brickworks/include/bw_env_follow.h

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/*
* Brickworks
*
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* Copyright (C) 2022, 2023 Orastron Srl unipersonale
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*
* Brickworks is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* Brickworks is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
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* along with Brickworks. If not, see <http://www.gnu.org/licenses/>.
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*
* File author: Stefano D'Angelo
*/
/*!
* module_type {{{ dsp }}}
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* version {{{ 1.0.0 }}}
* requires {{{ bw_common bw_math bw_one_pole }}}
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* description {{{
* Envelope follower made of a full-wave rectifier followed by
* [bw_one_pole](bw_one_pole) one-pole filter (6 dB/oct).
* }}}
* changelog {{{
* <ul>
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* <li>Version <strong>1.0.0</strong>:
* <ul>
* <li><code>bw_env_follow_process()</code> and
* <code>bw_env_follow_process_multi()</code> now use
* <code>size_t</code> to count samples and channels.</li>
* <li>Added more <code>const</code> specifiers to input
* arguments.</li>
* <li>Moved C++ code to C header.</li>
* <li>Added overladed C++ <code>process()</code> function taking
* C-style arrays as arguments.</li>
* <li>Removed usage of reserved identifiers.</li>
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* </ul>
* </li>
* <li>Version <strong>0.6.0</strong>:
* <ul>
* <li>Removed dependency on bw_config.</li>
* </ul>
* </li>
* <li>Version <strong>0.5.0</strong>:
* <ul>
* <li>Added <code>bw_env_follow_process_multi()</code>.</li>
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* <li>Added C++ wrapper.</li>
* </ul>
* </li>
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* <li>Version <strong>0.3.0</strong>:
* <ul>
* <li>Moved header inclusions where most appropriate.</li>
* </ul>
* </li>
* <li>Version <strong>0.2.0</strong>:
* <ul>
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* <li>Refactored API.</li>
* </ul>
* </li>
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* <li>Version <strong>0.1.0</strong>:
* <ul>
* <li>First release.</li>
* </ul>
* </li>
* </ul>
* }}}
*/
#ifndef BW_ENV_FOLLOW_H
#define BW_ENV_FOLLOW_H
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#include <bw_common.h>
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#ifdef __cplusplus
extern "C" {
#endif
/*! api {{{
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* #### bw_env_follow_coeffs
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* ```>>> */
typedef struct bw_env_follow_coeffs bw_env_follow_coeffs;
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/*! <<<```
* Coefficients and related.
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*
* #### bw_env_follow_state
* ```>>> */
typedef struct bw_env_follow_state bw_env_follow_state;
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/*! <<<```
* Internal state and related.
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*
* #### bw_env_follow_init()
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* ```>>> */
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static inline void bw_env_follow_init(bw_env_follow_coeffs *BW_RESTRICT coeffs);
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/*! <<<```
* Initializes input parameter values in `coeffs`.
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*
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* #### bw_env_follow_set_sample_rate()
* ```>>> */
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static inline void bw_env_follow_set_sample_rate(bw_env_follow_coeffs *BW_RESTRICT coeffs, float sample_rate);
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/*! <<<```
* Sets the `sample_rate` (Hz) value in `coeffs`.
*
* #### bw_env_follow_reset_coeffs()
* ```>>> */
static inline void bw_env_follow_reset_coeffs(bw_env_follow_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Resets coefficients in `coeffs` to assume their target values.
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*
* #### bw_env_follow_reset_state()
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* ```>>> */
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static inline void bw_env_follow_reset_state(const bw_env_follow_coeffs *BW_RESTRICT coeffs, bw_env_follow_state *BW_RESTRICT state);
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/*! <<<```
* Resets the given `state` to its initial values using the given `coeffs`.
*
* #### bw_env_follow_update_coeffs_ctrl()
* ```>>> */
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static inline void bw_env_follow_update_coeffs_ctrl(bw_env_follow_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Triggers control-rate update of coefficients in `coeffs`.
*
* #### bw_env_follow_update_coeffs_audio()
* ```>>> */
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static inline void bw_env_follow_update_coeffs_audio(bw_env_follow_coeffs *BW_RESTRICT coeffs);
/*! <<<```
* Triggers audio-rate update of coefficients in `coeffs`.
*
* #### bw_env_follow_process1()
* ```>>> */
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static inline float bw_env_follow_process1(const bw_env_follow_coeffs *BW_RESTRICT coeffs, bw_env_follow_state *BW_RESTRICT state, float x);
/*! <<<```
* Processes one input sample `x` using `coeffs`, while using and updating
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* `state`. Returns the corresponding output sample.
