce_process1(coeffs, state, x[i]);
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}
static inline void bw_sr_reduce_process_multi(bw_sr_reduce_coeffs *BW_RESTRICT coeffs, bw_sr_reduce_state * const *BW_RESTRICT state, const float * const *x, float * const *y, size_t n_channels, size_t n_samples) {
for (size_t i = 0; i < n_channels; i++)
bw_sr_reduce_process(coeffs, state[i], x[i], y[i], n_samples);
}
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static inline void bw_sr_reduce_set_ratio(bw_sr_reduce_coeffs *BW_RESTRICT coeffs, float value) {
coeffs->ratio = value;
}
#ifdef __cplusplus
}
#include <array>
namespace Brickworks {
/*** Public C++ API ***/
/*! api_cpp {{{
* ##### Brickworks::SRReduce
* ```>>> */
template<size_t N_CHANNELS>
class SRReduce {
public:
SRReduce();
void reset();
void process(
const float * const *x,
float * const *y,
size_t nSamples);
void process(
std::array<const float *, N_CHANNELS> x,
std::array<float *, N_CHANNELS> y,
size_t nSamples);
void setRatio(float value);
/*! <<<...
* }
* ```
* }}} */
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
private:
bw_sr_reduce_coeffs coeffs;
bw_sr_reduce_state states[N_CHANNELS];
bw_sr_reduce_state *statesP[N_CHANNELS];
};
template<size_t N_CHANNELS>
inline SRReduce<N_CHANNELS>::SRReduce() {
bw_sr_reduce_init(&coeffs);
for (size_t i = 0; i < N_CHANNELS; i++)
statesP[i] = states + i;
}
template<size_t N_CHANNELS>
inline void SRReduce<N_CHANNELS>::reset() {
for (size_t i = 0; i < N_CHANNELS; i++)
bw_sr_reduce_reset_state(&coeffs, states + i);
}
template<size_t N_CHANNELS>
inline void SRReduce<N_CHANNELS>::process(
const float * const *x,
float * const *y,
size_t nSamples) {
bw_sr_reduce_process_multi(&coeffs, statesP, x, y, N_CHANNELS, nSamples);
}
template<size_t N_CHANNELS>
inline void SRReduce<N_CHANNELS>::process(
std::array<const float *, N_CHANNELS> x,
std::array<float *, N_CHANNELS> y,
size_t nSamples) {
process(x.data(), y.data(), nSamples);
}
template<size_t N_CHANNELS>
inline void SRReduce<N_CHANNELS>::setRatio(float value) {
bw_sr_reduce_set_ratio(&coeffs, value);
}
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}
#endif
#endif