*
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* #### bw_env_follow_process()
* ```>>> */
static inline void bw_env_follow_process(bw_env_follow_coeffs *BW_RESTRICT coeffs, bw_env_follow_state *BW_RESTRICT state, const float *x, float *y, size_t n_samples);
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/*! <<<```
* Processes the first `n_samples` of the input buffer `x` and fills the
* first `n_samples` of the output buffer `y`, while using and updating both
* `coeffs` and `state` (control and audio rate).
*
* `y` may be `NULL`.
*
* #### bw_env_follow_process_multi()
* ```>>> */
static inline void bw_env_follow_process_multi(bw_env_follow_coeffs *BW_RESTRICT coeffs, bw_env_follow_state * const *BW_RESTRICT state, const float * const *x, float * const *y, size_t n_channels, size_t n_samples);
/*! <<<```
* Processes the first `n_samples` of the `n_channels` input buffers `x` and
* fills the first `n_samples` of the `n_channels` output buffers `y`, while
* using and updating both the common `coeffs` and each of the `n_channels`
* `state`s (control and audio rate).
*
* `y` or any element of `y` may be `NULL`.
*
* #### bw_env_follow_set_attack_tau()
* ```>>> */
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static inline void bw_env_follow_set_attack_tau(bw_env_follow_coeffs *BW_RESTRICT coeffs, float value);
/*! <<<```
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* Sets the upgoing (attack) time constant in `coeffs` of the one-pole filter
* to `value` (s).
*
* Default value: `0.f`.
*
* #### bw_env_follow_set_release_tau()
* ```>>> */
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static inline void bw_env_follow_set_release_tau(bw_env_follow_coeffs *BW_RESTRICT coeffs, float value);
/*! <<<```
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* Sets the downgoing (release) time constant in `coeffs` of the one-pole
* filter to `value` (s).
*
* Default value: `0.f`.
*
* #### bw_env_follow_get_y_z1()
* ```>>> */
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static inline float bw_env_follow_get_y_z1(const bw_env_follow_state *BW_RESTRICT state);
/*! <<<```
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* Returns the last output sample as stored in `state`.
* }}} */
#ifdef __cplusplus
}
#endif
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/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
#include <bw_math.h>
#include <bw_one_pole.h>
#ifdef __cplusplus
extern "C" {
#endif
struct bw_env_follow_coeffs {
// Sub-components
bw_one_pole_coeffs one_pole_coeffs;
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};
struct bw_env_follow_state {
bw_one_pole_state one_pole_state;
};
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static inline void bw_env_follow_init(bw_env_follow_coeffs *BW_RESTRICT coeffs) {
bw_one_pole_init(&coeffs->one_pole_coeffs);
}
static inline void bw_env_follow_set_sample_rate(bw_env_follow_coeffs *BW_RESTRICT coeffs, float sample_rate) {
bw_one_pole_set_sample_rate(&coeffs->one_pole_coeffs, sample_rate);
}
static inline void bw_env_follow_reset_coeffs(bw_env_follow_coeffs *BW_RESTRICT coeffs) {
bw_one_pole_reset_coeffs(&coeffs->one_pole_coeffs);
}
static inline void bw_env_follow_reset_state(const bw_env_follow_coeffs *BW_RESTRICT coeffs, bw_env_follow_state *BW_RESTRICT state) {
bw_one_pole_reset_state(&coeffs->one_pole_coeffs, &state->one_pole_state, 0.f);
}
static inline void bw_env_follow_update_coeffs_ctrl(bw_env_follow_coeffs *BW_RESTRICT coeffs) {
bw_one_pole_update_coeffs_ctrl(&coeffs->one_pole_coeffs);
}
static inline void bw_env_follow_update_coeffs_audio(bw_env_follow_coeffs *BW_RESTRICT coeffs) {
bw_one_pole_update_coeffs_audio(&coeffs->one_pole_coeffs);
}
static inline float bw_env_follow_process1(const bw_env_follow_coeffs *BW_RESTRICT coeffs, bw_env_follow_state *BW_RESTRICT state, float x) {
x = bw_absf(x);
return bw_one_pole_process1_asym(&coeffs->one_pole_coeffs, &state->one_pole_state, x);
}
static inline void bw_env_follow_process(bw_env_follow_coeffs *BW_RESTRICT coeffs, bw_env_follow_state *BW_RESTRICT state, const float *x, float *y, size_t n_samples) {
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bw_env_follow_update_coeffs_ctrl(coeffs);
if (y != NULL)
for (size_t i = 0; i < n_samples; i++) {
bw_env_follow_update_coeffs_audio(coeffs);
y[i] = bw_env_follow_process1(coeffs, state, x[i]);
}
else
for (size_t i = 0; i < n_samples; i++) {
bw_env_follow_update_coeffs_audio(coeffs);
bw_env_follow_process1(coeffs, state, x[i]);
}
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}
static inline void bw_env_follow_process_multi(bw_env_follow_coeffs *BW_RESTRICT coeffs, bw_env_follow_state * const *BW_RESTRICT state, const float * const *x, float * const *y, size_t n_channels, size_t n_samples) {
bw_env_follow_update_coeffs_ctrl(coeffs);
if (y != NULL)
for (size_t i = 0; i < n_samples; i++) {
bw_env_follow_update_coeffs_audio(coeffs);
for (size_t j = 0; j < n_channels; j++) {
const float v = bw_env_follow_process1(coeffs, state[j], x[j][i]);
if (y[j] != NULL)
y[j][i] = v;
}
}
else
for (size_t i = 0; i < n_samples; i++) {
bw_env_follow_update_coeffs_audio(coeffs);
for (size_t j = 0; j < n_channels; j++)
bw_env_follow_process1(coeffs, state[j], x[j][i]);
}
}
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static inline void bw_env_follow_set_attack_tau(bw_env_follow_coeffs *BW_RESTRICT coeffs, float value) {
bw_one_pole_set_tau_up(&coeffs->one_pole_coeffs, value);
}
static inline void bw_env_follow_set_release_tau(bw_env_follow_coeffs *BW_RESTRICT coeffs, float value) {
bw_one_pole_set_tau_down(&coeffs->one_pole_coeffs, value);
}
static inline float bw_env_follow_get_y_z1(const bw_env_follow_state *BW_RESTRICT state) {
return bw_one_pole_get_y_z1(&state->one_pole_state);
}
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#ifdef __cplusplus
}
#include <array>
namespace Brickworks {
/*** Public C++ API ***/
/*! api_cpp {{{
* ##### Brickworks::EnvFollow
* ```>>> */
template<size_t N_CHANNELS>
class EnvFollow {
public:
EnvFollow();
void setSampleRate(float sampleRate);
void reset();
void process(
const float * const *x,
float * const *y,
size_t nSamples);
void process(
std::array<const float *, N_CHANNELS> x,
std::array<float *, N_CHANNELS> y,
size_t nSamples);
void setAttackTau(float value);
void setReleaseTau(float value);
float getYZ1(size_t channel);
/*! <<<...
* }
* ```
* }}} */
/*** Implementation ***/
/* WARNING: This part of the file is not part of the public API. Its content may
* change at any time in future versions. Please, do not use it directly. */
private:
bw_env_follow_coeffs coeffs;
bw_env_follow_state states[N_CHANNELS];
bw_env_follow_state *statesP[N_CHANNELS];
};
template<size_t N_CHANNELS>
inline EnvFollow<N_CHANNELS>::EnvFollow() {
bw_env_follow_init(&coeffs);
for (size_t i = 0; i < N_CHANNELS; i++)
statesP[i] = states + i;
}
template<size_t N_CHANNELS>
inline void EnvFollow<N_CHANNELS>::setSampleRate(float sampleRate) {
bw_env_follow_set_sample_rate(&coeffs, sampleRate);
}
template<size_t N_CHANNELS>
inline void EnvFollow<N_CHANNELS>::reset() {
bw_env_follow_reset_coeffs(&coeffs);
for (size_t i = 0; i < N_CHANNELS; i++)
bw_env_follow_reset_state(&coeffs, states + i);
}
template<size_t N_CHANNELS>
inline void EnvFollow<N_CHANNELS>::process(
const float * const *x,
float * const *y,
size_t nSamples) {
bw_env_follow_process_multi(&coeffs, statesP, x, y, N_CHANNELS, nSamples);
}
template<size_t N_CHANNELS>
inline void EnvFollow<N_CHANNELS>::process(
std::array<const float *, N_CHANNELS> x,
std::array<float *, N_CHANNELS> y,
size_t nSamples) {
process(x.data(), y.data(), nSamples);
}
template<size_t N_CHANNELS>
inline void EnvFollow<N_CHANNELS>::setAttackTau(float value) {
bw_env_follow_set_attack_tau(&coeffs, value);
}
template<size_t N_CHANNELS>
inline void EnvFollow<N_CHANNELS>::setReleaseTau(float value) {
bw_env_follow_set_release_tau(&coeffs, value);
}
template<size_t N_CHANNELS>
inline float EnvFollow<N_CHANNELS>::getYZ1(size_t channel) {
return bw_env_follow_get_y_z1(states + channel);
}
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}
#endif
#endif